I’ve mostly been chipping away at getting this site ready for the server upgrade, but I couldn’t let August 9th go by without a little Revenge of 1989 recognition to honor a year that brought a lot of the games (and other things) that led to the creation of this site. That’s a literal statement, because the first version of this site were Sega Smash Pack shots of Golden Axe, Revenge of Shinobi, and Altered Beast for the Sega Genesis, all games that hit the U.S. in 1989. So here’s the newness:

Custom Sprites:
Final Fight: Andore (Final Fight wait pose)
Gang Wars: new gallery, starting with the heroes Mike and Jackie.
Shinobi: all-new Kasumi (the Revenge of Shinobi)
TMNT: NES 1989 game stance (with and without weapons) for Leonardo, Donatello, Raphael, and Michelangelo.

All new custom sprites were also added to the the main GFX Generators, where you can assemble your own fake screenshots and group pics.

The Revenge of 1989: A new timeline page was added, various adjustments were made to the articles, including the confirmation (thanks to an interview with Time Extension magazine) that Konami’s Crime Fighters was indeed their template for later games like Ninja Turtles and the Simpsons.


As I mentioned at the start of this post, I’m working on an all-around behind-the-scenes update of this site, using a hard drive copy of it that simulates the server update. I’ve got a lot of the site working and even the image generators are over 70% working before I stopped to do this update. This is some heavy work, and it’s costing me extra site host fees to run on the older server, so I won’t be doing much other than that until it’s done, trying to finish it (and fixes to my other sites) before the site hosting charge hits my wallet again in September. I started a separate post about that in this link to keep track of where I am in the upgrade project.

Despite that, there will be an update to the ToyBoss section this month because I’ve got that main page working with new code that works on its own and I’ve got some roster pics to update (especially since I got that new camera).

Just a small update to recognize the year that pretty much led to the creation of this site, revolutionized the beat ’em up, and just generally kicked all kinds of behind: 1989.

Custom Sprites:
Ninja Gaiden: Ryu Hayabusa – redone NES fight stance, in-game NES sprite and cover art outfit variants
TMNT: April O’Neil – redone calm standing pose + fixes to Shredder’s Revenge fight stance

GFX Generators:
Main Generator: The “1989 arcade” background has been remodeled with new walls, a change to the neon, new carpet and improved arcade machine sprites.


The carpet pattern is self-explanatory, but the neon’s blue represents the U.S. debut of the Sega Genesis (Mega-Drive) and the orange represents the Turbografx-16 (PC-Engine). This background was added to the Group, End – MvsC, Vs 3v3 scene, Comics 88×136, Boxes, Flyer & Posters 160×192 Screen type options.


I’m taking a “break” from the site for a few different reasons, including trying to finally finish that Guy vs. Mad Gear fight video that I started years ago. Really, I’ve been working on it on the side for a long time, including more animations for the Mad Gear members, respriting the sunglasses-wearing woman based on the Final Fight bezel art, and remaking a location I made up for a MUGEN stage long ago. You can see a bit of that in the HalfTime video I posted back in June, and it’s in there because I’m aiming to finally get that fight done.

To tell the truth, I really need a bit of rest, and I never really do whenever I take a break from the site, but maybe I’ll try it for real this time. But I’ve got a lot of big things I want to do for this site, and it’d probably help to recharge before I try some of these possibly insane ideas.

There will still be some site updates and fixes, there just won’t be a lot of new pixel art from me added for a while until further notice, except for late October (because the HorrorThon must go on).

A new sprite of April O’Neil in her Shredder’s Revenge fight stance has been added to the TMNT Custom Sprites gallery and the the main Image Generator

Of course this is in honor of the long-awaited release of Teenage Mutant Ninja Turtles: Shredder’s Revenge, bringing the Green Machine (and friends) back to the pixelart-based beat ’em up format for some arcady good times. Just got it as a gift from a friend before I could even buy it myself (thanks, Z!) and I’ll be digging into it this weekend!


There’s a new killer-looking 2.5D platformer on the horizon, and the name of the game is Slave Zero X. Yes, it’s connected to the Dreamcast game, and here’s the first taste of the action:
Slave Zero X – Announcement Trailer
Look at that crisp, beautiful pixel art and animation. No surprise that I wishlisted this as fast as I could. Here’s the Steam page for it if you’re in the mood to do the same:

https://store.steampowered.com/app/1903910/Slave_Zero_X/


Reminder: the Ninja Baseball Spirits comic book Kickstarter campaign, officially based on the Ninja Baseball Bat Man beat ’em up, is still going on with 16 days to go! Both physical and digital versions of the comic (as well as the BPM comic) are available in the campaign, so please check it out and pledge if you dig it and can afford to do so!


I’m still working on the Yo Joe June update, stay tuned!

custom sprites:
Friday the 13th: Jason (part III head crush)
Horror (other): Sadako (the Ring/Ringu)
Phantasm: Reggie and Rocky (part III outfits)
Marvel Comics: Carnage
DC Comics: Swamp Thing
Teenage Mutant Ninja Turtles: Baxter Stockman

mini-logos:
– Carnage added to Marvel Comics

New custom sprites and mini-logos were added to the main GFX Generator.

