The fear is here once again! Here’s the first update:


Custom Sprites:
Castlevania: Shaft and Ghost Shaft
Resident Evil: Licker
Splatterhouse: Rick Taylor/Mirror Rick pose, and the other Revival Dead zombie
Horror: Freddy Krueger, Toxic Avenger


Stay tuned, there’s one small update coming later tonight!

The DangerTerrorHorrorThon 2021 dies tonight!

October 31st, 2021
2:30 PM


Custom Sprites:
Friday the 13th – LJN game heroes (Crissy, Debbie, George, Laura, Mark, Paul) redone
Halloween – Michael Myers (choking Bob added)
Music – Scarface/Brad (Geto Boys) in the cane, the black suit, and the Diary of a Madman. Halloween fell on a weekend, had to do it.

All new fighter-scale sprites and mini-logos were added to the GFX Image Generators!

7:00 PM
One last thing: a short horror-themed video! It’s just over a minute, either brand-new and updated clips!


Elsewhere…

Arcade Quartermaster updated with new shrines for Sinistar and Missile Command! A gigantic howling demon-faced death star flying at you is considered horror in my opinion.

The biggest game site surprise of the year: Dire has resurrected the West Mansion Splatterhouse site! One of the earliest fan sites to haunt the web, the site is so legendary that even Namco acknowledged it! Check out the link to see Dire’s message about what he’s been up to and the future of the site.

Custom Sprites
Battle Circuit: Yellow Iris/Yellow Beast
Castlevania: Werewolf/Wolfman
Metamorphic Force: Ban
Night Slashers: Werewolves
Data East: Werewolf: the Last Warrior

Mini-logos: Werewolf: the Last Warrior added to Data East gallery.

Previous DTHT 2019 updates
pt.1 Death Lives

All newness added to the main GFX Generators, where you can make pics like the top of this post!

The weirdness continues tomorrow!

It’s time again.

The DangerTerrorHorrorThon lives again, but not for long if these participants have anything to say about it!

Custom Sprites
Castlevania: Death (Castlevania NES and Symphony of the Night designs)
Ghosts ‘n Goblins: Skeleton Murderer
Gauntlet: Death
Kid Icarus: Grim Reaper
Night Slashers: Boss 6

All sprites have been added to the GFX Generators

The HorrorThon continues tomorrow when things get wild!

I hinted at not having something ready for the 19th Anniversary update and it was this: the complete version of ScrollBoss Sprite Showcade’s episode 000!

This episode is basically a test of the main template of the show’s format of three separate showcases, and each showcase has:
1.) a gallery mode that shows single or groups of sprites by character.character type (usually with a “character select” screen theme)
2.) sprites in scenes (done in Anime Studio Pro 10), usually with multiple characters grouped together.
3.) work progress .GIFs that show many of the steps I saved while making some of the sprites.

The showcases in this episode are Golden Axe (stars in the original ScrollBoss banner pic), Final Fight (series I’ve made the most fan sprites for), and Castlevania (already had lots of sprites, backgrounds and I wanted a platformer with a different theme).

The biggest thing for me was getting permission to use a remix from the CPS2 sound maestro, WizzyWhipitWonderful, to use for the Castlevania showcase. I don’t know how he does it (my remixes for the Golden Axe and Final Fight section prove that), but he can make BGM tracks that sound like Capcom never stopped producing CPS2 Vs. fighters while managing to tap into character and setting vibes to create themes perfectly fitting any character or theme he’s paying tribute. That’s not even his only musical style, either. His Poison Mind remix is so dope that I added and extended clips just so it’d have more of the hype part of the song!

I’ve got ideas for the future of Showcade, and I’m checking feedback on episode 000 to figure out what to change for future eps. One hint I’ll give you is that if you look at what’s missing from the game select screen, you may be able to figure out one of the other ideas I have. Feel free to let me know what you think of the episode or format and which games you’d like to see in future Showcades!

