18 years ago, I started this site with at the public library with Tripod’s free site builder, screenshots from the PC version of Sega’s Smash Pack (made on a friend’s computer, didn’t even have my own PC yet), and a bunch of tips and tricks I’d scrawled in a notebook. Seemed like it’d be a fun thing to do on the internet. Multiple hosting moves and weird ideas later.

The theme of today’s update is… every theme, including the lack of a theme. Characters from games, a few from comics, some 1989 icons (to rep the Revenge of 1989), an obvious crossover face-off (outside of Crossup Beatdown), a horror villain (before October’s DangerTerrorHorrorThon), an eighties cartoon character (before the usual Toy and Cartoon update near Christmas), a new original character for the site and the return of a character born in the long defunct Minus World section. It’s like a Whitman’s chocolate assortment of this site’s usual habits, so here’s the map that lets you avoid that one weird cream candy that makes you scrunch up in the face.

Custom Sprite additions
Bomberman: all-new Bomberman action pose
Final Fight: Cody (Street Fighter V stance)
Megaman: Bombman
Shinobi series: Joe Musashi (Revenge of Shinobi title screen)
Sonic the Hedgehog: Knuckles the Echidna (classic)
Konami: Cyber Ninja (Metal Gear Solid)
Toaplan: the Snow Bros. Nick & Tom
DC Comics: Harley Quinn
Marvel Comics: Beast and Hawkeye
Toys and ‘Toons: Cheetara of the Thundercats (1980s)
Horror: Pamela Voorhees new (and better) sprite
Illmosis/ScrollBoss: Endless Duck and Maddie Tenay (ScrollBoss mascot from the upcoming movie section)

All new sprites have been added to the main GFX Generator where you can make your own pics and fake screenshots! Other things added to the generators today:
– characters added: KoF Sports team added, Mojo (Marvel)
– characters updated: Mai Shiranui

While I’m at it, all prints on the site are on sale until the end of the month!


all 8 x 10/ 8.5 x 11 on the site are now $4!


11×17 inch prints are $8!

That’s the main part of the update. Some small preview additions to the Vs. Horror pt. 2 pixel print, an unfinished promo video and a thank you message are behind the cut. So, if you don’t read that, I’ll put an extra “Thank you” here to let you know that you’re appreciated!
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As posted earlier this week on the main Illmosis site, I finally drew new inked artwork of classic-era Mega Man!


That new Mega Man pic has just been added to the prints area of the shop page!


The Youngstown Comic Con takes place at Youngstown, Ohio’s Covelli Center next weekend, July 7th and 8th! In case you’ve missed the earlier site posts here, I’ll be in Artist Alley again, but, sadly, only on Sunday the 8th.

Don’t worry, it’s not just about comic books, as a lot of the other artists and vendors will have video game merch, and there’s always tons of video game cosplay going on. In fact, some of my earnings last year didn’t make it out of the building because I bought a loose copy of Gauntlet IV for the Genesis!

I’ll have a lot of the prints you see on the site along with the mini pixel art prints that I only have at conventions:

They’re only $1 each and… hmmm… a few seem to have a some sprites and backgrounds that aren’t on the site yet. Yes, a few of ’em find their way into future site updates.


Arcade Quartermaster just dropped its July update with a trio of beat ’em up shrines: Legionnaire, P.O.W. and, a personal favorite of mine, Karate Blazers!


That’s all for now. See you in July!

First of all, just in case you didn’t come in through the front door, check out the new and improved index page. That new index pic is YEARS in the making, because I wanted the new version to have 0% sprite edits. That’s all scratch-made, including a sprite done for the new group shot and can’t be found in the galleries yet. I’ll let you find him for yourself. That external link icon set is new, too. Like a lot of the things in this update, it’s long overdue, so let’s get to the rest of it.

Info Center: After years of neglect, the Game Index, Company Index, S-Files/Character profiles and Definition/Vernacula-X sections have been recoded and the main page itself has a new pic with site character Vonetta (a.k.a. Vernacula). She’s in charge of the Info Center and likes the place to be quiet, so keep the noise down while you’re in there.. The pages mostly look the same, but there were a lot of little fixes and improvements to a lot of entries, and the new system I’m using for all of them makes it easy to make changes in the future. Unfortunately, since I’ve been working on this here-and-there since mid-2017, I don’t remember all the brand new pages, so this is a partial list:
– Definitions: Doppelgänger, fighting game, fixed screen, frankensprite, head swap, tile
– S-Files: Billy Lee, Jimmy Lee

Custom Sprites: there are now separate galleries for Alex Kidd, Ghosts ‘n Goblins, Ninja Gaiden, the Zelda series
Ghosts ‘n Goblins: a new scratch-made Arthur sprite.
Mega Man: a new scratch-made MvC1-style Mega Man sprite.
Data East: Santos (Trio the Punch)
Konami: Solid Snake (MGS)
Sega: Mary (Quartet)
Marvel: Black Cat (Spider-Man arcade fighting stance)
Illmosis: a new sprite of Vonetta (a.k.a. Vernacula)

Sprites: lots of behind-the-scenes work was done on nearly all the galleries, mostly switching to the new image display format. There are a few new things, though.
Golden Axe: the Duel: all arcade big portraits are now there (and separate) and an new .GIF of the final boss.
P.O.W.: new gallery with sprites of the player characters.