Tomorrow’s update drops on Halloween and you won’t want to miss it!

The Mega Man NES Boss Intro and Boss select screens now work in the new GFX Generator engine, and the Fakeshot (8-bit) generator has been update to use the v.2 versions, including the Shops from the separate River City Ransom Shop generator that was upgraded last week. New Mega Man-stype edits: Hawkwoman/Hawkgirl (DC Comics), Dr. Octopus (Marvel Comics), Doctor Emmitt Brown (Back to the Future) and Doctor Detroit.


The River City Ransom Shop generator was updated, too! Two new shops have been added: Good Burger, Daddy Green’s Pizza. New sprites include Ed (Good Burger), Lester Oakes (dissatisfied Good Burger customer), Daddy Green (the Last Dragon), the Teenage Mutant Ninja Turtles (they heard a new pizza place was available!), Paul (River City Ransom: Underground), Scott Pilgrim and Ramona Flowers, Batsu and Hinata (Rival Schools).

Those new sprites have been added to the Mega Man NES and River City Ransom custom sprite galleries

That’s not all! X-Men: CotA portraits of Jubilee and Gambit (made from Jim Lee art) have been added to the X-Men:CotA and main image generators!

Also: the part of the GFX Generator where you enter text now has a border for each entry and description so you’ll know exactly what’s what. Well, in the generator, not life itself.

Also: I’ve got FOUR commission slots open! Check out the Illmosis.net commissions page for all the details on how you can get me to make a sprite or two for you!

The first anniversary update was all gaming characters, but now it’s time give a few comic and toy license characters some love!


Custom Sprites:
DC Comics: Black Canary (an early version was seen in the site promo videos)
Marvel Comics: a new Wasp sprite. Don’t worry, I’ll make more outfits for her later!
TMNT: Shredder (same pose as the 2013 sprite, but redrawn & resprited to look much better)
G.I.JOE: Snake-Eyes and Scarlett. BTW: an early version of Scarlett’s sprite was in the unannounced new banner displayed only on July 4th this year.

All sprites were added to the aforementioned GFX Generators (the old GroupShot and Vs generators). Wasp’s new sprite has slightly different colors than her 2011-2012 sprites, but I remade all her old palettes, because Jan’s gotta switch things up. Snake-Eyes’ new sprite also has multiple palettes.

Also: that Chun-Li pic I drew last month is now in the prints section of the site’s Shop page!

So we saw video game heroes yesterday and 80s nostalgia today, but things take a turn for the sinister tomorrow with an all-villain update!

Game fans all over the internet are celebrating the #Happy30thNES event (thanks to PlatinumFungi) on their websites and on Twitter. Made to honor the 30th Anniversary of the Nintendo Entertainment System, the event is a chance for us to show and tell why we love that gray box of 8-bit magic. I’ve done my part by making 30 new NES-like sprites based on a few of my favorite NES games while using colors from the original sprites:

You can find the separate sprites (and an extra sprite that didn’t make the cut) in the new NES-like 32 gallery.

No offense to my Atari 2600 and ColecoVision, but the NES was the first system I owned that could play the kinds of games that inspired me to make this site. Platformers, beat ’em ups, run ‘n guns and similar genres really started to come into their own at that time and the Nintendo Entertainment System was one of the best ways to play those games at home. It’s the beginning of what I consider to be the sweet spot of action games becoming adventures while still being unashamed of being games. That’s probably why we still see new games using the look and feel of those NES classics and it’s definitely a big part of why many of us are celebrating its 30th anniversary today.

Help spread the word about the event if you can and feel free to talk about your own Nintendo favorites in the comments section!

Articles: I’ve had this page about Rob Strangman’s Memoirs of a Virtual Caveman book for a long time, but didn’t finish it until now. It’s made in the old, abandoned game review format because of a few jokes in the info section that I thought were funny at the time (sigh). As it says on the page, I’m probably a bit biased because I drew the cover, but I really dug that book and the voice it gives to various parts of the video game community. The article is here and I hope you give Rob’s book a chance!


Arcade Quartermaster’s latest batch of game shrines is monster-themed and features Night Slashers (one of my favorites), Kiki KaiKai (Taito’s original Pocky and Rocky game), Laser Ghost and Nightmare in the Dark.


You know, we’ve had a lot of fun here today, but it’s time to get serious. Dead serious.

Horror returns to ScrollBoss next week. Be there* and be scared.

(by “there” I mean “here.” Just making that clear.)

This site has spent most of this year celebrating the 25th anniversary of 1989, easily one of the most llama butt-whipping years in the history of video games. It’s so dense with digital greatness that I couldn’t give dap to all things to which dap is due, even with nearly a year to work on the theme. The clock is winding down and this update is an attempt to strengthen the custom sprite galleries (and image generator banks) of those games.




