The 8th month is in its 9th day, and that’s the day this site pays tribute to a year unlike any other year: 1989. That year was so packed that I dedicated a small section of the site to it in 2009, the 20th anniversary of so many of this site’s favorite games that I just put it all in one update. In 2014, the 25th anniversary, I spent nearly the whole year doing updates with nothing but 1989-related content, because doing updates filled with Final Fight, the Revenge of Shinobi, Strider, Golden Axe, Teenage Mutant Ninja Turtles kinda just looked like regular site updates here anyway. Now it’s a yearly thing here, where even non-game items from 1989 get in on the fun. Now we’ve got the info dump out of the way, let’s get on to what’s new to the site today!

Custom Sprites:
Altered Beast (new gallery): redone Werewolf
Bad Dudes (new gallery): Kunoichi
Castlevania: Trevor f***ing Belmont
Double Dragon: the annoying ninja from the NES version of Double Dragon II: the Revenge
Final Fight: Abigail
Jaleco: acrobat enemy from Astyanax (arcade)
Mario series: Princess Daisy
Mega Man (new gallery): Mega Man (scratch-made jump shot to match the MvC sprites), Heat Man, Wood Man, Bubble Man
Sega: Ashra (Alex Kidd in the Enchanted Castle)
Shinobi: redone Joe Musashi (RoS)
Strider: redone Hiryu (all-new arcade sprite remake), Rascal
Other games: Yuko (Valis series)
Movies: the Joker (Jack Nicholson), Ah Jong and Li Ying (the Killer), Tina (Do the Right Thing)

Mini-Logos:
Nintendo: Princess Daisy
Telenet: Valis
Human: Human, Fire Pro Wrestling: Combination Tag
Spike Chunsoft: Spike Chunsoft
Movies: the Killer (Hong Kong and English logos)

All the sprites and most of the logos have been added to the image generators so you can make your own fake screenshots and graphics. New to the main fighting-scale generator is a remake of the beginning of scene 2 from the arcade TMNT game.


Here’s a couple of reminders about recent games that just happen to be linked to 1989:

River City Ransom: Underground from Conatus Creative Inc., a revival of Technos’ English localization of Downtown Nekketsu Monogatari (1989), plays more like something fans like myself hope and dream for than something we’d actually get. It expands everything, from the combat system stats and storyline all the way down to lovingly crafted item descriptions., but adds enough of its own spark to make it feel fresh. Yes, it’s tough in the beginning, but so was the original River City Ransom when I played it, so their changing things up a bit actually makes it feel more like the first time of playing the old RCR than the hundredth. That’s not an easy magic trick to pull, but the crew at Conatus did it.

You’ve probably at least heard someone mention Fire Pro Wrestling World recently. and there’s a lot of reasons for it. Picking up where FPW Returns for PS2 (which I also own) left off means that it’s already deeper than any wrestling game you’ll find on the market now, even though it’s only in Early Access. It’s not your average wrestling game and takes a while to adjust to the timing-based play style, but search the internet and you’ll find enough info to help you get into the game. I’m sure you won’t be surprised to know what kind of Edit Wrestlers I’ve made for it so far (nothing good enough to upload yet).


That wraps up this year’s Revenge of 1989. I know I didn’t get around to a lot of games (I’ve still got a few sketches that I didn’t have a chance to turn into sprites yet), so I apologize for any of your favorite games being left out. Maybe I’ll get to some of those others (like Alpha Denshi’s Gang Wars) next year.

No theme, just pixels!

Custom Sprites
Final Fight: Cody’s 2016 sprites have been improved and I’ve made a sprite in the classic arcade flyer art pose
Nintendo: Lady (Donkey Kong), mostly based on Yoichi Kotabe’s artwork
Golden Axe: Lt., Col. and Gen. Bitter
Capcom: Rouge (Power Stone)
Marvel Comics: Moon Knight (classic outfit)
River City Ransom: NES-style sprites of Egg Shen (Big Trouble in Little China)

Mini-logos: Power Stone added to Capcom page

All new items have been added to the GFX Generators, which you can use to make graphics like the one at the top of this post!

