For the first time in the year 2020, THE NEWNESS IS ON!


Custom Sprites:
Sonic series: Tails
Shinobi series: Karasu (the Revenge of Shinobi)
Spawn: Spawn (original outfit)
Marvel Comics: Spider-Woman
DC Comics: Starfire

BTW: the last three galleries are linked in the looong-overdue Comic Books Custom Sprite gallery hub.

Mini-logos: McFarlane: Spawn, Sega: Tails

All new sprites and mini-logos were added to the image generator, along with two Image Comics covers added to the 88×136 pixel option (even though the Spawn sprite is way too tall to fit in the cover).

Finally, here’s a short video teaser for some of the things I’ve been working on for the site, future videos, and more.

What the things in the video mean will be explained as I get to them, because it’ll be a hell of a lot easier to show you than explain. In the words of Guru, “Peace out, we’ll be back, stay tuned.”

It’s the final Friday of Final Fight’s 30th anniversary month, so this update is filled with new Final Fight sprites, including many you may have seen in a video a while ago, but there’s a whole new one, too. This update also features other beat ’em up characters and the debut of the NEW Brawlstreet crossover beat ’em up site header on the main menu (you may have to refresh a few times to see it). Let’s get into it!

Custom Sprites:
Final Fight: new sprites of Haggar (FF1 art pose), Axl and Slash (redone, better), Edi. E (scratch-made, FF1 waiting pose), Sodom (made from scratch), Poison (Capcom Fighting All-Stars alt), Dean, Bay Area Dog/Shiro
Double Dragon: Lopar/Roper (new, better standing sprite)
Streets of Rage: Dr. Zan
Kunio-kun: Misako and Kyoko – SD sprites of their Shin Nekketsu Kōha -Kunio-tachi no Banka outfits
IREM: the Vigilante. Kung-Fu Master was finally moved to its own gallery.
Technos: the red shirted bald enemy from Renegade

All sprites have been added to the main image generator, where you can make graphics like the ones I used to show off the sprites here.

Happy Brawlidays on the streets of Metro City from Haggar Claus and (idea by Myruh_Ret2 on Twitter) KramPoison!

A full update drops this Friday, including A LOT of Final Fight sprites!

So after the uploading the “Toys and Trouble” and watching the Joe Bob Briggs Red Christmas marathon on Shudder Friday night, I woke up Saturday thinking that I’d be able to get some rest. Then I go to Twitter and see that people are talking about how it was the anniversary day of Final Fight. I knew December was the month (and had been planning something for it long ahead of time), but could never find anything about the exact day. Even now, I can’t find anything other than the month and the year. Anyway, I couldn’t let the day slip by, so I worked like mad all day to finish (as much as I could) and put it on Twitter and Instagram. It’s not on YouTube yet because it’s not the full version of what I wanted to do. The main thing is that I’ve now made sprites of every hero, enemy and ally in the game, including the characters already brought into the Street Fighter Alpha series. They’re all in the video below:

Things that had to be finished for this clip: the broken wall part of the logo, gradient FIGHT shading, spriting more of Belger’s room and fixing issues with Sodom’s sprite. The new sprites for Axl & Slash, Sodom, Rolento, Edi.E, and Shiro (the Bay Area Dog) aren’t in the galleries YET, but will appear later in the month.

While I’m talking about Final Fight, the “Guy vs. Mad Gear” video isn’t going to make it out before the end of the year. I think I’ve got about 85% of the sprites I need for it. Thing is, I’m just kinda tired. I tried to do too much at once this year (there’s STILL stuff you haven’t seen yet), was too worn out from day job work and it’s going to need more time. It’s probably for the best, because the Showcade video idea made me rethink all my other video ideas, so I think I’ll get that show going stable first before going back to that fight scene. I’ll probably try to take a REAL break after I’m done this year, but then I said that more than once earlier this year.

Stay tuned, though, because this site still has some business to take care of before this year is over!

First things first, if you’re reading this on the site’s main menu, your eyes aren’t deceiving you, the layout’s slightly different. I’ve moved the header, added some new header images (with many more to come) and rearranged a few other things, but I’m not done yet. Please expect more main menu mutations in the near future.

Toybox/ToyBoss: “Wait, there’s a toy section on this site?” Yeah, a small toy section was made for the site back when the game-related figures I wanted were in my ramen-life price range. That was an entire era of G.I. JOE figures ago (the Joe vs. Cobra/Spy Troops/Valor vs. Venom style that most of the customs are in). This was originally going to be part of the Karnovember update, but I kept wanting to make sure it debuted with new things, like new pics of the G.I.JOE Radd Spencer and Rolento customs, because I didn’t have a camera when I finished the last details on the figures and kept forgetting to take shots with the new camera. I also added some other quick pics, including a couple of Marvel beat ’em up and side-scroller teams that I’ve completed in Marvel Legends scale. I’ve got ideas for better photo set-ups in the future, so just know that I didn’t revive this part of the site just to let it rot again.

