Time to wrap things up the way some classic games used to do: with a Boss Rush Mode!

Custom Sprites: new sprites (and new galleries) include…
Double Dragon: Willy (all-new, better than that last one I made)
Streets of Rage: Shiva (classic design)
Strider: improved Ton Pooh (and sisters) sprites (especially the head) + 2 new sprites: pose based on a Strider bosses pic and a sprite in her NxC fight stance.
Zelda series: Gannon (Link to the Past design).

That new arcade background, with quite a few machines that haven’t been in a background until, was made thanks to everyone who voted here (thanks, Eddie Mountaingoat), Twitter, and Instagram! Oddly enough, the 6-player X-Men and Alien vs. Predator machines were in that 2020 teaser preview, but this poll isn’t the reason why. I’ll have more arcade background news in the not-too-distant-future. It has been added to the Group, Vs., and MvC ending screen styles in the main image generator.

That’s all for the 20th anniversary updates, and I hope you’ve had fun checking them out, watching the videos, and playing with the new sprites in the generators. This would’ve been on single update, but offline hassles sidelined me for over a week, so I’ve been using the extended posts to make more content for you. It wasn’t easy to hustle and get these extra things done, but if you had fun, it was all worth it. For everyone who was there since the early Angelfire-hosted days, for those who just found this mess of a site, and everyone in between, thanks for visiting!

Today is the 20th anniversary of the original ScrollBoss website. Starting on Tripod with a template and some miscolored PC screenshots and sprites from a Sega compilation, this site started as a place for me to talk about old action video games, especially the ones that didn’t have much presence on the internet back in the year 2000. It eventually grew into a place for me to do the same thing but now I’m making most of the sprites that I’m adding to the site, and I never would’ve believed it if you’d told me that decades ago.

This hasn’t been the easiest year for most of us, and the last few weeks have been really irritating for me, but working on this site and seeing your reactions to the pixel art has done what it’s always done for me, help pull me through some tough times. Thank you for that and I hope this place can do the same for you, even if it’s just for a few moments of browsing the galleries and messing with the image generators. There will be multiple updates throughout the week, along with some visitor participation moments (more on that in a bit), so stay tuned!

Custom Sprites: new sprites (and new galleries) include…
Bionic Commando (NEW separate gallery): Radd Spencer (NES design) in MvC3/MvCI fight stance
Double Dragon: Billy and Jimmy Lee (DD Advance fight stance)
Dragon’s Crown(NEW separate gallery): Elf, Wizard
the Legend of Kage: Kage
Metroid: Zero Suit Samus
Rushing Beat: Kazan (Brawl Brothers/Rushing Beat Ran select screen pose)
Streets of Rage: Cherry Hunter
Sunset Riders (NEW!): FINALLY, right? Standard gunfight stance remakes for all four heroes kick off the new gallery.
NuChallenger: : Brad Steel (completing the hero team from Treachery in Beatdown City)

All newness has been added to the GFX Generators where you can make your own graphics like the examples up there!


The print company I work through, Perfect Posters, reopened a while ago, so prints are once again available for sale in the shop! Also, I’ve set up a page on RedBubble with some original pixel art available mostly as stickers, but it’s on a few other products, too.


I pay to keep my sites hosted with my own money, so any sales puts a little money back into my pocket and helps support my Maruchan Instant Lunch habit!


Later this week, I’ll put together a special arcade background for the image generator based on YOUR votes. The Twitter post is here and the Instagram post is here, but I’ll repeat the set-up here. Leave a reply with up to seven games you’d like to see based on this list. NOTE: if you choose “Capcom Big Blue (Capcom’s late 80s to late 90s arcade games that worked on the CPS or CPS2 system)” or “Neo Geo”, please mention WHICH games for that you want (“Capcom Big Blue – Captain Commando” or “Neo Geo Metal Slug 2 and Samurai Shodown”). Here’s the list (click to see the full sized version):

I can’t believe it. I’ve already bought it through Steam, installed it, and I just STILL don’t believe it. But it happened: Streets of Rage 4 is real and available now. I’m going to spend part of my weekend playing it (and Treachery in Beatdown City, which I still need to play through). Here’s the site update:

