There was a Marvel vs. Capcom-themed update yesterday, but Heihachi crashed it at the end, forcing me to do this update with more sprites and some new portraits!

Custom Sprites:
Tekken (new gallery): Heihachi (two new sprites), Nina Williams, and King II
Marvel: Wolverine, Colossus, Cyclops

Portraits: SFA3vs portraits for Heihaichi and Wolverine

all new items were added to the main GFX Generator!

By the way, those all-new (but only Colossus is giant-sized) X-Men sprites come from a print that makes its debut today!


**cue funky Konami X-Men music**
This print is guaranteed to increase the mutant population of your wall, but not to ward off masters of magnet. You’ve gotta do that on your own! It’s available now from the ScrollBoss shop page!

Well, that’s it for this theme. I’m gonna go get some re – –

So… another update? Okay. Come back tomorrow if you want to see how ridiculous this crossover gets!

Two new single image generators have been added: X-Men:Children of the Atom vs. screen and River City Ransom shops (newly added to the GFX Generator engine). Of course, there’s some new pixel art for you to have fun with in both of them!


Custom Sprites:
Marvel Comics: Phoenix/Jean Grey (MvC3 stance) and Mystique (Konami arcade stance)
River City Ransom: NES-style sprites of Provie, Bruno, Glen and Lilly (shop keeper) from River City Ransom: Underground, Ash Williams in S-Mart gear, the Merchant (RE4), and an improved Abobo (the old version was in the generator, but I didn’t like it enough to add it to the gallery).

Along with those sprites and the new generators, new CotA portraits made from art by Jim Lee and Alan Davis for Mystique, Jean Grey (redone), Phoenix, Rogue, Nightcrawler, Forge, Captain America and the Black Panther. The standalone CotA generator only has characters with all the necessary portraits and name graphics for the screen, but you can still use the one in the main image generator, even if the characters don’t have all the CotA goodies (though a few secretly have name graphics).

I’m kicking off this year with a couple of beat ’em up series that didn’t get much attention here last year, and that’s by accident.

Custom Sprites: Those two series now have their own galleries:
Rushing Beat: new scratch-made sprites of Rick Norton, Douglas Bild, Wendy Milan, Lord J, Dieter/Iceman and some drones from the first two Rushing Beat games start this gallery off on the good foot.
Crime Fighters: new scratch-made sprites of Blood and Boomer replace their old Capcom-based sprite edits, and so do new sprites of a Vendetta/Crime Fighters 2 thug.

All of that has been added to the main GFX Generator, along with a new (and more accurate) version of the X-Men Vs. Screen. There are now options to choose the stage display, including one that isn’t in CotA.


A generator just for that game will be added in an X-Men-centric update later this year.

As of last week (and I was told the day before our last day there), I don’t have a regular account for my day job (though I got some fill-in hours here and there), so I’m running a sale on prints in the shop until things get better. 8×10/8.5×11 prints are $5 and the 11 x 17 and 11 x 14 prints are only $8! That’s for the line art and pixel art prints, including the non game-related prints in the Illmosis shop (where you’ll find more prints).

That’s a big update, but it feels like it’s missing something… or someone. Maybe he’ll show up later…

edit: Guess who showed up to the update?


added to the Movie gallery and GFX Generator.

Thanks the SDCC exclusive NECA figure sets for Konami-style Ninja Turtles, the new TMNT game developed by Platinum and the X-Men getting a new movie, it’s a pretty good time to be a mutant. That’s why this update is happening!

Custom Sprites:
TMNT – new sprites of all four turtles, an improved version of the Foot Soldier sprite from a few weeks ago and a new pose.
Marvel – improved versions of the Storm and Dazzler from the FCBD update and plus a new outfit for each in that same pose.

All new pixel art has been added to the GFX Generators. The Foot Soldier’s palette has been reworked so that the ’80s toy palette fits in, so it’s all one sprite now. You’ll also find a nice new screenstyle in the Group Maker generator.

There’s no space for introductory yammering, only for the newness!

Custom Sprites
Atari: Thyra the Valkyrie, Merlin the Wizard (three versions of each) from Gauntlet
Capcom: Amazons and Kuniang M.A. Team (Strider), Metal Man (Mega Man)
Final Fight: brand new Two.P and J (fighting stances)
Konami: Bayou Billy West
Sega: Joe Musashi (new RoS fight stance), the evil amazons from Golden Axe (arcade and Genesis/Mega Drive versions)
Taito: the Priest from Cadash
Technos: Riki (Kunio-Kun series), Billy and Jimmy Lee (new scratch-made sprites)
Games (other): Gogan from the Legendary Axe
Toys & Cartoons: Captain N (!)
TMNT: Bebop and Rocksteady

Mini-logos – Believe it or not, it’s another A-to-the-mothereffin’-Z mini-logo update with the entire alphabet representing!


