All-new custom sprites of Batman, Two-Face (finally), and Magpie have been added to the DC Comics Custom Sprites gallery, Mini-Logos for Two-Face and Magpie (based on their Who’s Who character profiles) have been added to the DC mini-logos gallery, and all these things were also added to the main GFX Image Generators.

If you look at that new Batman sprite compared to the older scratch-made sprites I’ve done, you may notice that he doesn’t match 100%, mainly the cowl. Call it an experiment to try and make better Batman sprites. If it works, I’ll probably start modifying the older sprites to match probably next year.

I’m still on “break” but I had to add a little something to the site to celebrate the 35th anniversary of Capcom’s Street Fighter series:


GFX Generators
Street Fighter Alpha 3: SFA3 Max portraits added to Maki, Yun, Eagle, made from PPSSPP VRAM rips, as perfect as I could get them. “Where’s Ingrid?” I’ll get hers eventually. Characters who were mistakenly left off the “guest characters” list have been added: Geese Howard, Mai Shiranui, Teenage Mutant Ninja Turtles.

edit 2022 August 31st: HERE COMES A NEW CHALLENGER!


Ingrid from Street Fighter 3 Max & Capcom Fighting Evolution/Jam (and the sadly canceled Capcom Fighting All-Stars) is added to the SFA3 and fighter-scale generator.


I’m getting ready to work on some paid projects, but I also made some progress on the Guy vs. Mad Gear video.

guy-vs-madgear_postwave2preview_fullsize.pngguy-vs-madgear_postwave2preview_fullsize.png

Just a small update to recognize the year that pretty much led to the creation of this site, revolutionized the beat ’em up, and just generally kicked all kinds of behind: 1989.

Custom Sprites:
Ninja Gaiden: Ryu Hayabusa – redone NES fight stance, in-game NES sprite and cover art outfit variants
TMNT: April O’Neil – redone calm standing pose + fixes to Shredder’s Revenge fight stance

GFX Generators:
Main Generator: The “1989 arcade” background has been remodeled with new walls, a change to the neon, new carpet and improved arcade machine sprites.


The carpet pattern is self-explanatory, but the neon’s blue represents the U.S. debut of the Sega Genesis (Mega-Drive) and the orange represents the Turbografx-16 (PC-Engine). This background was added to the Group, End – MvsC, Vs 3v3 scene, Comics 88×136, Boxes, Flyer & Posters 160×192 Screen type options.


I’m taking a “break” from the site for a few different reasons, including trying to finally finish that Guy vs. Mad Gear fight video that I started years ago. Really, I’ve been working on it on the side for a long time, including more animations for the Mad Gear members, respriting the sunglasses-wearing woman based on the Final Fight bezel art, and remaking a location I made up for a MUGEN stage long ago. You can see a bit of that in the HalfTime video I posted back in June, and it’s in there because I’m aiming to finally get that fight done.

To tell the truth, I really need a bit of rest, and I never really do whenever I take a break from the site, but maybe I’ll try it for real this time. But I’ve got a lot of big things I want to do for this site, and it’d probably help to recharge before I try some of these possibly insane ideas.

There will still be some site updates and fixes, there just won’t be a lot of new pixel art from me added for a while until further notice, except for late October (because the HorrorThon must go on).

Today this site celebrates 22 years of platformer appreciation, beat ’em up boosting, pixel art positivity and more!

Custom Sprites:
Adventure Island: Master Higgins
Battle Circuit: Pink Ostrich
Mega Man: Fire Man
Karate Champ: Judge
Street Fighter: Cammy – Super Street Fighter II fight stance
Marvel: six of the suit-wearing thugs from Capcom’s Punisher arcade game
Illmosis Network: Upski Daisy (Beans vs. Cornbread)
Kirby: King Dedede

Sprites:
the Punisher: added Jigsaw and Hawke. Just checked the file properties and it looks like I had some of those sprites ready in 2009 and forgot to add them to the gallery.

As usual, all these new things have been added to the main Image Generator, where you can make (and right-click save) your own images like the one at the top of this news post!

ToyBoss: photos of the amazing Storm Collectables Tyris Flare have been added. I’m still in a bit of shock that official Golden Axe figures are even being made, but even more shocked that I have Tyris. If the Gilius Thunderhead is still available when I get my money back up again, I’ll get him, too. I bought mine at BigBadToyStore, but Entertainment Earth has them, too.