Just in case you missed the post from earlier this week, sale prices are back for line art and pixel art prints, and commissions are back on, too!

Beating River City Ransom: Underground this week kept me in the mood for spriting more characters in the original NES game’s style. I’m still trying to find a balance between sticking in that original game’s look and trying more unique things like RCR:U did. Today’s batch features do-overs for sprites I’d edited from RCR sprites years ago (the Lee Bros. and some Street Fighter stalwarts), other teenage characters (including five with attitude), a few clownish characters (including my own character, Nutroll) and one man who will pity these fools.

also, one character that I thought I’d done for the Megaman NES style finally gets his turn:

You can now have such a thing as Thunderball Fists!

They’ve been added to the River City Ransom custom sprite page and, of course, the Fake Screenshot generator.

Today is the eighth month’s ninth day, which mean this site celebrates 1989, the greatest year in video game history*!


This site even has a sub-section dedicated to the year for reasons you’ll see mentioned there. Then again, you’ll probably figure out why once you see all the stuff I’m celebrating (and there’s still a lot left out). Everything in this update is linked to that magical year when many of this site’s favorite games, series, consoles and more debuted. Unfortunately, there’s so much stuff that I couldn’t even fit it into 3 screenshots, so, as a first, the sprite preview is a video!

Custom Sprites:
Capcom: Quick Man added to Mega Man section.
– – Final Fight: two new scratch-made Cody sprites!
– – Strider (new separate section): (a new Tom Pooh sprite (and redone colors on the hand-up pose) in the Strider section

Nintendo: Tatanga (Super Mario Land)

Sega: scratch-made E-SWAT’s police ICE armor and enemy unknown/File 96 enemies
– – Golden Axe: resprited Tyris Flare fight stance
– – Shinobi: new scratch-made Pink Dragon and redone Kasumi sprites

Sunsoft: Tuff Turf’s heroes and lady added.

Technos: new standing sprites for Kunio, Riki, Hasebe, Alex and Ryan

Games(other): Prince of Persia (original) added.

DC Comics: the Joker in the 1989 NES Batman stance
Music: new gallery starts with new Chuck D (Public Enemy) sprite and older sprites and sprite edits.
Toys ‘n Toons: Marge, Lisa and Bart Simpson. The Simpsons cartoon started in 1989!
G.I. JOE: Snake-Eyes in his version 3 (1989) outfit
TMNT: Krang (in his standing pose from the 1989 beat ’em up)

Mini-Logos: Prince of Persia (Jordan Mechner), Public Enemy (Music) and the Simpsons (Television) added.

The new custom sprites and mini-logos have been added to the GFX Generators.

My apologies to any fans of 1989 games who were left out, like Mendel Palace/Quinty, Double Dragon 2(NES), Astyanax, Crime City, and dozens more. There are too many good 1989 games to celebrate and many of my older sprites needed to be redone. Let me know about your favorite 1989 games and characters in the comment section!

* – 1989 being the greatest game year is hyperbole mostly for fun, but also designed to drive disagreement-induced hits, but at least this website admits it.

Custom Portraits: Maki gets her SFA3 MAX portrait(imperfect, as I didn’t have an easy time ripping it), SNK’s Mai gets a new scratch-drawn SFA3 portrait, but so does Abobo (replacing the lame version I made a few years ago). The portraits were added to the v.2 image generator.

Also, a glaring omission was added to the Mega Man NES edits was added.


Thank you for the music.

This site spent most of 2014 celebrating the 25th anniversary of 1989, my favorite year for video games, and the updates were filled with many sprites based on those games, like Final Fight, the Revenge of Shinobi, Golden Axe, Strider, and more. That theme comes back for today’s mini-update because the date is the eighth month’s ninth day.