The DangerTerrorHorrorThon is finally done, and it’s time for the wrap-up post (and a few extras):

Custom Sprites

Altered Beast: Werewolf (new pose), Neff, Aggar (flying head and whole Aggar), Chicken Stinger
Splatterhouse: Rick Taylor (new pose), Jennifer Willis, Evil Cross & Nightmare, Biggy Man, Nobu
Castlevania: Alucard, Queen Medusa, Sonia Belmont
Gauntlet: Demon
Ghosts ‘n Goblins series: Red Arremer/Firebrand
Mario Series: Boo
Zombies Ate My Neighbors: Stanley Decker
Illmosis/ScrollBoss: Ghost
the Horror gallery:
– Halloween: Michael Myers/The Shape (sheet disguise), Dr. Loomis, Jamie Lloyd, and, added today, an improved version of my 2016 Laurie Strode sprite
– Phantasm: the Tall Man (new version of blade-bearing spheres), Mike
– WNUF: Frank Stewart

Mini-logos: Sonia (Castlevania) added to Konami gallery, Carrie and Phantasm (Remastered) added to movie gallery.

All of these things were added to the GFX Generator, along with that new ominous arcade background.


The horror print (available on the shop page) made a cameo in a Destructoid article about some spooky Nintendo Switch games! Mad thanks to Jonathan Holmes for both buying a print and spreading the word! By the way, if you think the reshading job I did for the Laurie sprite looks like the horror print, well, we’ll have to save that conversation for a later date.

Hardcore Gaming 101 just released a new digest called The Guide to Retro Horror. The book includes material by Rob Strangman, creator of the legendary West Mansion Splatterhouse fan site and artwork by the always-fresh Rusty Shackles.

VGJunk has been on a roll with a wide variety of horror and monster game reviews throughout October, including Splatterhouse 3!

Arcade Quartermaster added new shrines, including Konami’s Haunted Castle, a game that’s considered scary for all the wrong reasons, and, to kick off Karnovember in the right way, the original arcade version of Karnov!

The movie became an instant favorite of mine when I saw it on Shudder long ago and I’m proud to own it on DVD (no VHS version for me… yet). There’s currently a GoFundMe campaign to get a sequel made! Consider helping out and supporting independent filmmaking if you can afford it!

Eddie in the City is having a sale on some cute, horror-themed miniatures, including a few game characters you’ll recognize if you’ve been following the HorrorThon!

This shmuplations.com translation of a 1988 interview with the Splatterhouse arcade team is right on time for the spooky season and full of interesting tidbits about the game’s creation.


The DangerTerrorHorrorThon is back!

Custom Sprites
Castlevania: Alucard, Queen Medusa, Sonia Belmont
Gauntlet: Demon
Ghosts ‘n Goblins series: Red Arremer/Firebrand
Mario Series: Boo
Zombies Ate My Neighbors: Stanley Decker
Illmosis/ScrollBoss: Ghost

All of these things were added to the GFX Generator, along with that new ominous arcade background!


The horror print made a cameo in a Destructoid article about some spooky Nintendo Switch games! Mad thanks to Jonathan Holmes for both buying a print and spreading the word!


In tomorrow’s installment of the Horrorthon, we celebrate 30 years of two gross, monster-filled arcade classics. When you rise from your grave tomorrow, put on your terror mask and come back for more gore than you bargained for. One of the new sprites is so large that it can’t fit in the GFX Generator screenshots!

Halloween is here and it’s time to wrap up the HorrorThon!

Custom Sprites
Castlevania
Night Slashers: Christopher, Jake and the Ripper
Splatterhouse: Deadman, Top Heavy
movies: Dracula (1931), Dr. Herbert West (Re-Animator)
MotU: Scare Glow

Mini-logos: Circus Charlie and Maria added to Konami, Dracula (Universal pictures poster) added to movies.

The new sprites and that new background were added to the the fighter-scale image generator, where you can make graphics like the one at the top of this post! Meanwhile, the sale on line art and pixel art prints will continue until November 2nd.

Custom Sprites:
Alpha Denshi: Bujo (Kyros)
Arc System Works: I-No (Guilty Gear)
CastleVania: Salome
Vanillaware: Morgan Lisley (Dragon’s Crown)
movies: Asa & Katia Vajda (Black Sunday), Nancy Downs(the Craft), Elvira

All new sprite were added to the the fighter-scale image generator!