Mini-logos:
Konami: Metal Gear Solid

GFX Generators: All of the new custom sprites and mini-logo have been added to the main generator, where The Mego WGSH set-up gets a better set of Konami face circles.

**wipes brow** That’s all for now. Please let me know if you run into any errors or broken parts of the site, because this update changed at least 40% of the site!

The Mega Man NES Boss Intro and Boss select screens now work in the new GFX Generator engine, and the Fakeshot (8-bit) generator has been update to use the v.2 versions, including the Shops from the separate River City Ransom Shop generator that was upgraded last week. New Mega Man-stype edits: Hawkwoman/Hawkgirl (DC Comics), Dr. Octopus (Marvel Comics), Doctor Emmitt Brown (Back to the Future) and Doctor Detroit.


The River City Ransom Shop generator was updated, too! Two new shops have been added: Good Burger, Daddy Green’s Pizza. New sprites include Ed (Good Burger), Lester Oakes (dissatisfied Good Burger customer), Daddy Green (the Last Dragon), the Teenage Mutant Ninja Turtles (they heard a new pizza place was available!), Paul (River City Ransom: Underground), Scott Pilgrim and Ramona Flowers, Batsu and Hinata (Rival Schools).

Those new sprites have been added to the Mega Man NES and River City Ransom custom sprite galleries

That’s not all! X-Men: CotA portraits of Jubilee and Gambit (made from Jim Lee art) have been added to the X-Men:CotA and main image generators!

Also: the part of the GFX Generator where you enter text now has a border for each entry and description so you’ll know exactly what’s what. Well, in the generator, not life itself.

Also: I’ve got FOUR commission slots open! Check out the Illmosis.net commissions page for all the details on how you can get me to make a sprite or two for you!

To everyone who has checked out the site back in the days of Vs. Mode fights and Minus World madness (the site section, not the completely different website), those who just visited for the first time today and every party person who falls somewhere in between, thank you for stopping by and making these sixteen pixel-packed years fly by. Get ready for multiple days of anniversary updates, starting with a seven-sprite kickoff!


Custom Sprites:
Capcom: Protoman (with variant)
Konami: Sledge (Vendetta/Crime Fighters 2)
– – Castlevania: Trevor Belmont, Sypha (SotN Cape up variant of the earlier sprite)
IREM: Straw from Ninja Baseball Bat Man
Taito: Sayo-chan (a.k.a. Pocky) from Kiki Kai Kai, Zeke from Zoo Keeper (both in-game and cabinet art styles)
Sega: Sonic the Hedgehog… decided to start running right as I clicked on the GFX Generator screenshot maker. See, that’s just rude. Maybe someone told him Protoman was the coolest person in the pic or perhaps he was scared off by the Zoo Keeper. Don’t worry, this isn’t the only update this week, so let’s see if I can get him to slow down for another sprite before the anniversary updates are done.

All sprites were added to the aforementioned GFX Generators (the old GroupShot and Vs generators).

Game fans all over the internet are celebrating the #Happy30thNES event (thanks to PlatinumFungi) on their websites and on Twitter. Made to honor the 30th Anniversary of the Nintendo Entertainment System, the event is a chance for us to show and tell why we love that gray box of 8-bit magic. I’ve done my part by making 30 new NES-like sprites based on a few of my favorite NES games while using colors from the original sprites:

You can find the separate sprites (and an extra sprite that didn’t make the cut) in the new NES-like 32 gallery.

No offense to my Atari 2600 and ColecoVision, but the NES was the first system I owned that could play the kinds of games that inspired me to make this site. Platformers, beat ’em ups, run ‘n guns and similar genres really started to come into their own at that time and the Nintendo Entertainment System was one of the best ways to play those games at home. It’s the beginning of what I consider to be the sweet spot of action games becoming adventures while still being unashamed of being games. That’s probably why we still see new games using the look and feel of those NES classics and it’s definitely a big part of why many of us are celebrating its 30th anniversary today.

Help spread the word about the event if you can and feel free to talk about your own Nintendo favorites in the comments section!

Articles: I’ve had this page about Rob Strangman’s Memoirs of a Virtual Caveman book for a long time, but didn’t finish it until now. It’s made in the old, abandoned game review format because of a few jokes in the info section that I thought were funny at the time (sigh). As it says on the page, I’m probably a bit biased because I drew the cover, but I really dug that book and the voice it gives to various parts of the video game community. The article is here and I hope you give Rob’s book a chance!


Arcade Quartermaster’s latest batch of game shrines is monster-themed and features Night Slashers (one of my favorites), Kiki KaiKai (Taito’s original Pocky and Rocky game), Laser Ghost and Nightmare in the Dark.


You know, we’ve had a lot of fun here today, but it’s time to get serious. Dead serious.

Horror returns to ScrollBoss next week. Be there* and be scared.

(by “there” I mean “here.” Just making that clear.)

