The Beat ‘Em Up Showcade is ready! Okay, the video has been up since yesterday, BUT STILL. I originally planned to have Showcase videos for Double Dragon and Bad Dudes last year, but *shrugs* 2020. You know what I mean. Trying to make them in 2021 didn’t work out for better reasons, so I decided to make a Showcade filled with beat ’em ups. Nothing with an outside license (TMNT, Punisher, X-Men) is in the vid, because the straight-up game content felt a little neglected here lately. Let’s watch the video first, then I’ll break down what was added to the site.


Once again, mad thanks to Wizzy for allowing me to use that amazing BGM track for the video. I’ve had it stuck in my head since I picked it for the video, and it makes me feel like kicking doors open and throwing oil drums at people all day. AVPboy’s music does the same for me, and the added pressure of trying to do justice with their music in the videos pushes me to work harder.

Now for the newness that was added to the site itself!

Custom Sprites:
Crime Fighters: Sledge, Hawk and Boomer from Crime Fighters 2/Vendetta finally get fight stance sprites, Hawk gets a redone taunt to match, and Boomer’s taunt gets a size fix. CF2/Vendetta knife thugs were also added.
Double Dragon: Linda’s earlier two sprites completely redrawn, an extra variation of the taunt was added, and are available in arcade, NES, and DDII designs. The Billy and Jimmy Lee “JPN arcade flyer” poses were updated to fit the newer style Lee Bros. sprites I started adding months ago.
Final Fight: Maki (FF2 fight stance, select pose edited to match newer sprite), Mike Haggar – Saturday Night Slam Masters gear (also added to the Slam Masters gallery)
Growl: Jetgun
Kung-Fu Master: All Five “Sons of the Devil” (a.k.a. the Bosses) get new sprites, and Silvia gets a sprite, too.
Kunio-kun: Kunio (Nekketsu Kouha Kunio-kun flyer pose)
Renegade (new separate gallery): the Renegade/Mr. K, Sabu
Rushing Beat: Wendy Milan (taunt)
Streets of Rage: Barbon and Jet(SoR/BK 2) added, Skate Hunter updated (made shorter than the 2020 sprites)

All new sprites are now in the image generators, where you can make your own sprite scenes, fake screenshots, etc.

It’s finally here: the first all-Beat ‘Em Up Showcade video is now on the YouTube channel:

I’ve been slowly working towards doing this for years, and it feels good to finally have it done. You’ll see a lot of brand-new sprites and I’ll be adding them to the site over the coming days (there are possibly a few that didn’t appear in the video. I’m so tired now, I don’t even know). Stay tuned, the site updates will be coming soon after you see this!

Happy Birthday to Mike Haggar, Mayor of Earth (formerly Metro City)!

I’ve redone the “raised fists” pose sprite (based on the official art from the first game) in the new style of the two Haggar sprites I added in August and added it to the sprite gallery and image generator! I still need to make some adjustments to all of them, and that’s when Haggar’s optional palettes will return in the image generator.

You’ll see more of the mayor, his friends and more belt scroll legend later this month, because the Beat ‘Em Up Showcade is still on the way!

Expect some all new sprites along with some more do-overs:

So, until then, be good, because Haggar is watching you…

I used to say that it never feels like I’ve been doing this for more than 10 years, but after a year as crappy and time-distorted as 2020, it feels like I’ve been going for 15 years now. You may notice that this update is heavy on beat ’em up (a.k.a. belt scroll), and you’ll see why in a bit. For now, here’s the newness:

Custom Sprites
Bad Dudes: new sprites of Animal (+ Zombie Animal) and Hage Ninja
Battletoads (new separate gallery): Pimple (finally completing the playable trio)
Double Dragon: redone DDA stance Billy and Jimmy Lee (replacing the ones from the 20th ScrollBoss anniversary), classic stance Billy, Jimmy and Jeff
Kunio-kun: Misuzu (SD style)
Mega Man: new scratch-made MvC style Mega Man in Rockman Famicom cover art pose.
Rushing Beat: New Lord J taunt, and improved fight stance sprite, improved Douglas Bild stand sprite
Streets of Rage: new Max Thunder sprite (back turned) in SoR 2 and 4 designs
Undercover Cops: The Zan (Claude) sprite I teased in the gallery icon since January is done and in the gallery, along with Matt, completing the playable crew!
Marvel Comics: Black Widow (semi-remake of an old sprite edit pose), Crossbones (boss in DECO’s Captain America and the Avengers), Firestar (assist char in Maximum Carnage, but not in this outfit)
– DC Comics: Green Lantern Hal Jordan (scratch-made remake of the edit-based pose I made for him 20 years ago)
G.I.JOE: all-new Baroness fight stance (referencing her old sprite edit pose from the early days of this site)

