As usual on this day, besides the weird index page and main menu headers that only show up today, the update is here to let YOU make a bunch of fakes to show your friends!

GFX Generators


The Street Fighter Alpha 3 Vs. screen screenstyles (also found on the separate SFA3 page) now have ISM selectors with X, A, Z and V.

backgrounds added to the various generators: Fatal Fury 2 (Mai), Marvel Super Heroes (Hulk dark and light modes), Street Fighter II WW (Ken, Dhalsim, Vega, Bison), Street Fighter Alpha 3 (Sakura, Vega).


Elsewhere on the internet:

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#pixelart #streetfighter #Chun-Li #wonderwoman

A post shared by James Beaver (@illscroll) on


That’s all for now. Expect a few announcements on a day that isn’t known for pranks. Right. So, until then…

One last update in 2018 with a bunch of unused stuff and to set the stage for 2019!

Custom Sprites:
Final Fight: Carlos, Lucia
Marvel Comics: Daredevil, Taskmaster, Mockingbird
DC Comics: the Question

Thanks to actress/martial artist/cosplayer Kimberly Root who came up with the pose during Free Comic Book Day at All American Comics (Warren location)!

Mini-logos: Mockingbird added to Marvel gallery

The Daredevil and Question sprites are in honor of two comic book greats we lost in 2018: Stan Lee and Steve Ditko.

My plan to have more videos didn’t work out the way I’d hoped (though the really short Black Panther video turned out nicely), but I’ve put together a video with some unfinished work, including something I’ve shown teasers for in TWO year-end videos.

That third part of the video is a big reason why there weren’t that many new sprites added to the site this year. I spent a bit of 2018 working on animations you haven’t seen yet and, let’s be real, if I show them on this site before I put them in a video, they’ll be in someone else’s video before mine (with no credit). Not that I’m bitter or anything. Truth is, getting ripped off is part of what inspires me to want to make videos. Let’s see if 2019 is the year that I finally start finishing some videos!


Public plans for 2019:

  • Animation (and showing it this time) and video. I didn’t show everything in that Unfinished Business video, so some long-percolating animation and video projects will show up in 2019.
  • The Revenge of 1989: 30th anniversary edition!
  • Bring back the missing Crossup Beatdown
  • More prints, including the upcoming custom print program where you get to pick what goes into a one-of-a-kind print. Imagine being able to choose who’s in the 2018 Horror Fighter print, including a customized roster.

    More info on that next year!


That’s enough of all for 2018! Thank you for coming through to check out the site and I hope you have a Happy New Year!

18 years ago, I started this site with at the public library with Tripod’s free site builder, screenshots from the PC version of Sega’s Smash Pack (made on a friend’s computer, didn’t even have my own PC yet), and a bunch of tips and tricks I’d scrawled in a notebook. Seemed like it’d be a fun thing to do on the internet. Multiple hosting moves and weird ideas later.

The theme of today’s update is… every theme, including the lack of a theme. Characters from games, a few from comics, some 1989 icons (to rep the Revenge of 1989), an obvious crossover face-off (outside of Crossup Beatdown), a horror villain (before October’s DangerTerrorHorrorThon), an eighties cartoon character (before the usual Toy and Cartoon update near Christmas), a new original character for the site and the return of a character born in the long defunct Minus World section. It’s like a Whitman’s chocolate assortment of this site’s usual habits, so here’s the map that lets you avoid that one weird cream candy that makes you scrunch up in the face.

Custom Sprite additions
Bomberman: all-new Bomberman action pose
Final Fight: Cody (Street Fighter V stance)
Megaman: Bombman
Shinobi series: Joe Musashi (Revenge of Shinobi title screen)
Sonic the Hedgehog: Knuckles the Echidna (classic)
Konami: Cyber Ninja (Metal Gear Solid)
Toaplan: the Snow Bros. Nick & Tom
DC Comics: Harley Quinn
Marvel Comics: Beast and Hawkeye
Toys and ‘Toons: Cheetara of the Thundercats (1980s)
Horror: Pamela Voorhees new (and better) sprite
Illmosis/ScrollBoss: Endless Duck and Maddie Tenay (ScrollBoss mascot from the upcoming movie section)

All new sprites have been added to the main GFX Generator where you can make your own pics and fake screenshots! Other things added to the generators today:
– characters added: KoF Sports team added, Mojo (Marvel)
– characters updated: Mai Shiranui

While I’m at it, all prints on the site are on sale until the end of the month!


all 8 x 10/ 8.5 x 11 on the site are now $4!


11×17 inch prints are $8!