BTW: just in case you haven’t heard, Jada Toys recently teased new lines of Street Fighter and classic Mega Man action figures, and samples will be shown at San Diego Comic Con. No news about the scale of these figures yet, but I’m hoping they’ll be in 1:12 scale to fit in with Marvel Legends and G.I.JOE Classified. Funko made a nice Mega Man and fully on-model and poseable Dr. Wily a few years ago and I hope the new figures fit that same scale, too.

The Yo Joe June 2022 update is finally here with the completion of the Original 13 and the entire 1982 figure line-up, some long overdue additions and some new replacement sprites!


Custom Sprites: G.I.JOE
– new scratch-made sprites of Flint, Lady Jaye, Spirit, Sgt. Slaughter, Duke (new v.1 card art pose), Storm Shadow (new issue #21 hand seal pose), Major Bludd, Baroness (new glasses adjust), Breaker, Rock ‘n Roll (v.1), Short-Fuze, Steeler, Cobra Officer, Cobra Trooper (redone guard pose).
– adjustments/alt versions: to Clutch (slightly shorter), Cobra Commander (details, new poses with new head angles, and new v.4 Talking Battle Commanders versions of both poses), Storm Shadow (2017 fight stance sprites recolored to match new sprites)
– edit 2022-07-05: some characters now have their own mini-galleries, their old sprite edits are now in there, making the gallery a bit shorter and less cluttered.

As usual, all these new things have been added to the main Image Generator, where you can make (and right-click save) your own images like the one at the top of this news post! Also:
– Cobra communications room (based on the Epyx computer game) background added to Group Variable 384×224, Group 384×224, Comics 88×136 pixels, Marvel vs. Capcom endings, and Boxes Flyer & Posters 160×192
– GI*JOE 128×192: added style options for series 1 Cobra, series 2 G.I.JOE and Cobra.

I also made a short little video with most of my G.I. JOE pixelart:

A new sprite of April O’Neil in her Shredder’s Revenge fight stance has been added to the TMNT Custom Sprites gallery and the the main Image Generator

Of course this is in honor of the long-awaited release of Teenage Mutant Ninja Turtles: Shredder’s Revenge, bringing the Green Machine (and friends) back to the pixelart-based beat ’em up format for some arcady good times. Just got it as a gift from a friend before I could even buy it myself (thanks, Z!) and I’ll be digging into it this weekend!


There’s a new killer-looking 2.5D platformer on the horizon, and the name of the game is Slave Zero X. Yes, it’s connected to the Dreamcast game, and here’s the first taste of the action:
Slave Zero X – Announcement Trailer
Look at that crisp, beautiful pixel art and animation. No surprise that I wishlisted this as fast as I could. Here’s the Steam page for it if you’re in the mood to do the same:

https://store.steampowered.com/app/1903910/Slave_Zero_X/


Reminder: the Ninja Baseball Spirits comic book Kickstarter campaign, officially based on the Ninja Baseball Bat Man beat ’em up, is still going on with 16 days to go! Both physical and digital versions of the comic (as well as the BPM comic) are available in the campaign, so please check it out and pledge if you dig it and can afford to do so!


I’m still working on the Yo Joe June update, stay tuned!

This update has new and updated Capcom sprites, some fixes and additions to earlier updates, and a new video!


Mega Man – Roll (Classic)
Street Fighter – Chun-Li (in her brand-new Street Fighter 6 outfit), Street Fighter 2010’s Kevin Straker
Final Fight – Mike Haggar Final Fight 2
G.I.JOE – updated Cover-Girl, Doc, Quick Kick (made taller). Also added some section links at the top of the gallery so you can get to the sections more quickly.

Mini-Logos:
Capcom: Street Fighter 2010
DC Comics: Wonder Twins

As usual, all these new things have been added to the main Image Generator, where you can make (and right-click save) your own images like the one at the top of this news post!

I also made a video that recaps what I’ve posted and made during the first half of 2022. This includes some things I haven’t shown until now, including animations and video project previews (though I’m still holding back a bit here). This just might turn out to be a yearly thing, so I gave it the name of HalfTime.

