The DangerTerrorHorrorThon is finally done, and it’s time for the wrap-up post (and a few extras):

Custom Sprites

Altered Beast: Werewolf (new pose), Neff, Aggar (flying head and whole Aggar), Chicken Stinger
Splatterhouse: Rick Taylor (new pose), Jennifer Willis, Evil Cross & Nightmare, Biggy Man, Nobu
Castlevania: Alucard, Queen Medusa, Sonia Belmont
Gauntlet: Demon
Ghosts ‘n Goblins series: Red Arremer/Firebrand
Mario Series: Boo
Zombies Ate My Neighbors: Stanley Decker
Illmosis/ScrollBoss: Ghost
the Horror gallery:
– Halloween: Michael Myers/The Shape (sheet disguise), Dr. Loomis, Jamie Lloyd, and, added today, an improved version of my 2016 Laurie Strode sprite
– Phantasm: the Tall Man (new version of blade-bearing spheres), Mike
– WNUF: Frank Stewart

Mini-logos: Sonia (Castlevania) added to Konami gallery, Carrie and Phantasm (Remastered) added to movie gallery.

All of these things were added to the GFX Generator, along with that new ominous arcade background.


The horror print (available on the shop page) made a cameo in a Destructoid article about some spooky Nintendo Switch games! Mad thanks to Jonathan Holmes for both buying a print and spreading the word! By the way, if you think the reshading job I did for the Laurie sprite looks like the horror print, well, we’ll have to save that conversation for a later date.

Hardcore Gaming 101 just released a new digest called The Guide to Retro Horror. The book includes material by Rob Strangman, creator of the legendary West Mansion Splatterhouse fan site and artwork by the always-fresh Rusty Shackles.

VGJunk has been on a roll with a wide variety of horror and monster game reviews throughout October, including Splatterhouse 3!

Arcade Quartermaster added new shrines, including Konami’s Haunted Castle, a game that’s considered scary for all the wrong reasons, and, to kick off Karnovember in the right way, the original arcade version of Karnov!

The movie became an instant favorite of mine when I saw it on Shudder long ago and I’m proud to own it on DVD (no VHS version for me… yet). There’s currently a GoFundMe campaign to get a sequel made! Consider helping out and supporting independent filmmaking if you can afford it!

Eddie in the City is having a sale on some cute, horror-themed miniatures, including a few game characters you’ll recognize if you’ve been following the HorrorThon!

This shmuplations.com translation of a 1988 interview with the Splatterhouse arcade team is right on time for the spooky season and full of interesting tidbits about the game’s creation.


Yesterday’s HorrorThon update was a haul of assorted candies, but this update moves with a sinister purpose.

30 years ago, arcades around the world were haunted by the twin horrors of Sega’s Altered Beast and Namco’s Splatterhouse. Both games come from the single-plane branch of the beat ’em up family tree, making this even more fitting for a double feature. Not only that, but these brawlers allow you to become the monster instead of just fighting them.

Altered Beast: Werewolf (new pose), Neff, Aggar (flying head and whole Aggar), Chicken Stinger
Splatterhouse: Rick Taylor (new pose), Jennifer Willis, Evil Cross & Nightmare, Biggy Man, Nobu

All of these things were added to the GFX Generator, even though Aggar is too tall for everything.


In case you haven’t heard, Hardcore Gaming 101 just released a new digest called The Guide to Retro Horror. The book includes material by Rob Strangman, creator of the legendary West Mansion Splatterhouse fan site (seriously, which other writer would you get to talk about Splatterhouse?) and artwork by the always-fresh Rusty Shackles (who ALWAYS gets characters of different tones and official art styles to work just right in his own drawing style).

Once again, VGJunk has been on a roll with a wide variety of horror and monster game reviews throughout October. You’ll find new games to try and others to probably avoid. VGJunk suffers the bad games for the people.

Arcade Quartermaster added new shrines, including Konami’s Haunted Castle, a game that’s considered scary for all the wrong reasons.


The DangerTerrorHorrorThon and Halloween. What could go wrong? Find out tomorrow!

