I was too busy for Wonder Woman Day a while back, so I’m making up for it today. Wonder Woman’s character slot in the GFX Generators now has a new mini-logo (early 90s version) and a new portrait made from a picture that I haven’t finished inking yet. I know I usually use (and credit) preexisting art for the MSH and CotA portraits, but They’re available as part of her character in the main GFX Generator and the separate MSH Vs. and X-Men: CotA Vs. generators.

Some of the sprites in this update are characters that I’ve wanted to sprite for years, but didn’t feel I was ready to do them justice until now. Each sprite was a sacrifice, they took hard work, they’re a way of liiiiiiiiiiiiife!

Custom Sprites
Movies: Bruce Leroy, Sho’nuff and Miss Laura Charles from Berry Gordy’s “The Last Dragon”
Technos: Bullova (Combatribes)
Atari: Tanya (Guardians of the ‘Hood)
Williams: Hit Man and Max Force from NARC

Mini-Logos
Movies: Four Last Dragon-related logos
Atari: Guardians of the ‘Hood

All of these things have been added to the main GFX Generator where you can make fake screenshots like the one at the top of this update post!

Here’s today’s batch of newness:

Custom Sprites
Movies: El/Eleven from Stranger Things, Trash from the Return of the Living Dead and Frank Stewart from the WNUF Halloween Special. Yes, I know Stranger Things isn’t a movie, but it’s on that page for now.
Castlevania: Richter Belmont (original outfit)
Vanillaware: Sorceress (resprited and MUCH better)
Other Games: Julie (Zombies Ate My Neighbors) in her select screen pose
Marvel: Ghost Rider in Ultimate Marvel vs. Capcom 3 stance

Mini-logos
– Movies: the Return of the Living Dead, Frank Stewart
– Television: Stranger Things
– Vanillaware (new!): Vanillaware and Dragon’s Crown logo

All of the new sprites and mini-logos were added to the new GFX Generator, which you can use to make pics like the one near the top of this post. I also added a “horror” character list so you can easily find horror characters to build your own nightmares.

The madness continues tomorrow with even more sprites!


“We’ll be right back.”

Multiplayer 3D arena brawlers are even more rare than beat ’em ups right now, which makes it even more special that Combat Core, which had a successful Kickstarter last year, is now in Steam Early Access! It’s fun to play in this early state, and you can even test out the Create-a-character mode. The game should be breath of fresh air to any Power Stone fans out there who are fiending for kind of brawling experience. To celebrate that early access, I made a sprite of Ember, the game’s resident wrestler. She’s in the Games (Independent) Custom Sprite gallery, ready to brawl!



I went back to work on the new engine for GFX Generators and got the reflections running (I still need to add the “color base” feature, though). The next step will be to get the text and text input going. This was a later addition to the old engine, so I’m hoping it’ll be an easier fit into the new engine. Finishing that will complete the basic features of the old generators and the next thing will be making a new version of the screenstyle options, those extra background options from the second menu. That, and a few other small things, will finish the new engine and last step will be converting a crapload of data files to the new format. That’s going to be a lot of work and I need to concentrate on that until it’s done. Except for a Streets of Rage-themed update in September, there won’t be any site content updates until the new generators are good enough to replace the original engine (and I won’t have deal with two versions characters’ data files and other tiring things from having two engines on the site). Getting the engine up to the old engine’s standards is only the beginning, but that’s a story for another time.

Thanks the SDCC exclusive NECA figure sets for Konami-style Ninja Turtles, the new TMNT game developed by Platinum and the X-Men getting a new movie, it’s a pretty good time to be a mutant. That’s why this update is happening!

Custom Sprites:
TMNT – new sprites of all four turtles, an improved version of the Foot Soldier sprite from a few weeks ago and a new pose.
Marvel – improved versions of the Storm and Dazzler from the FCBD update and plus a new outfit for each in that same pose.