Game Index: added Spider-Man (arcade)


Custom Sprites:
Masters of the Universe: Mer-Man and Catra (Filmation designs)
G.I. JOE: Hawk (versions 1 and 2)
Horror: because it’s Friday the 13th, Jason has an updated version of the Pt. III outfit/Pt. VII Axe kill pose (seen on the NES cart box). The shading is now closer to the version seen in the Horror 3 vs. 3 print. I also condensed the Friday the 13th section so Jason and his mother have sub-galleries with their older sprites.

As usual, all the new custom sprites have been added to the image generators, and the fighter-scale image generator now has the series 5 G.I.JOE card added to the G.I.JOE layout (with an explosion obviously based on the new Hawk sprite’s shape).

Custom Sprites: Joe & Mac finally get fighter-sized custom sprites and their own gallery, but they’re not alone! It’s Karnovember, so the “Joe & Mac Returns” version of Karnov is there, too!

Mini-Logos: Guest pixel arist Sage Freehaven has sent more mini-logos to add! Since there’s now non-wrestling logos there, I made a main gallery for Sage Freehaven’s work and updated the original wrestling gallery. Also updated were:
Data East: Joe & Mac, Joe & Mac Returns
Compile: Compile’s logo

GFX Generators:
– added: Joe & Mac
– updated: Karnov, Sakura (MSH vs SF Sunburned palettes), Captain America (fixed/added U.S. Agent palettes)

In 2006, a small town arcade was forced to close due to machinations of opportunistic politicians and preachers. The arcade’s owner was run out of town and the cabinets, mostly horror games, were ordered to be destroyed in a public ceremony. One of the former employees, Amelia, refused to let this happen. Rallying a crew of fellow misfits, she liberated the coin-op machines, evaded the local police through multiple states until reaching the one place outside the reach of the law: infamous Alexandria Mall.

The legend of the Alexandria Mall is too long to repeat here, but ask any witness of the midnight skirmish that caused the building to be burned to the ground only to reappear the next morning will tell you how that was only the beginning of the weirdness. Amelia used the doomed machines to start “The Arcade of the Damned,” and began to hunt down additional coin-op games with far more sinister histories.

Custom Sprites
Illmosis/ScrollBoss: Amelia
Castlevania: Elizabeth Bartley (Bloodlines)
Night Slashers: Vampire Boss
Horror: a new Freddy sprite in the same style as the 2018 Horror print, Nancy Thompson (Elm Street 1 style), Sam (Trick ‘R Treat), the Bishop of Battle (Nightmares). Improved sprites of Michael Myers (Halloween 2 lobby card and sheet disguise sprites) and Mike (Phantasm)

Mini-logos: Trick ‘R Treat and the Bishop of Battle added to movies gallery.

All newness added to the main GFX Generators, where you can make pics like the top of this post!

Previous DTHT 2019 updates
DTHT 2019 pt.1 – Death Lives
DTHT 2019 pt.2 – Half-Man, Half-Beast, All-Horror!
DTHT 2019 pt.3 – Beyond Death

Mad science has been blurring the line between the living and the dead in the world of horror for a long time and this update is full of the results (and more than one mad scientist).

Custom Sprites
Splatterhouse: new sprites of Rick Taylor (part 3) and one of the Revival Dead. Reshaded the 2013 Master Dead sprite.
Castlevania: added a version of The Creature (a more classic-looking head)
Resident Evil: added zombie cop
Horror: added new sprite of Re-Animator’s Dr. Hill, improved Herbert West sprite

Previous DTHT 2019 updates
pt.1: Death Lives
pt.2: Half-Man, Half-Beast, All-Horror!

All newness added to the main GFX Generators, where you can make pics like the top of this post!

Tomorrow features the debut of a new ScrollBoss site character. You know that horror arcade background in the image generators that I made last year? That arcade’s owner, briefly seen in the promo video posted two days ago, makes her debut tomorrow. The party’s at her place and everyone’s invited!

Custom Sprites
Battle Circuit: Yellow Iris/Yellow Beast
Castlevania: Werewolf/Wolfman
Metamorphic Force: Ban
Night Slashers: Werewolves
Data East: Werewolf: the Last Warrior

Mini-logos: Werewolf: the Last Warrior added to Data East gallery.

Previous DTHT 2019 updates
pt.1 Death Lives

All newness added to the main GFX Generators, where you can make pics like the top of this post!

The weirdness continues tomorrow!

It’s time again.

The DangerTerrorHorrorThon lives again, but not for long if these participants have anything to say about it!

Custom Sprites
Castlevania: Death (Castlevania NES and Symphony of the Night designs)
Ghosts ‘n Goblins: Skeleton Murderer
Gauntlet: Death
Kid Icarus: Grim Reaper
Night Slashers: Boss 6

All sprites have been added to the GFX Generators

The HorrorThon continues tomorrow when things get wild!