– Atari: Thyra, Thor, Merlin and Questor
– Capcom: Hugo (USF4 style)
– Epyx: Epyx
– Kaneko: DJ Boy
– Konami: S.P.Y. Special Project Y, Ultra Games
– Marvel: X-Men, The Uncanny X-Men
– Movies: RoboCop
– Nintendo: Captain N
– Sega: Alex Kidd (High Tech World style), Yamato (Shinobi), Zeed
– SNK: Ikari III, the rescue, Guerrilla War
– Taito: Fighter (Cadash), Mage(Cadash), Ninja(Cadash), Priest (Cadash), Violence Fight
– Tecmo: Ninja Gaiden (NES box), Wild Fang
– Technos: Billy (Lee), Jimmy (Lee)
– Victor: Legendary Axe


GFX Generators – All those new sprites, characters and logos were added to the generators.
– Groupshot Generator: box 160×192 gets four new TurboGrafx-16 set-ups
– Backgrounds: Three Ultra Street Fighter IV backgrounds, one Double Dragon Neon background and a remake of Final Fight 1-1
– Updated characters: Poison (blue palette from Mighty Final Fight)

Minus World – the “Run, Woman, Run!” article was updated.

Game Index – added: the Adventures of Bayou Billy.

I hope that made up for the poot-butt, small updates from the past few months. There won’t be any updates this gigantic for a while, but this Revenge of 1989 theme still has some surprises in store. No promises, but there might be an additional update later this week, including tune-ups of earlier content and things I didn’t have time to work into this update.


“Hey, why are there Gauntlet characters in a 1989 update?” Besides the fact that there was a good port of Gauntlet 2 for the Commodore Amiga, there’s a new Gauntlet game coming out this month!


BTW: the Boy and his Pup Kickstarter is almost done, so help out if you can!


Edit (September 20, 2014) Besides making a few fixes here and there, the following things have been added:
Mini-logos: Rolento (Ultra Street Fighter IV), Bebop and Rocksteady (TMNT Classics)
Custom sprites: Kunio-kun (Downtown Nekketsu Monogatari cover pose)
GFX Generators – All new content was added to their characters in the generators, fixes were made to a few characters (Andore/Hugo, Thyra the Valkyrie), the Lee Brothers new palettes were improved to include Double Dragon 1 sets (with the gray boots) and the “Mego: WGSH” has three new “head bubble” sets.

Okay, that’s enough for now.

Sprites – The Shinobi gallery has a few new animations for the arcade version of Shadow Dancer and Joe Musashi’s sword slash from the original Shinobi arcade game. The Marvel vs. Capcom gallery was redone.

Custom Sprites – A scratch-made Boomerang sprite and Sabretooth sprite edit (from his X-Men vs. Street Fighter sprites) were added to the Marvel gallery. Lisa Santiago added to the new Nuchallenger gallery. E.T. the Extra Terrestrial was added to the movie gallery.

Game Index – Shadow Dancer (arcade) and The Uncanny X-Men (NES) were added.

Mini-logos – Sega: Shadow Dancer (two versions), SNK: Street Smartmovie: E.T.

Graphic Generators – Lisa Santiago added to Other Games – Nuchallenger, ET added to movie, Boomerang added to Other Marvel villains, and Marvel’s Sabretooth gets his new old-school outfit sprite, a few more XMvsSF sprites and a slightly more comic-accurate palette. TMNT arcade font added to Avatar 100×100 in GroupShot generator.


In case you hadn’t heard, the Treachery in Beatdown City Kickstarter campaign was a success! The tactical brawler that’s part-beat ’em up and part-RPG will be finished and see the light of day. Congratulations to everyone in the Nuchallenger on being rewarded for all the hard work you’ve put into the project!


Updates will be small and far apart until after July 6th, the 2014 All-Americon convention in Warren, Ohio. My artist’s table has already been paid for, new line art is on the way and I’ll have prints for sale again. Stop by my table even if you don’t want to buy anything, because I’ll have some pixel art previews again. Getting ready for the show is going to take a lot of work, so I need to concentrate on that for a while. I can’t promise a big site anniversary update on July 19th, but I’ll do what I can to make it fun.

I apologize for the large gap between this and the last update, but I hurt my back at work a few weeks ago and the irritation was distracting enough to making site and sprite work difficult. My hit points are aren’t back to 100% just yet, but enough that I can get back to pixel and line art duties again.