Custom sprites: Streets of Rage: New sprites: ‘Skate’ Eddie Hunter (new sprites to replace the scratch-made ones done in 2011), Roo/Victy, Antonio, Bongo (SoR1), Abadede (my 2017 sprite edited to have SoR1 gear), and the Streets of Rage cop. This finishes two things: the ENTIRE player and enemy list of Streets of Rage and all playable characters from the first 3 games.

edit: 11:25 AM EST: Roo somehow hopped out of sprite folder while uploading files, but has returned safely to the gallery page (thanks for the alert, EddieMountaingoat!) I forgot Antonio’s tiny glasses, but they’re there now (thanks to spriter @Zabuyaki for the heads’up on Twitter). I also updated SoR custom gallery’s 200 x 100 pic with all the playable heroes from 1 through 3.

All sprites have been added to the main GFX Image Generators, along with that SoR 1 Pine Pot background I teased some time last year. Why’d I wait so long to put the background out there? Because I wanted to show it in the Streets of Rage 1 Sprite Showcase first!

Long story short, I decided to start doing single game Showcases for a while and save the Showcade title for special episodes with more than one game (like last year’s episode 000). My current Showcase plan is to alternate between posting one all-new showcase (which I just did), then post an updated version of a showcase from episode 000 (which had Golden Axe, Final Fight, and Castlevania).

edit 2020/05/04: the following things have been added:
– Sprites: police car sprites added to SoR 1, Victy and 48x48p portraits added to SoR 3


– GFX Generators: the main GFX Image Generator now has the SoR3 cinema look added to the MvC ending, and the SoR 3 16×16 font (used in the “Group 384×224 w/ writing” screenstyle in the main generator) now has added palettes and the SoR3 8×16 font was added.

Though the site has been quiet for a while, I’ve been quietly at work on a lot of new things and it’s time to start adding some to the site. This update will definitely be updated multiple times through the rest of the month while I deal with this messy set of additions!

Custom Sprites
Zelda series: Link (A Link to the Past) fight stance and Super Famicom pose
Mario series: Mario running
Streets of Rage: Jack (SoR 1 juggler)

added 2020-03-21
Marvel Comics:new scratch-made versions of Iron Man and War Machine’s “Superior Tech” taunt in multiple armors from the original to Extremis/Marvel vs. Capcom 3, along with homage sprites based on the cover of Tales of Suspense #39 (drawn by Jack Kirby and Don Heck). That’s a whole lot of armor, but you’ll see even more Iron Man stuff later this year!

The new sprites were added to the main GFX Generator, where you can use them to make static/still graphics like the ones in this post!


Social distancing, self-quarrantining, shutdowns, and the disease causing it all, have had an impact on so many of us, and I’m going to start a list below of people who I’ve seen on various sites asking to share/repost/retweet/etc. I know the cash flow is kinda tight out there (and it was BEFORE this started), but please consider helping if you can.

Please check out FramePerfect, run by xocelotyouth, FGC streamer and friend from the Prime Central Station board. His job was an early part of the shutdown in Ohio, so any purchases or donations would really be helpful right now.

It’s the final Friday of Final Fight’s 30th anniversary month, so this update is filled with new Final Fight sprites, including many you may have seen in a video a while ago, but there’s a whole new one, too. This update also features other beat ’em up characters and the debut of the NEW Brawlstreet crossover beat ’em up site header on the main menu (you may have to refresh a few times to see it). Let’s get into it!

Custom Sprites:
Final Fight: new sprites of Haggar (FF1 art pose), Axl and Slash (redone, better), Edi. E (scratch-made, FF1 waiting pose), Sodom (made from scratch), Poison (Capcom Fighting All-Stars alt), Dean, Bay Area Dog/Shiro
Double Dragon: Lopar/Roper (new, better standing sprite)
Streets of Rage: Dr. Zan
Kunio-kun: Misako and Kyoko – SD sprites of their Shin Nekketsu Kōha -Kunio-tachi no Banka outfits
IREM: the Vigilante. Kung-Fu Master was finally moved to its own gallery.
Technos: the red shirted bald enemy from Renegade

All sprites have been added to the main image generator, where you can make graphics like the ones I used to show off the sprites here.