That’s the main part of the update. Some small preview additions to the Vs. Horror pt. 2 pixel print, an unfinished promo video and a thank you message are behind the cut. So, if you don’t read that, I’ll put an extra “Thank you” here to let you know that you’re appreciated!
(more…)

The 8th month is in its 9th day, and that’s the day this site pays tribute to a year unlike any other year: 1989. That year was so packed that I dedicated a small section of the site to it in 2009, the 20th anniversary of so many of this site’s favorite games that I just put it all in one update. In 2014, the 25th anniversary, I spent nearly the whole year doing updates with nothing but 1989-related content, because doing updates filled with Final Fight, the Revenge of Shinobi, Strider, Golden Axe, Teenage Mutant Ninja Turtles kinda just looked like regular site updates here anyway. Now it’s a yearly thing here, where even non-game items from 1989 get in on the fun. Now we’ve got the info dump out of the way, let’s get on to what’s new to the site today!

Custom Sprites:
Altered Beast (new gallery): redone Werewolf
Bad Dudes (new gallery): Kunoichi
Castlevania: Trevor f***ing Belmont
Double Dragon: the annoying ninja from the NES version of Double Dragon II: the Revenge
Final Fight: Abigail
Jaleco: acrobat enemy from Astyanax (arcade)
Mario series: Princess Daisy
Mega Man (new gallery): Mega Man (scratch-made jump shot to match the MvC sprites), Heat Man, Wood Man, Bubble Man
Sega: Ashra (Alex Kidd in the Enchanted Castle)
Shinobi: redone Joe Musashi (RoS)
Strider: redone Hiryu (all-new arcade sprite remake), Rascal
Other games: Yuko (Valis series)
Movies: the Joker (Jack Nicholson), Ah Jong and Li Ying (the Killer), Tina (Do the Right Thing)

Mini-Logos:
Nintendo: Princess Daisy
Telenet: Valis
Human: Human, Fire Pro Wrestling: Combination Tag
Spike Chunsoft: Spike Chunsoft
Movies: the Killer (Hong Kong and English logos)

All the sprites and most of the logos have been added to the image generators so you can make your own fake screenshots and graphics. New to the main fighting-scale generator is a remake of the beginning of scene 2 from the arcade TMNT game.


Here’s a couple of reminders about recent games that just happen to be linked to 1989:

River City Ransom: Underground from Conatus Creative Inc., a revival of Technos’ English localization of Downtown Nekketsu Monogatari (1989), plays more like something fans like myself hope and dream for than something we’d actually get. It expands everything, from the combat system stats and storyline all the way down to lovingly crafted item descriptions., but adds enough of its own spark to make it feel fresh. Yes, it’s tough in the beginning, but so was the original River City Ransom when I played it, so their changing things up a bit actually makes it feel more like the first time of playing the old RCR than the hundredth. That’s not an easy magic trick to pull, but the crew at Conatus did it.

You’ve probably at least heard someone mention Fire Pro Wrestling World recently. and there’s a lot of reasons for it. Picking up where FPW Returns for PS2 (which I also own) left off means that it’s already deeper than any wrestling game you’ll find on the market now, even though it’s only in Early Access. It’s not your average wrestling game and takes a while to adjust to the timing-based play style, but search the internet and you’ll find enough info to help you get into the game. I’m sure you won’t be surprised to know what kind of Edit Wrestlers I’ve made for it so far (nothing good enough to upload yet).


That wraps up this year’s Revenge of 1989. I know I didn’t get around to a lot of games (I’ve still got a few sketches that I didn’t have a chance to turn into sprites yet), so I apologize for any of your favorite games being left out. Maybe I’ll get to some of those others (like Alpha Denshi’s Gang Wars) next year.

No theme, just pixels!

Custom Sprites
Final Fight: Cody’s 2016 sprites have been improved and I’ve made a sprite in the classic arcade flyer art pose
Nintendo: Lady (Donkey Kong), mostly based on Yoichi Kotabe’s artwork
Golden Axe: Lt., Col. and Gen. Bitter
Capcom: Rouge (Power Stone)
Marvel Comics: Moon Knight (classic outfit)
River City Ransom: NES-style sprites of Egg Shen (Big Trouble in Little China)

Mini-logos: Power Stone added to Capcom page

All new items have been added to the GFX Generators, which you can use to make graphics like the one at the top of this post!

Just in case you missed the post from earlier this week, sale prices are back for line art and pixel art prints, and commissions are back on, too!

Beating River City Ransom: Underground this week kept me in the mood for spriting more characters in the original NES game’s style. I’m still trying to find a balance between sticking in that original game’s look and trying more unique things like RCR:U did. Today’s batch features do-overs for sprites I’d edited from RCR sprites years ago (the Lee Bros. and some Street Fighter stalwarts), other teenage characters (including five with attitude), a few clownish characters (including my own character, Nutroll) and one man who will pity these fools.

also, one character that I thought I’d done for the Megaman NES style finally gets his turn:

You can now have such a thing as Thunderball Fists!