Mini-logos
Marvel Comics: Crossbones (Captain America #363 cover), the Defenders
Capcom: Shadaloo (SCRI logo) and Street Fighter x Tekken

All new sprites and mini-logos have been added to the Graphics Generators, along with the brand-new (and long overdue) Beat ‘Em Up arcade background!

The “Memory Lane” page was updated for the first time in almost 10 years, mainly trimming a few things down and adding info on the image generators and videos.


Thanks to an incredibly kind Ko-Fi donation, I put enough money together to buy the latest version of MOHO (Anime Studio)! For the first time in half a year, I have access to all that old work I did for videos again, so I can get back to those video Works-in-Progress. Being without AS Pro 10 had one positive effect, because it forced me to dig deeper into using Blender (even if it’s the pre-2.80 version with the old Blender engine) and building the clips inside Vegas (instead of just using it as a clip assembler). All of those things will be used for the next Sprite Showcade:


Just in time for his debut in Smash, an all-new sprite in CvS-ish of Kazuya Mishima has been added to the Tekken custom sprite gallery and the image generators!


The 21st anniversary of the ScrollBoss site’s birth is on July 19th, 2021, and I’m working on new sprites (and more) for the anniversary update!

It’s Alien day (named after mission LV-426 from the original Alien film) and here are some small additions to the Alien vs. Predator parts of the site:
Sprites: I finally went back and got idle sprites for all the weapons (that I know about), including the pipe found on the elevator, added some enemies and enemy palettes.
Game Index: fixed up some things and added the Round titles.
Character Profiles: Major Dutch Schaefer, Lt. Linn Kurosawa, Predator Hunter, Predator Warrior.


Also, I’ve still got that print in the shop:

Alien vs. Predator pixel art print

I promised a ToyBoss/Toybox section update a while back, so here it isn’t. It’s here, but not everything I’d planned to do yet. I’ve added a few new photos, the beginning of section for how much of a game’s roster I have right now, and links to the toy-related custom sprite galleries. I also added links to toy sellers and/or makers I’ve ordered from and have seen that they won’t try to swindle you (unless you specifically order that Combaticon, then they’ll actually sell him to you).

One of those makers sells a dream-come-true item, the Articulated Icons line. the 1:12 scale (think Marvel Legends, DC Universe classics, most Storm Collectables figures) martial arts line, now famous for their Godfrey Ho-esque array of ninjas in various colors. I mentioned these figures a while back when I ordered my first ninja, a gray one that I will eventually customize into Sega’s Joe Musashi in his Genesis-era Shinobi gear. Now I’ve got 3 Brown ninja, Shokan in White ninja outfit, and a bare arms accessory pack (and I’ll be getting more).

They’re built for customization, so you can pop out the arms at the shoulder and switch ’em. They’re also super-poseable, so they’re good for drawing reference, too. They’ve got a sale going on for many of their figures, so jump on it while the jumping’s good!

Now that I’m kinda on break right now, I’ll be taking and posting more figure pics. I’ve been rebuilding after the loss of most of my Marvel Legends collection last June, and so I’m taking way more photos now instead of waiting for every roster to be 100%, being able to put together a really good set-up, or having a good camera. More toy section updates are on the way!


April Fools Day is tomorrow, and I’ll be adding some things to the image generators so you can make your own screenshots (along with the one-day return of the April Fools Day index pic on the start page).

“But I’m not even supposed to be here today!”

The first ever Superhero Sprite Showcade is up on ScrollBoss YouTube channel:

A huge thanks to AVPboy for letting me include that excellent CPS-2 sound remake of the Genesis/Mega Drive Batman’s first stage BGM! It sounds so good that I went back and sprited two thugs from that level that you saw in the first Batman clip.