Custom Sprites – The following changes were made to the galleries:
Data East: Karnov (new scratch-made sprites in outfits from Karnov, Bad Dudes, Sly Spy and Trio the Punch)
Capcom: Crash Man, Strobaya (Strider)
Final Fight: Damnd and Jessica Haggar
Konami: Strongwoman from S.P.Y.: Special Project Y
Sega: Joe Musashi (1 new sprite, 1 improved sprite), Yamato, Neo-Zeed Leader, Queen of the Oasis
Golden Axe: new gallery page with new Gilius Thunderhead sprite
Tecmo: Ryu Hayabusa, Irene Lew
TMNT: Raphael

GFX Generator – All new sprites were added to the proper characters (they’re at the top of the “Update” character list). There’s also a new background: the 1989 arcade!


YouTube user Cralfer put together a video that showcases many of the multi-plane beat ’em ups released before Final Fight was in 1989. You’ll see a lot of obscure titles in here!


That’s all for this update, but don’t be surprised to see a bit more newness added to the site before the year is out. Also, even after the year-long 1989 theme is over, I’ve decided that every August 9th (1989) will be dedicated to 1989’s Revenge. Take care and I hope your holidays are happy!

My big plans for the Halloween update were cut short by commission work. One of the sprites that you’d have seen in October would have been Jason Voorhees, inspired by the fact that NECA went crazy and made a SDCC exclusive glow-in-the-dark figure colored like the NES sprite. The weird part is that someone e-mailed me to ask if I had a Jason sprite without knowing I’d planned to do one. Unfortunately, I ran out of time, so I didn’t do it. Then I decided to check and see if there was a Friday the 13th before the year was over and, sure enough, there is. So instead of just having Jason show up on Halloween, he’s here on his own special day. If that wasn’t enough, I’ve got new sprites of other hockey mask-wearing characters, including a new Rick Taylor sprite. This is Splatterhouse’s 25th anniversary year, so things just worked out just right.

GFX Generators
New Characters: Jason Voorhees (pt. 3 sprite, two palettes), Casey Jones (TMNT), Ninja Gaiden enemies (the hockey mask-wearing enemy with multiple palettes)
Updated Characters: Rick Taylor (new scratch-made Splatterhouse 1 standing pose), Jennifer (improved sprite, brown palette)

Custom Sprites – Splatterhouse’s Rick and Jen were added to the Namco page, Jason was added to the new Movie-related gallery, Casey was added to the TMNT page and that hockey mask guy from Ninja Gaiden was added to the Tecmo page.


Breakin’ News


The U.S. Playstation store has quite a few Capcom games and items on sale on the cheap tip. The Dungeons and Dragons compilation, Marvel vs. Capcom 2 and Marvel vs. Capcom Origins are $7.49, $3.49 if you have Playstation Plus. Spelunky has the same $3.49/$7.49 price scheme, too. The PS3 and Vita versions of Dragon’s Crown, my favorite game of the year, is on sale for $29.99, too. Jump on that while the gettin’ good.

EDIT: News hit this weekend that Capcom will be de-listing Marvel vs. Capcom 2 and all MvsC3 and Ultimate MvsC3 items (DLC) from PSN and X-Box live very soon. You only have until the next PSN Store update to get those things and Live users have a bit longer. Read about it on Capcom-Unity.

Good Old Games (gog.com), home of non-DRM computer gaming, has a gigantic sale going on that I’m not even going to try and list. You just need to check it out A.S.A.P. if you’re interested.

It’s the last of the comic book updates! This issue has a lot of Superman-related characters to celebrate the 75th Anniversary of his (and Lois’) first appearance. There will be another chunk of Superman sprites later this year to celebrate the 25th Anniversary of the arcade game by Taito.

GFX Generators
New characters:
DC Comics – Bizarro, Braniac, Lois Lane, Zod
Data East – Chelnov/Atomic Runner
Updated characters:
Marvel – Storm (new punk rock sprite, 2 palettes added), Iron Man (Heroes Return era mini-logo added)
GroupShot: X-Men vs. Street Fighter (Capcom Secret Files) added to the 88×136 comic cover styles

Custom Sprites – The sprites added to the generators have all been added to their respective Marvel, DC and Data East galleries.

Mini-Logos – Bizarro (’80s), Brainiac (’80s), Despero (’90s), Lois Lane (original, early ’70s), Mera (’80s) added to DC. Iron Man (Heroes Return) added to Marvel.

BTW: Data East’s Chelnov is celebrating its 25th anniversary so I thought it’d be nice if Data East’s superhero made his way into this update, too.

That’s the end of comic book week for this year. All of the update posts from this week will be merged into a Trade Paperback post tomorrow so those who weren’t following can see all the newness at once. Thanks to everyone who checked out the new things here and extra thanks to anyone kind enough to repost or like these updates on the various places I posted them. Be sure to look at the other updates if this is your first time back, especially if you didn’t know about the new MUGEN stage I added on Thursday. The site will be back to more game-related updates, but comic heroes and villains will be sprinkled in here and there, just as they’ve always been on this site. Have a good weekend!