They’ve been added to the River City Ransom custom sprite page and, of course, the Fake Screenshot generator.

Today is the eighth month’s ninth day, which mean this site celebrates 1989, the greatest year in video game history*!


This site even has a sub-section dedicated to the year for reasons you’ll see mentioned there. Then again, you’ll probably figure out why once you see all the stuff I’m celebrating (and there’s still a lot left out). Everything in this update is linked to that magical year when many of this site’s favorite games, series, consoles and more debuted. Unfortunately, there’s so much stuff that I couldn’t even fit it into 3 screenshots, so, as a first, the sprite preview is a video!

Custom Sprites:
Capcom: Quick Man added to Mega Man section.
– – Final Fight: two new scratch-made Cody sprites!
– – Strider (new separate section): (a new Tom Pooh sprite (and redone colors on the hand-up pose) in the Strider section

Nintendo: Tatanga (Super Mario Land)

Sega: scratch-made E-SWAT’s police ICE armor and enemy unknown/File 96 enemies
– – Golden Axe: resprited Tyris Flare fight stance
– – Shinobi: new scratch-made Pink Dragon and redone Kasumi sprites

Sunsoft: Tuff Turf’s heroes and lady added.

Technos: new standing sprites for Kunio, Riki, Hasebe, Alex and Ryan

Games(other): Prince of Persia (original) added.

DC Comics: the Joker in the 1989 NES Batman stance
Music: new gallery starts with new Chuck D (Public Enemy) sprite and older sprites and sprite edits.
Toys ‘n Toons: Marge, Lisa and Bart Simpson. The Simpsons cartoon started in 1989!
G.I. JOE: Snake-Eyes in his version 3 (1989) outfit
TMNT: Krang (in his standing pose from the 1989 beat ’em up)

Mini-Logos: Prince of Persia (Jordan Mechner), Public Enemy (Music) and the Simpsons (Television) added.

The new custom sprites and mini-logos have been added to the GFX Generators.

My apologies to any fans of 1989 games who were left out, like Mendel Palace/Quinty, Double Dragon 2(NES), Astyanax, Crime City, and dozens more. There are too many good 1989 games to celebrate and many of my older sprites needed to be redone. Let me know about your favorite 1989 games and characters in the comment section!

* – 1989 being the greatest game year is hyperbole mostly for fun, but also designed to drive disagreement-induced hits, but at least this website admits it.

Custom Portraits: Maki gets her SFA3 MAX portrait(imperfect, as I didn’t have an easy time ripping it), SNK’s Mai gets a new scratch-drawn SFA3 portrait, but so does Abobo (replacing the lame version I made a few years ago). The portraits were added to the v.2 image generator.

Also, a glaring omission was added to the Mega Man NES edits was added.


Thank you for the music.

This site spent most of 2014 celebrating the 25th anniversary of 1989, my favorite year for video games, and the updates were filled with many sprites based on those games, like Final Fight, the Revenge of Shinobi, Golden Axe, Strider, and more. That theme comes back for today’s mini-update because the date is the eighth month’s ninth day.

Custom Portraits: new Street Fighter Alpha/Zero 3 Vs. portraits of Joe Musashi, Poison (and Roxy), Damnd, and Haggar (replacing the horrible one I made two years ago).

The new portraits have been added to the GFX Generators along nine new palettes for Poison (based on Ultra Street Fighter IV) and five for Haggar (based on the Slam Masters/Muscle Bomber series).

The next update will return to the early 1980s with more new sprite remakes of classic characters!

As Blastermaster KRS-ONE once said, “We’re not done… we’re not done… we’re not done… check this out!”

Fake Screenshots: A new title screen based on a 1989 movie. I’m not telling you, so you’ll have to find out on your own.

Custom Sprites: The following new sprites were added
Capcom: Strider Hiryu (arcade stand)
Final Fight: new sprites of Mike Haggar and Belger along with improved Cody stare-down edits
DC Comics: Batman (Michael Keaton style)
Jaleco: the hero from Hachoo!
Sega: Shadow Dancer (arcade) boss 3
Golden Axe: new Gilius pose
Then and now: Added the old and new Mike Haggar sprites for your amusement and disgust.

The Revenge of 1989: main page was updated with a few more images and more errors were fixed.

That’s all for 2014 and I hope you enjoyed this year’s updates. The custom sprite galleries grew with a lot of new pixel art, the GFX Generators swelled up even more (including new scratch-made backgrounds) and I was able to keep my promise of completing the original Mad Gear gang (including a scratch-made Damnd). The site will return to celebrating all years of platformers and beat ’em ups next year, but the Revenge of 1989 will return again in August. Have a Happy New Year and I’ll see you again in 2015!