The 8th month is in its 9th day, and that’s the day this site pays tribute to a year unlike any other year: 1989. That year was so packed that I dedicated a small section of the site to it in 2009, the 20th anniversary of so many of this site’s favorite games that I just put it all in one update. In 2014, the 25th anniversary, I spent nearly the whole year doing updates with nothing but 1989-related content, because doing updates filled with Final Fight, the Revenge of Shinobi, Strider, Golden Axe, Teenage Mutant Ninja Turtles kinda just looked like regular site updates here anyway. Now it’s a yearly thing here, where even non-game items from 1989 get in on the fun. Now we’ve got the info dump out of the way, let’s get on to what’s new to the site today!

Custom Sprites:
Altered Beast (new gallery): redone Werewolf
Bad Dudes (new gallery): Kunoichi
Castlevania: Trevor f***ing Belmont
Double Dragon: the annoying ninja from the NES version of Double Dragon II: the Revenge
Final Fight: Abigail
Jaleco: acrobat enemy from Astyanax (arcade)
Mario series: Princess Daisy
Mega Man (new gallery): Mega Man (scratch-made jump shot to match the MvC sprites), Heat Man, Wood Man, Bubble Man
Sega: Ashra (Alex Kidd in the Enchanted Castle)
Shinobi: redone Joe Musashi (RoS)
Strider: redone Hiryu (all-new arcade sprite remake), Rascal
Other games: Yuko (Valis series)
Movies: the Joker (Jack Nicholson), Ah Jong and Li Ying (the Killer), Tina (Do the Right Thing)

Mini-Logos:
Nintendo: Princess Daisy
Telenet: Valis
Human: Human, Fire Pro Wrestling: Combination Tag
Spike Chunsoft: Spike Chunsoft
Movies: the Killer (Hong Kong and English logos)

All the sprites and most of the logos have been added to the image generators so you can make your own fake screenshots and graphics. New to the main fighting-scale generator is a remake of the beginning of scene 2 from the arcade TMNT game.


Here’s a couple of reminders about recent games that just happen to be linked to 1989:

River City Ransom: Underground from Conatus Creative Inc., a revival of Technos’ English localization of Downtown Nekketsu Monogatari (1989), plays more like something fans like myself hope and dream for than something we’d actually get. It expands everything, from the combat system stats and storyline all the way down to lovingly crafted item descriptions., but adds enough of its own spark to make it feel fresh. Yes, it’s tough in the beginning, but so was the original River City Ransom when I played it, so their changing things up a bit actually makes it feel more like the first time of playing the old RCR than the hundredth. That’s not an easy magic trick to pull, but the crew at Conatus did it.

You’ve probably at least heard someone mention Fire Pro Wrestling World recently. and there’s a lot of reasons for it. Picking up where FPW Returns for PS2 (which I also own) left off means that it’s already deeper than any wrestling game you’ll find on the market now, even though it’s only in Early Access. It’s not your average wrestling game and takes a while to adjust to the timing-based play style, but search the internet and you’ll find enough info to help you get into the game. I’m sure you won’t be surprised to know what kind of Edit Wrestlers I’ve made for it so far (nothing good enough to upload yet).


That wraps up this year’s Revenge of 1989. I know I didn’t get around to a lot of games (I’ve still got a few sketches that I didn’t have a chance to turn into sprites yet), so I apologize for any of your favorite games being left out. Maybe I’ll get to some of those others (like Alpha Denshi’s Gang Wars) next year.

I’ve fixed up the sprites of Blaze Fielding (Streets of Rage) and Headless Horror (Altered Beast) and added them to their respective custom sprite galleries (links are their game titles) and the main GFX Generator.

I’ll be back later this week with another, and much bigger, Unfinished Business update!

edit: I’m back sooner than expected! I made more fixes to the Blaze sprites and replaced that older scratch-made sprite of SoR2 Blaze in the SoR3 bio screen pose.

Sunday is that day of the week when many people go out there to get themselves a little religion. With a site update like this, they may need it.

Custom Sprites
Movies: Pinhead/Priest (Hellraiser)
Konami: Silent Hill Nurses: Movie/Homecoming and Bubble Head.
Splatterhouse (new solo gallery): Boss 5
Capcom: Asteroth (Ghouls n’ Ghosts)
Sega: Neff (Altered Beast)

Mini-logos
Movies: Hellraiser

As usual, those new items were added added to the GFX Generator, where you can make your own zombie or non-zombie horror (or non-horror) screens and graphics.

previous parts of the DTHT: part 1, part 2, part 3

Halloween is here and there’s a bonus surprise in the Halloween DangerTerrorHorrorThon wrap-up! Let’s see all the new things that appeared this week…