Custom Portraits: new Street Fighter Alpha/Zero 3 Vs. portraits of Joe Musashi, Poison (and Roxy), Damnd, and Haggar (replacing the horrible one I made two years ago).

The new portraits have been added to the GFX Generators along nine new palettes for Poison (based on Ultra Street Fighter IV) and five for Haggar (based on the Slam Masters/Muscle Bomber series).

The next update will return to the early 1980s with more new sprite remakes of classic characters!

As Blastermaster KRS-ONE once said, “We’re not done… we’re not done… we’re not done… check this out!”

Fake Screenshots: A new title screen based on a 1989 movie. I’m not telling you, so you’ll have to find out on your own.

Custom Sprites: The following new sprites were added
Capcom: Strider Hiryu (arcade stand)
Final Fight: new sprites of Mike Haggar and Belger along with improved Cody stare-down edits
DC Comics: Batman (Michael Keaton style)
Jaleco: the hero from Hachoo!
Sega: Shadow Dancer (arcade) boss 3
Golden Axe: new Gilius pose
Then and now: Added the old and new Mike Haggar sprites for your amusement and disgust.

The Revenge of 1989: main page was updated with a few more images and more errors were fixed.

That’s all for 2014 and I hope you enjoyed this year’s updates. The custom sprite galleries grew with a lot of new pixel art, the GFX Generators swelled up even more (including new scratch-made backgrounds) and I was able to keep my promise of completing the original Mad Gear gang (including a scratch-made Damnd). The site will return to celebrating all years of platformers and beat ’em ups next year, but the Revenge of 1989 will return again in August. Have a Happy New Year and I’ll see you again in 2015!

This site has spent most of this year celebrating the 25th anniversary of 1989, easily one of the most llama butt-whipping years in the history of video games. It’s so dense with digital greatness that I couldn’t give dap to all things to which dap is due, even with nearly a year to work on the theme. The clock is winding down and this update is an attempt to strengthen the custom sprite galleries (and image generator banks) of those games.




Custom Sprites – The following changes were made to the galleries:
Data East: Karnov (new scratch-made sprites in outfits from Karnov, Bad Dudes, Sly Spy and Trio the Punch)
Capcom: Crash Man, Strobaya (Strider)
Final Fight: Damnd and Jessica Haggar
Konami: Strongwoman from S.P.Y.: Special Project Y
Sega: Joe Musashi (1 new sprite, 1 improved sprite), Yamato, Neo-Zeed Leader, Queen of the Oasis
Golden Axe: new gallery page with new Gilius Thunderhead sprite
Tecmo: Ryu Hayabusa, Irene Lew
TMNT: Raphael

GFX Generator – All new sprites were added to the proper characters (they’re at the top of the “Update” character list). There’s also a new background: the 1989 arcade!


YouTube user Cralfer put together a video that showcases many of the multi-plane beat ’em ups released before Final Fight was in 1989. You’ll see a lot of obscure titles in here!


That’s all for this update, but don’t be surprised to see a bit more newness added to the site before the year is out. Also, even after the year-long 1989 theme is over, I’ve decided that every August 9th (1989) will be dedicated to 1989’s Revenge. Take care and I hope your holidays are happy!

Another week, another update filled with more danger, terror and horror than hack-grade clickbait journalism! Better stay up late, because not only did cinema’s (and LJN’s) most notorious master of nightmares invade the site, but so did another bad creation from Wes Craven.


Custom Sprites – Along with a new design for the main Custom Sprites page, the following galleries were updated:
Capcom: Red Arremer King (Ghouls n’ Ghosts, based on the Red Arremer/Firebrand sprite I made a while back)
Final Fight: Belger (original and Final Fight Revenge zombie)
Sega: Slow Feet zombie (Altered Beast)
Movies: Freddy Krueger, Horace Pinker (Wes Craven’s Shocker, made in 1989)
Namco: Hell Chaos and Boreworms from Splatterhouse
Custom Portraits: FINALLY. I started with the SFA3-style portraits seen in the GFX Generators and I’ll add the others (mostly MSH-style) soon.

note: I know this was supposed to be a 1989 update, but these were sprites I meant to make last year and I had to make it up to any Splatterhouse fans I disappointed last year.