The sale on prints has been extended to November 2nd, 2017 because I forgot to post about it on the Illmosis site and wanted to give people who only go there time to get in on the sale.

Tomorrow’s update is something that was only hinted at in last year’s DTHT preview video and barely seen in this year’s preview. Something mysterious has been happening in the woods for a quite a while. This Monday, it’s finally time to take a closer look.

edit: I messed up and put I-No in the Atlus gallery at first. Whoops. She’s now in the new Arc Systems Works gallery.

The 8th month is in its 9th day, and that’s the day this site pays tribute to a year unlike any other year: 1989. That year was so packed that I dedicated a small section of the site to it in 2009, the 20th anniversary of so many of this site’s favorite games that I just put it all in one update. In 2014, the 25th anniversary, I spent nearly the whole year doing updates with nothing but 1989-related content, because doing updates filled with Final Fight, the Revenge of Shinobi, Strider, Golden Axe, Teenage Mutant Ninja Turtles kinda just looked like regular site updates here anyway. Now it’s a yearly thing here, where even non-game items from 1989 get in on the fun. Now we’ve got the info dump out of the way, let’s get on to what’s new to the site today!

Custom Sprites:
Altered Beast (new gallery): redone Werewolf
Bad Dudes (new gallery): Kunoichi
Castlevania: Trevor f***ing Belmont
Double Dragon: the annoying ninja from the NES version of Double Dragon II: the Revenge
Final Fight: Abigail
Jaleco: acrobat enemy from Astyanax (arcade)
Mario series: Princess Daisy
Mega Man (new gallery): Mega Man (scratch-made jump shot to match the MvC sprites), Heat Man, Wood Man, Bubble Man
Sega: Ashra (Alex Kidd in the Enchanted Castle)
Shinobi: redone Joe Musashi (RoS)
Strider: redone Hiryu (all-new arcade sprite remake), Rascal
Other games: Yuko (Valis series)
Movies: the Joker (Jack Nicholson), Ah Jong and Li Ying (the Killer), Tina (Do the Right Thing)

Mini-Logos:
Nintendo: Princess Daisy
Telenet: Valis
Human: Human, Fire Pro Wrestling: Combination Tag
Spike Chunsoft: Spike Chunsoft
Movies: the Killer (Hong Kong and English logos)

All the sprites and most of the logos have been added to the image generators so you can make your own fake screenshots and graphics. New to the main fighting-scale generator is a remake of the beginning of scene 2 from the arcade TMNT game.


Here’s a couple of reminders about recent games that just happen to be linked to 1989:

River City Ransom: Underground from Conatus Creative Inc., a revival of Technos’ English localization of Downtown Nekketsu Monogatari (1989), plays more like something fans like myself hope and dream for than something we’d actually get. It expands everything, from the combat system stats and storyline all the way down to lovingly crafted item descriptions., but adds enough of its own spark to make it feel fresh. Yes, it’s tough in the beginning, but so was the original River City Ransom when I played it, so their changing things up a bit actually makes it feel more like the first time of playing the old RCR than the hundredth. That’s not an easy magic trick to pull, but the crew at Conatus did it.

You’ve probably at least heard someone mention Fire Pro Wrestling World recently. and there’s a lot of reasons for it. Picking up where FPW Returns for PS2 (which I also own) left off means that it’s already deeper than any wrestling game you’ll find on the market now, even though it’s only in Early Access. It’s not your average wrestling game and takes a while to adjust to the timing-based play style, but search the internet and you’ll find enough info to help you get into the game. I’m sure you won’t be surprised to know what kind of Edit Wrestlers I’ve made for it so far (nothing good enough to upload yet).


That wraps up this year’s Revenge of 1989. I know I didn’t get around to a lot of games (I’ve still got a few sketches that I didn’t have a chance to turn into sprites yet), so I apologize for any of your favorite games being left out. Maybe I’ll get to some of those others (like Alpha Denshi’s Gang Wars) next year.