Custom Sprites:
Capcom: Zombie (Ghosts ‘n Goblins, Super Ghouls ‘n Ghosts versions)
Castlevania: Simon Belmont (new CV1 NES stance from last year’s Trevor sprite & improved taunt), Grant Danasty, Carmilla (Rondo of Blood)
– – Konami: Silent Hill Nurse
Namco: Biggy Man (Splatterhouse)
Nintendo: Medusa (classic, big)
Wayforward: Rottytops
Games (other): Julie and Zeke (Zombies Ate My Neighbors), the Pumpkin boss from Monster Party.
DC Comics: Solomon Grundy (uploaded on a Monday)
Movies: Tarman (Return of the Living Dead), Chucky, Michael Myers/The Shape, Ghostface (Scream), Leatherface
NES-like 32×16 and 32×3: Altered Beast werewolf

Mini-logos:
Capcom: Ghosts ‘n Goblins
Konami: Silent Hill (movie)
LucasArts: Zombies Ate My Neighbors
Movies: Chucky, Leatherface, Scream, Texas Chainsaw Massacre (thanks to Christopher B. for the Atari 2600 idea)

All fighting size custom sprites and mini-logos have been added to the GFX Generators so you can use them to make your own spooky fake screenshots and pixel graphics!

Don’t forget that I still have that Horror legend vs. screen print in the ScrollBoss Shop for $6 + S&H!


BTW: The Chucky sprite and his portrait in that print come from the same linework, but at different sizes.

I was a bit cryptic in Friday’s update on whether the theme was over. Well, I had one more sprite to make. Ladies, gentlemen and screwheads, meet Ash Williams.


Be sure to check out VGJunk’s Halloween Spooktacular reviews, including today’s review of Capcom’s Vampire Savior! You’ll find a lot of far more obscure games lurking in his Halloween tag, so roll through it to find new picks for your own Halloween game list.

JustinGameDesign made a fun group of 8-bit sprites for the spooky season, with characters from a wide array of sources. He even put them into a nice deviantART gallery so you can see them all in the same spot!


NOW I’m done with the Halloween updates. Happy Halloween!

We’ve been having a lot of fun with the DangerTerrorHorrorThon (see updates 1 and 2), but I’m a bit worn out right now. That means it’s time for a break… a werewolf break.

Custom Sprites: a Castlevania II version of Simon Belmont, and the Castlevania gallery finally gets a graphic tag.

Sprites: new sprites and animated .gifs were added to the Altered Beast gallery.

One special thing I’ve been saving for this update event is a couple of commission sprites I made earlier this year for a special event. Rob “Dire” Strangman (creator of the OPCFG and the West Mansion sites) and Karry Blank asked me to make these sprites for some of their wedding cards and gave me permission to post the sprites:


Look at the smiles on those faces! I was proud that a couple would want me to make sprites for their wedding, and I still smile like a goof when seeing these. Congratulations again, you two!


So I made my first pixel print earlier this year, the Horror vs. Horror (I still don’t have a good name for that yet) title screen, which can be ordered here for $6 + S&H, nudge nudge, wink wink.


It used a mix of sprites I made for earlier horror-themed site updates along with some new stuff. I’m not sure how this happened, but Dread Central and Bloody Disgusting reported on it and it led to some sales! That was one of the few good things to happen during a pretty bad time (short version: I was kinda broke and injured), so everyone involved still has my thanks for making things better!


Did you enjoy your Werewolf Break? If you managed to read this far, you deserve a werewolf.

That lil’ Altered Beast is in the NES-like 32×16 and 32×32 sprite gallery.

Here are a few clips from the final installments of this week’s DangerTerrorHorrorThon…

Stay tuned.

The DangerTerrorHorrorThon continues with a crew of heroes, but will they be enough to hold off the threats on the way?

Custom Sprites:
Castlevania: Simon Belmont (new CV1 NES stance from last year’s Trevor sprite & improved taunt), Grant Danasty
Sega: Weretiger (Altered Beast)
Games (Other): Julie and Zeke (Zombies Ate My Neighbors)

All new items have been added to the GFX Generators.

Tomorrow’s update will be smaller, almost like a break. But what kind of break? Tune in tomorrow to find out!

Another week, another update filled with more danger, terror and horror than hack-grade clickbait journalism! Better stay up late, because not only did cinema’s (and LJN’s) most notorious master of nightmares invade the site, but so did another bad creation from Wes Craven.