Mini-logos – Logos for A Nightmare on Elm Street and Shocker added to the Movies section.

GFX Generators – The new sprites and mini-logos were added to the generators, along with some LJN box styles to the Box tributes.

That’s all for this update! I need to take a breather and get ready for the final week of the DangerTerrorHorrorThon. Take care, have a good weekend, and try to fit some horror or monster movies in there!

There’s no space for introductory yammering, only for the newness!

Custom Sprites
Atari: Thyra the Valkyrie, Merlin the Wizard (three versions of each) from Gauntlet
Capcom: Amazons and Kuniang M.A. Team (Strider), Metal Man (Mega Man)
Final Fight: brand new Two.P and J (fighting stances)
Konami: Bayou Billy West
Sega: Joe Musashi (new RoS fight stance), the evil amazons from Golden Axe (arcade and Genesis/Mega Drive versions)
Taito: the Priest from Cadash
Technos: Riki (Kunio-Kun series), Billy and Jimmy Lee (new scratch-made sprites)
Games (other): Gogan from the Legendary Axe
Toys & Cartoons: Captain N (!)
TMNT: Bebop and Rocksteady

Mini-logos – Believe it or not, it’s another A-to-the-mothereffin’-Z mini-logo update with the entire alphabet representing!


– Atari: Thyra, Thor, Merlin and Questor
– Capcom: Hugo (USF4 style)
– Epyx: Epyx
– Kaneko: DJ Boy
– Konami: S.P.Y. Special Project Y, Ultra Games
– Marvel: X-Men, The Uncanny X-Men
– Movies: RoboCop
– Nintendo: Captain N
– Sega: Alex Kidd (High Tech World style), Yamato (Shinobi), Zeed
– SNK: Ikari III, the rescue, Guerrilla War
– Taito: Fighter (Cadash), Mage(Cadash), Ninja(Cadash), Priest (Cadash), Violence Fight
– Tecmo: Ninja Gaiden (NES box), Wild Fang
– Technos: Billy (Lee), Jimmy (Lee)
– Victor: Legendary Axe


GFX Generators – All those new sprites, characters and logos were added to the generators.
– Groupshot Generator: box 160×192 gets four new TurboGrafx-16 set-ups
– Backgrounds: Three Ultra Street Fighter IV backgrounds, one Double Dragon Neon background and a remake of Final Fight 1-1
– Updated characters: Poison (blue palette from Mighty Final Fight)

Minus World – the “Run, Woman, Run!” article was updated.

Game Index – added: the Adventures of Bayou Billy.

I hope that made up for the poot-butt, small updates from the past few months. There won’t be any updates this gigantic for a while, but this Revenge of 1989 theme still has some surprises in store. No promises, but there might be an additional update later this week, including tune-ups of earlier content and things I didn’t have time to work into this update.


“Hey, why are there Gauntlet characters in a 1989 update?” Besides the fact that there was a good port of Gauntlet 2 for the Commodore Amiga, there’s a new Gauntlet game coming out this month!


BTW: the Boy and his Pup Kickstarter is almost done, so help out if you can!


Edit (September 20, 2014) Besides making a few fixes here and there, the following things have been added:
Mini-logos: Rolento (Ultra Street Fighter IV), Bebop and Rocksteady (TMNT Classics)
Custom sprites: Kunio-kun (Downtown Nekketsu Monogatari cover pose)
GFX Generators – All new content was added to their characters in the generators, fixes were made to a few characters (Andore/Hugo, Thyra the Valkyrie), the Lee Brothers new palettes were improved to include Double Dragon 1 sets (with the gray boots) and the “Mego: WGSH” has three new “head bubble” sets.

Okay, that’s enough for now.