I’ve been a big fan of the Flash since I was only a few pixels tall, so I’m having my own little celebration of the character’s 75th anniversary on both Illmosis and ScrollBoss. The Illmosis site has the new picture I’ve drawn of the Flash and this place is getting a bunch of sprites and a new animation. Everything in the post will be Flash-related either by name or by nature. Let’s hit the ground running with the newness!

Custom Sprites:
DC Comics: Flash Jay Garrick (two poses), Barry Allen (a new scratch-made run pose and an old running sprite made from Cyclops), the Reverse-Flash
Movies: Flash Gordon (1980s) and Grandmaster Flash (in Wild Style outfit)
Capcom: Flashman
Sega: Flashgal (all new sprites, three weapons)

Mini-logos:
– DC Comics: Flash (Flash Comics), Reverse-Flash
– movies: Flash Gordon (1980)

GFX Generators: All new items, logos and characters added to the GroupShot and VsMaker generators.

Now for the special part. This animation is a rough version of something I’ve made for a long-running (groan) idea, but it’s not a Flash sprite set. Everything in it was made from scratch, including that test background:


You’ll get more glimpses of it later this year.


Graphic Generators – I added 8 new edits to the Mega Man NES styles in the Fake Screenshot generators. The Ninja Warriors 16×16 font in the GroupShot generators was also fixed.

Yesterday’s update on Illmosis has the work progress animation for Abobo and the news page talks a bit about what I’ll be busy with for a while. It’s time to get the new member of the Illmosis network up and running. ScrollBoss will still have small updates and the ScrollBoss Tumblr will remain active, too.


Shadi added some new pages to his beautiful Arcade Quartermaster website! One of the new things is a shrine section for the X-Men beat-em-up by Konami. If you haven’t checked out his site before, browse the whole thing!

This year is the 25th Anniversary of many great games and this update pays tribute to a few of them. I planned to have separate updates for them, but that big commission a few months ago forced me to condense them into this chunky tribute. To make it worse, a cold I caught right before Christmas robbed a few more days of work out of this update as well. Still, between this and the Mega Man NES-style screenshot generator I posted a while ago, I hope this is a worth tribute to 1987.



Graphic Generators – For those who missed the debut of the new Fake Screenshot generator and its NES-style pixel flavor,
Fake Screenshot: Rush, Eddie, a new Mega Man edit based on an MvsC win pose were added I also added more edits since the December 17th update.
Vs. Maker & GroupShot: Dr. Light, Dr. Wily, Eggplant Wizard, Pit, Wonder Momo added. Abobo (new sprite), Joe Musashi (Shinobi 1 sprite added), Marian (new Double Dragon 1 sprite), Mega Man (new palette and re-sized NES sprites), Radd Spencer (new sprite) updated.

Custom Sprites – this update’s additions are:
Capcom: Dr. Light, Dr. Wily, Bionic Commando (arcade version)
Namco: Wonder Momo
Nintendo: Pit, Eggplant Wizard and Monoeye from Kid Icarus
Sega: Joe Musashi (original Shinobi uniform)
Technos: new Marian sprite, new scratch-made Abobo sprite (to replace that crappy Hulk edit), slightly-modded/improved Lopar and Williams.

Sprites – Kid Icarus (sprites and animations from the original NES/Famicom game added).

Fake Screenshots – “Rokman (title screen)” was added. No, that’s not a typo.

Mini-logos – Dr. Wily, Dr. Light and Dr. Right added to Capcom section.


I’d like to thank everyone who has been enjoying the site this year, especially the those who have given feedback. Most of this year has been okay for me, but I’d randomly get some really good feedback right when I was feeling like a wet food stamp. You made me feel better and that caused me to push myself to make updates bigger (especially that Halloween update). I’d also like to thank those of you have been digging the Tumblr account I’ve used to show off weird things that didn’t quite have a spot on the site just yet or game-related thoughts that were rolling around in my head at the moment.

What’s up for 2013: I’m not going to talk a bunch of smack only for it to not happen, so I’m going to stay quiet on it. All I’m going to say is that I’ve been working on a bunch of things I’ve wanted to show you for YEARS, huge chunks of it were finished in 2012 and, time willing, 2013 might be when some of it is done enough to show. Besides the fact that people will pretty much swipe anything that you post on the ‘net if you preview it before the main project is done, it really is better if you see some of this stuff in action first. For now, continue to have Happy Holidays, including a Happy New Year!

With this day being the 25th Anniversary of Rockman’s release in Japan, sites are celebrating everywhere, especially with release of the Street Fighter X Mega Man fan game. I was going to save this for the bigger update that’s on the way, but I can’t just let Mega Man’s birthday go uncelebrated here.



This is a new generator that uses some fixes and improvements I made to the main GFX Generator engine. A few things still don’t work 100%, but I think you can still have some fun with it.
Fake Screenshot

I’ll make more Mega Man-style edits these if people tell me that they like this generator. Let me know if you like this generator and want to see more Mega-edits! There’ll be more Mega Man-related things in the “1987” update that will hit the site next week.

edit (2012/12/17, 9:42 PM EST): Minor quick-fix to the resizer so that the smaller sprites aren’t shrunken to nothingness.