The ScrollBoss site is 17 years old today, but the celebration will go on for more than a day! For now, let’s deal with today’s newness:

Custom sprites
Golden Axe: the Bad Brothers
Streets of Rage: Onihime & Yasha SoR/BK3 (stand and crouch sprites), Abadede SoR/BK2
Crime Fighters series: Faust
Nintendo: Bowser
Kunio-Kun: Yamada
River City Ransom: Slick (Yamada’s counterpart)
Sega: Dr. Eggman/Dr. Robotnik (classic game style)

All that newness is also in the main GFX Generator, where you can make screenshots just like the one at the top of this post!

It’s been a while since I uploaded a video, so I put another short clip compilation, but finally with the real ScrollBoss theme (for better or for worse, that’s up to you).

Be ready for another update tomorrow!

Sometimes it feels like the forces of evil are growing in number and gathering strength. This update… probably won’t help to fight that feeling.

Golden Axe: New Heninger and improved Longmoan
Streets of Rage: New Donovan (SoR2) and improved Galsia (SoR1 and 2)
Strider: completely redone Ton Pooh, Sai Pooh and Pei Pooh sprites.
Kung-Fu Master: Gripper and Tom Tom

All of the new sprites have been added to the main GFX Generator, the image generator I used to make the screenshot at the top of this post!


Things will be be a bit slow while I continue to work on commissions and new line art for new prints. Prints are still on sale (my Illmosis site has more than game-related prints), but the sale will end next week. If you see something you like and have the money, pick it up while you can!


The All-AmeriCon convention hits Youngstown, Ohio’s Covelli Centre on July 8th and 9th! The special guest list is ridiculously solid (I based that Iron Man Hall of Armor background on the version that Bob Layton drew) and I’ll be in Artist’s Alley there! Come through, as I’ll be selling prints (including some small pixel art prints), sketching line art for sprites and I’ll have previews of pixel art that isn’t on the site yet


You can get more info at the Facebook page and these links here and here for the event!

edit: there’s an ad on YouTube now!

When the 25th anniversary of Bare Knuckle’s debut in Japan hit, I didn’t have the time for a big update (plus, I’ve been kinda celebrating in stealth mode for the whole year, but it’s not too stealthy to say that), so I’m making up for it now, the 25th anniversary of the game’s U.S. debut under the Streets of Rage moniker.


Streets of Rage versions of Onihime & Yasha (a.k.a. Mona and Lisa), Signal, Haku-oh and Galsia (who also gets a SoR2 sprite) have been added to the Streets of Rage/Bare Knuckle custom sprite gallery and the GFX Generators (which got a HUGE overhaul in yesterday’s update).

25 years ago, on this very, one of the greatest beat ’em up sagas began when Sega’s Bare Knuckle hit the Mega Drive system in Japan. Mixing the best elements of Technos’ Double Dragon and Capcom’s Final Fight (then the two most recent evolutionary steps in the walk ‘n brawl genre), flavor from Sega’s own Golden Axe system (complete with smart bomb attacks), and a heaping dose of their own style, Noriyoshi Ohba and his team created a solid classic. The game still outshines brawlers on far more powerful systems, especially the legendary soundtrack by Yuzo Koshiro.

Bare Knuckle made its way to the U.S. a few weeks later under the Streets of Rage moniker. Expect another ScrollBoss update dedicated to the game (and series) on that. For now…


check out these new fighting-scale sprites of SoR/BK 1 and 2 versions of Axel Stone’s fighting stance have been added to the SoR Custom Sprite gallery and GFX Generators (where he also has a bunch of palettes). I also added a Bare Knuckle mini-logo and made some slight improvements to the Nora sprite from the last round of updates.

You’re just in time to witness pure, unadulterated evil in pixel form!

Custom Sprites:
Golden Axe: Longmoan
IREM: Giant (Kung-Fu Master)
Rare: the Dark Queen
Streets of Rage: Mr. X (all-new, sprited from scratch) and Nora

All these sprites were added to the GFX Generators (the old GroupShot and Vs generators).

You know, I’m still waiting for that Sonic sprite from Tuesday’s update to show up. Maybe he’ll be in tomorrow’s wrap-up post…