All new pixel art has been added to the GFX Generators. The Foot Soldier’s palette has been reworked so that the ’80s toy palette fits in, so it’s all one sprite now. You’ll also find a nice new screenstyle in the Group Maker generator.

Saturday is Free Comic Book Day and it’ll be a good time to support your local comic book shop! Remember: they have to pay for the free books you get, so please consider buying a few comics, too! I’ll be spending my FCBD at the Warren, Ohio location of All-American Comics (Facebook, GoogleMaps) selling prints, giving out free coloring pages and, really, just hanging out. This site is celebrating FCBD by throwing a lot of comic book sprites at you (and this site is free, too)!

Custom Sprites
Marvel Comics: Dazzler, Iron Man (Silver Centurion), She-Hulk and Storm
DC Comics: Aquaman, Bizarro (Silver Age), GL John Stewart, Plastic Man (celebrating his 75th anniversary this week), and Ultraman. Additions were made to the Superman Battle Hover (a.k.a. the Taito pose) gallery.
TMNT: Foot Soldier (Konami/cartoon and toy variants)

Mini-Logos
DC Comics: Crime Syndicate, Plastic Man
Marvel Comics: Dazzler

the new items were added to the V.1 Vs. and Group GFX Generators.


Story time: Ssomeone on Twitter posts a link to a Comics Alliance story about the five best Lex Luthor stories and I read it, partially because I’ll be making new Lex Luthor sprites this year. It was a good article, so I figured I’d check the sidebar for other recent stories. So imagine my surprise when I saw a link to this:

Comics Alliance’s Chris Sims posted a story about the Superman Taito pose sprites I’ve been making. Including a short story about the first time he saw the arcade game and how fans (myself included) kept wondering about a certain palette swap from the game. That game was special for a lot of comic book and video game fans of the 1980s, especially when we heard that John Williams Superman theme cut through the other sounds bouncing off the walls of the arcade. Thanks, Mr. Sims!

Not a dream, not a hoax and not not an imaginary story: the GFX Generator v.2 test with the Marvel Super Heroes Vs. screen is now on the site! It’s a test and a few things don’t work, but the new portrait palettes feature is up and running. Everything in it uses different data files from the main Vs. Maker generator and only has a few characters, but each one is guaranteed to have everything (mainly compatible portraits) they need to fake a decent Vs. screen from MSH. Besides modding a lot of old portraits to work with with the palette feature, there are two new portraits:


Superman’s portrait is from the Dan Jurgens/Brett Breeding art for Superman #73’s cover, Samus Aran’s portrait is based on art from official art for Metroid II and both feature multiple palettes. There won’t be alt palettes for all portraits and one major reason is mentioned in this post. The short version: portrait palettes are usually a pain to make.

Custom Sprites: new sprites of the Joker, Harley Quinn, Poison Ivy, the Scarecrow, the Riddler, and the Penguin (resized, improved) added to the DC gallery!

Mini-logos: Scarecrow (80s) and Mr. Freeze (80s and 90s) added to DC gallery

All these things have been added to the GFX Generators where you’ll also find that new hideout background!

Here’s a test version of the Gotham Villains pixel print I’m working on.

Wondering why the Catwoman sprite isn’t in this update? Don’t worry, she’s just being fashionably late. Tune in tomorrow… (relatively) same Sprite-time, same Sprite-channel!

Flash Week draws to a close with a few more Rogues and a new pose.

Captain Boomerang and Golden Glider each get a new scratch-made custom sprite and mini-logo while Barry Allen and Professor Zoom/the Reverse-Flash get a shared new pose. All of these things have been added to the GFX Generators.

The Flash and the Reverse-Flash get SFA3 portraits! They’re in the custom portrait gallery and the GFX Generators (their SFA3 name graphics are also ready for the SFA3 Vs. Screen). Quicksilver was feeling a bit neglected, so he gets a portrait that fits the X-Men:Children of the Atom Vs. screen in the Vs. Maker generator. The picture comes from the Jim Lee X-Men card set art, a source of many of the real game’s graphics.