The last two Superhero Sprite Showcases that people voted for last year are finally here in the same video, making it a Sprite Showcade, along with some bonus material at the end. I’m still locked out of my Anime Studio Pro 10 install, so the new clips were done with Blender, Magix Vegas, and combinations of both (like that quick panning shot with Iron Man, Hawkeye and Cap). The “pixel cover” format that made its debut in last month’s video are in this one, including tributes to some real comic covers. You’ll also see some sprites you haven’t seen before that aren’t in the sprite galleries or generators just yet.

DC Comics: Batman,Joker
Marvel: Iron Man and Whirlwind
EDIT 2020-03-27: Titanium Man added to the Marvel Gallery

All new sprites have been added to the GFX Generators! Whirlwind and Titanium Man are in the “Marvel Villains” character slot.

Congratulations!

Before the greatest game sequel of all time debuted, I had a Karate Champ-shaped hole in my soul because nothing really matched the one-on-one hype people had playing that. If you know the area where I grew up, the Fast Lane corner store had a Karate Champ coin-op there for a long time). The years passed and co-op games with a bit of competition had pretty much eclipsed Vs. game play in titles like Mario Bros. (original recipe, not Super), Gauntlet, Double Dragon, and Final Fight (which Capcom almost called Street Fighter ’89). When Street Fighter II hit, the combination of solid game play, amazing graphics and memorable characters had people hype about it, including people I didn’t even know were into games at the time. The mall arcades here weren’t dead at the time, but SFII definitely brought a lot of new life to them. I have so many great memories of playing this game and the rest of the series with friends, fam, and arcade heads waaay before online play became standard. Thanks to everyone who worked on the game!

(fake screenshot using the arcade graphics to remake the special ending screen from the Super Famicom/Super Nintendo game)

Starting the year with some replacements for old sprite edits and some long overdue and requested characters.

Custom Sprites:
Rastan Saga (new separate gallery): Rastan (new scratch-made sprite based on his stance from the first game)
Ninja Gaiden: Bloody Malth
Undercover Cops: Rosa Felmondes/Blaze
Marvel Comics: Iron Man – classic armor in pose from cover #126
Movies: RoboCop

Sprite Rips:
Name Graphics: Select/Vs. from Vampire Savior-Darkstalkers 3, also includes the dozens of custom names I made for this site’s image generators (and a few that are still unused) by cutting, pasting, and rearranging the preexisting letters. Most of the extras are horror-themed. It also includes a gradient pattern file to use as a layer or fill when you make your own custom name graphics.

GFX Generators: today’s new sprites have been added to the appropriate generators (mostly the main generator), along with…
– the main generator’s side panel now has more short cuts so you spend a bit less time scrolling. I’ll continue to work on this and add it to the other generators later.


In December 2020, ownership of the Anime Studio/MOHO (the animation program I’ve been using since 2015 to render most of my video clips) changed to Lost Marble, which will be a really good thing from what I’ve read. What isn’t good is how SmithMicro didn’t give any warning about how the software ownership verification on your computer would stop working if you didn’t update immediately… which I only found out after it happened to me because they sent no heads-up e-mail of any kind. That means all my work in AS is either temporarily halted or just completely dead and will have to be redone. So I went back to the lab with other tools.

The 3-D shots were done in Blender with techniques I was experimenting with before I got Anime Studio. The 2-D Hall of Armor shot was made in Magix Vegas, the video editor I usually use to edit, assemble and render full videos, with layers of PNG and GIF files. So I’ll be spending a lot of time in the lab getting these alternate techniques down so I can get the videos going again.


Also, I’m taking a break for a month or two. I’m still very tired, mentally and physically, from how the last half of 2020 went for me offline, so I probably need to get some actual rest. My plans for taking commissions are going to be on indefinite hold, because I think I’m too tired to do those effectively.

Future updates additions to the Toyboss section, like my new Golden Axe Skeletons by Storm Collectables (lucked up and caught the restock on Bluefin) and the Articulated Icons Ninjas (most are 50% off until the end of January!) I finally got after fiending for them for a while. I highly recommend those ninjas, especially because they’re built for martial arts poses and customization.

Golden Axe Skeletons by Storm Collectables