April O’Neil was added to the TMNT gallery and Emma Frost (the White Queen) was added to the Marvel gallery. Both characters have been added to the VS Maker and GroupShot GFX Generators. Speaking of the generators…

All four Teenage Mutant Ninja Turtles now have SFA3 portraits.

One more thing:


the improved Detective Comics #27 sprite is now in the DC Gallery.

edit: along with forgetting to mention that I’d updated the Crime Fighters entry in the Game Index last week, this week’s update adds a few more sprites, including the third boss’ intro and the seventh boss’ tribute to Platoon.

Believe it or not, it bugs me when I don’t have custom sprites for all the playable characters in my favorite games. There is a ton of reasons (or excuses) I have for not having certain teams finished, and the biggest is that don’t think I’ll do that character justice in pixel form. Well, it’s time to finally get some of these crews repped 100%, and this


Marvel
: Nightcrawler (all-new sprite), LJN X-Men hero sprite edits (Colossus, Cyclops, Iceman, Storm & Wolverine)
Nintendo: Princess Peach and Toad (Super Mario Series)
Sega: Max Thunder (Streets of Rage 2)

That completes the Streets of Rage 2 roster (finally!), Super Mario Bros. 2, LJN’s X-Men game and Sega’s X-Men for the Genesis/Mega Drive. The Penguin sprite was the last character I needed to have one sprite or sprite edit of the original Super Powers figure lineup.

Mini-logos: Princess Peach (Super Princess Peach style) added to Nintendo section, Nightcrawler (’80s and Marvel Team-Up versions) added to Marvel section.

All of those things have been added to the Graphic Generators so you can make your own fun graphics and screenshots with them, too.

BTW: Anyone who knows where to find the old version of this section…


… can go there now and see the 90% finished redone version of it. I just couldn’t stand having the old version stinking up the joint any longer.

This year’s Free Comic Book Day hits this Saturday, ScrollBoss is having multiple updates this week. Each update will be filled with comic book-related things, including a few items that I promised a while back. This update isn’t purely comic stuff, but I think there’s enough for a comic fan to enjoy anyway.

Sprites
TMNT – TMNT arcade and Tournament Fighters (SNES) sprites and animations added.

Game Logos – TMNT Tournament Fighters (various versions) and Batman: Return of the Joker (NES) added.

Game Index – Captain America and the Avengers (Genesis), Spider-Man & the X-Men (SNES), TMNT IV (SNES) and Trojan (NES) added.

Vernacula-X – A few more terms were added and a few more terms were expanded. 1-UP, Versus Mode and Palette Swap were the most improved and now have small sprite or screenshot galleries.

Custom Sprites – Sprites were added to the following galleries
TMNT – Master Splinter and Shredder (’80s cartoon versions)
Marvel – Spider-Man edit (black costume)
Snow Job – Snow Job v.1

GFX Generators – All 12 TMNT Tournament Fighters (SNES) stages were added to the “Boxes, Flyer & Posters 160×192,” “Avatar 100×100,” and “Comics 88×136 pixels” styles in the GroupShot Generator. Spider-Man and the G.I.JOE:G.I.JOE team characters were updated while Splinter and Shredder were added as characters.


There will be an update tomorrow, including a scratch-made M.U.G.E.N. stage that I’ve wanted to make for a long time and something that quite a few of you asked to see once I added a version of it to the GFX Generators last year.

Here’s a small update that includes a few things tied to that Old-School update from November, improves some X-Men in the GFX Generators, and sets up things for the upcoming 1987 update.

GFX Generators
Updated characters: Flashgal (improved sprite, added pistol and sword sprites), Mario (added in-game Mario Bros. palette with darker blue), Centipede (added five palettes), Colossus (added sprite), Cyclops (Added sprites, including infamous intro sprite), Storm (added sprites), Wolverine (added five sprites)
Updated screenstyles: Centipede background added to the GroupShot’s 160×192 set-ups.

Sprites – Updates to Shinobi (sprites added, layout reformatted) gallery.

Game Index – Ms. Pac-Man, Flashgal and Ghosts ‘n Goblins (arcade versions) were added. Shinobi (arcade) was in the system, but didn’t show up on the main game list for some reason.


The website now has a Shop page. I’ve had a ScrollBoss store set up on my CafePress account for years, but never really put it on the site until now. Why? Because I made a design for it that’s something other than the ScrollBoss S symbol.

Those who have visited the message board might recognize that. The F-Bomb shirt is sold through CafePress and is available in Men’s and Women’s modes. I’m also working on some things that will be sold as art prints, possibly on deviantART but definitely as part of my print collection at conventions.