Custom Sprites – Along with a new design for the main Custom Sprites page, the following galleries were updated:
Capcom: Red Arremer King (Ghouls n’ Ghosts, based on the Red Arremer/Firebrand sprite I made a while back)
Final Fight: Belger (original and Final Fight Revenge zombie)
Sega: Slow Feet zombie (Altered Beast)
Movies: Freddy Krueger, Horace Pinker (Wes Craven’s Shocker, made in 1989)
Namco: Hell Chaos and Boreworms from Splatterhouse
Custom Portraits: FINALLY. I started with the SFA3-style portraits seen in the GFX Generators and I’ll add the others (mostly MSH-style) soon.

note: I know this was supposed to be a 1989 update, but these were sprites I meant to make last year and I had to make it up to any Splatterhouse fans I disappointed last year.

Mini-logos – Logos for A Nightmare on Elm Street and Shocker added to the Movies section.

GFX Generators – The new sprites and mini-logos were added to the generators, along with some LJN box styles to the Box tributes.

That’s all for this update! I need to take a breather and get ready for the final week of the DangerTerrorHorrorThon. Take care, have a good weekend, and try to fit some horror or monster movies in there!

The move has been (thankfully) delayed and I can post a modest 14th anniversary update!

Game Index – Dynamite Düx (arcade and SMS)

Custom Sprites – the following galleries were updated:
Capcom: Airman from Mega Man 2 added.
Final Fight: El Gado and Hollywood from Final Fight added.
Sega: Werewolf (fight stance) from Altered Beast, Bin and Pin from Dynamite Düx added, new scratch-made Tyris sprite added to Golden Axe.

Tips, Tricks & Codes – TMNT Tournament Fighters (SNES) added.

GFX Generators
– Capcom: new El Gado & Hollywood char (sharing one slot) added, Airman sprites added to “Robot Masters” char slot.
– Sega: Dynamite Düx added, Altered Beast char gets new Werewolf sprite.

Also, I’m now selling prints on Illmosis.net, and there are a few game-related pics (including Tyris Flare, Ms. Pac-Man, and Silent Hill’s nurse) in the mix. Check out that page here:

Illmosis.net Prints page

I’ve also started an Illmosis Facebook page, mostly because there are far too many people who’ll only hang out on Facebook. Until a worthy social site successor with better operating practices and less psy-ops experiments on their uses emerges, check out the Facebook page if you’re already a member of that site!
Illmosis Facebook page
The positive note here is interacting with other fansite friends and communities, so at least it’s not completely horrible!


Be sure to check out Jeremy Parish’s new site, Metroidvania.com, dedicated to games that use open paths instead of fixed levels. You know, games like the Pitfall series, the non-arcade Bionic Commando games, and (of course) the Metroid and map-based Castlevania games. I’m really looking forward to seeing what this site turns into as I’m a big fan of this game style.



The new edition of Rob “Dire” Strangman’s “Memoirs of a Virtual Caveman” is now available at http://www.memoirsofavirtualcaveman.net!

There’s a ton of new content, including contributions and interviews with David Crane (Pitfall!), Howard Scott Warshaw (Yars’ Revenge, E.T., Raiders of the Lost Ark, Yuzo Koshiro (soundtracks of Streets of Rage, the Revenge of Shinobi, Actraiser), Kouichi “Isuke” Yotsui (director of arcade Strider, Cannon Dancer/Osman), Sushi-X (EGM), Sam Roberts (The Light Sword Cypher Mainframe), Caitlin ‘Cipater’ Oliver (Splatterhouse hi-score record breaker) and so many others that my hands would be tired if I added them all. Just go to the site and see for yourself! BTW: I drew the cover, but don’t let that stop you from buying the book!


Due to the upcoming move to a different apartment (much like last year), this anniversary update is small because I needed time to pack. I’ll try to make up for that by having a few bigger updates in August and September, the 8th and 9th months of the year, to give some serious love to the Revenge of 1989 theme.

I’d like to thank everyone who has visited this site, contributed to it, or spread the word about it. This site is (usually) fun to work on, but it’s even more fun when other people can enjoy it, too. I’ll keep working to make it more fun for you and I hope you keep coming back. In fact, I hope something there convinces you to make game-related things of your own. Thank you and keep