BTW: the video uses the SMB regular reconstructed font by TheWolfBunny. It’s mad solid and has a lot of characters other pixel art-based fonts lack. Here’s where you can get it for yourself:
https://fontstruct.com/fontstructors/1258630/thewolfbunny
https://drive.google.com/file/d/10bCAxc4-PxVnD5lqDZFi7POS8YNhQpI1/view


Those G.I. Joe sprite updates and that G.I.JOE HQ clip you saw in the HalfTime video’s “lab” are prep work for the “Yo Joe June” update later this month, which will include a few more G.I. JOE sprites! Currently working on more replacements of the old Capcom sprite edits and more “Original 13” (the original 13 members of the G.I.JOE line-up). Stay tuned!


There’s currently a Kickstarter campaign for a Ninja Baseball Spirits comic book! Yes, the Ninja Baseball Bat Man beat ’em up legend is fighting get it’s due right now, but the campaign still needs help to reach its goal. The comic has an all-star line-up of people who appreciate beat ’em ups, including Drew Maniscalco (the original creator of Ninja Baseball Bat Man), writer Dave Cook (“Go Straight: The Ultimate Guide to Side-Scrolling Beat ‘Em Ups”), and artist Steve Gregson (BPM: Beatdowns Per Minute). The comic will be available in digital and physical forms and there’s a wide array of extras for higher tiers, some including the beat ’em up-based BPM comic as a bonus. There are sample pages and artwork on the Kickstarter page, so check it out and give ’em a pledge if you’re interested (yes, I’ve got my pledge in already)!

My commission work is done (for now), so it’s time for a site update!


Custom Sprites:
Friday the 13th: an all-new sprite of Pamela Voorhees’ knife ready pose, a reshading of the 2018 “power lurk” pose sprite, and FINALLY the Jason sprite from my old “Horror vs. Horror” pixel art print has been added in a modified form.

All new sprites added to the site’s main image generator

My commission work is done (for now), so it’s time for a site update!


Custom Sprites:
Marvel Comics: a do-over of my Doctor Strange Ultimate Marvel vs. Capcom 3 stance sprite and an all-new Scarlet Witch sprite
DC Comics: Doctor Fate
Sonic Blast Man: an all-new Sonic Blast Man sprite in the same pose as my old edit

Looks like a bunch of magicians and some hero pulled out of an unexpected version of reality. Hmmm…

Mini-logos: Dr. Fate added to DC Comics

All new sprites added to the site’s image generator, and so has a new Marvel Legends 20th Anniversary package tribute. Oddly enough, while the only one I have (so far) is Cap, I made a pixel version of Iron Man’s figure stand background. Don’t worry, there are also options to use backgrounds from various Marvel games by Capcom and a few that I’ve made. This ML card is MOSTLY finished, there’s another thing that’d require modding the whole engine to do, so that’ll have to wait for another day.

My commission work isn’t done yet (see bottom of post for details), so it’ll still be a while before I can post a full site update. But here’s something

Mini-logos:
Marvel: Black Knight, White Queen.

Custom Sprite Downloads:
– name graphics for Darkstalkers 3 (link fixed, sorry about that!) and X-Men Children of the Atom. These were made from WinKawaks screenshots of the original names and includes the names from the game lineups and a lot of customized names from their respective universes and some crossovers. These are the exact same files I use in this site’s image generators, including characters who aren’t even in the generator yet.

Custom Sprite galleries: All of the Kunio-Kun-related galleries are now connected by a hub at the bottom of the gallery, the “cabinet art” Pac-Man sprite is no longer missing from the Pac-Man gallery, Rick Taylor has a sub-gallery within the Splatterhouse gallery.

The ToyBoss section was updated with new group shots for the heroes (playable) and villains for Captain America and the Avengers by Data East. The heroes pic only has 3 out 4 four accurate figures, because I still need to replace the retro/vintage Iron Man (the Neo-classic armor) I lost in ’20. The pic features the brand-new Marvel Legends 20 Years version of Cap, easily the best figure of him I’ve ever owned. The custom Red Skull I made late last year is front and center of the updated villains pic that also adds the long-awaited ML classic Ultron that hit the Marvel Legends line last year.


I can finally reveal that the commissions I’m working on are for Fight Forever, a beat ’em up fan game by the legendary Mr. Q! Two of the portraits I’ve made are in this preview video where the REAL star is that select screen music, which should make any Final Fight fan feel right at home:

I’m not sure when I’ll be done with everything, but I’ll try to at least get a small update together for May, and I’ll share links about the Fight Forever project and any other work I get into until I can get back to working on the site again.