The Beat ‘Em Up Showcade is ready! Okay, the video has been up since yesterday, BUT STILL. I originally planned to have Showcase videos for Double Dragon and Bad Dudes last year, but *shrugs* 2020. You know what I mean. Trying to make them in 2021 didn’t work out for better reasons, so I decided to make a Showcade filled with beat ’em ups. Nothing with an outside license (TMNT, Punisher, X-Men) is in the vid, because the straight-up game content felt a little neglected here lately. Let’s watch the video first, then I’ll break down what was added to the site.


Once again, mad thanks to Wizzy for allowing me to use that amazing BGM track for the video. I’ve had it stuck in my head since I picked it for the video, and it makes me feel like kicking doors open and throwing oil drums at people all day. AVPboy’s music does the same for me, and the added pressure of trying to do justice with their music in the videos pushes me to work harder.

Now for the newness that was added to the site itself!

Custom Sprites:
Crime Fighters: Sledge, Hawk and Boomer from Crime Fighters 2/Vendetta finally get fight stance sprites, Hawk gets a redone taunt to match, and Boomer’s taunt gets a size fix. CF2/Vendetta knife thugs were also added.
Double Dragon: Linda’s earlier two sprites completely redrawn, an extra variation of the taunt was added, and are available in arcade, NES, and DDII designs. The Billy and Jimmy Lee “JPN arcade flyer” poses were updated to fit the newer style Lee Bros. sprites I started adding months ago.
Final Fight: Maki (FF2 fight stance, select pose edited to match newer sprite), Mike Haggar – Saturday Night Slam Masters gear (also added to the Slam Masters gallery)
Growl: Jetgun
Kung-Fu Master: All Five “Sons of the Devil” (a.k.a. the Bosses) get new sprites, and Silvia gets a sprite, too.
Kunio-kun: Kunio (Nekketsu Kouha Kunio-kun flyer pose)
Renegade (new separate gallery): the Renegade/Mr. K, Sabu
Rushing Beat: Wendy Milan (taunt)
Streets of Rage: Barbon and Jet(SoR/BK 2) added, Skate Hunter updated (made shorter than the 2020 sprites)

All new sprites are now in the image generators, where you can make your own sprite scenes, fake screenshots, etc.

Custom Sprites:
Double Dragon: Abobo and some variations of that sprite were redone, along with Abobo getting a sub-gallery.

Marvel Comics: Avalanche, Batroc, and the Controller.

All these sprites have been added to the main image generator (Avalanche and Controller are in the Marvel Villains character slot).


I took the 2017 sprite, increased the size by 400%, put it in Clip Studio, traced it with a 5px. brush, and exported it at 25%. Clean-up work seems to take a while, but this process is still an experiment for me. I originally used the original NES-ish angle of the head, but decided to draw a forward-looking head alt head to use instead. BTW: this is why I still haven’t finished a spriting tutorial, because my process never stops changing.

A similar process was used to redo some linework I’d drawn and scanned of Avalanche and the Controller, along with remaking Batroc from scratch, and all of them are now in the Marvel gallery. Nearly all the Marvel villain Capcom-based sprite edits I had from the old days. Also made some headway on a Marvel video that I’ve wanted to make for over a decade:

Remember, the first Beat ‘Em Up Showcade video will strike this September, so stay tuned if you want to see more pixel art remakes based on Double Dragon, Final Fight, Streets of Rage, and more!

I used to say that it never feels like I’ve been doing this for more than 10 years, but after a year as crappy and time-distorted as 2020, it feels like I’ve been going for 15 years now. You may notice that this update is heavy on beat ’em up (a.k.a. belt scroll), and you’ll see why in a bit. For now, here’s the newness:

Custom Sprites
Bad Dudes: new sprites of Animal (+ Zombie Animal) and Hage Ninja
Battletoads (new separate gallery): Pimple (finally completing the playable trio)
Double Dragon: redone DDA stance Billy and Jimmy Lee (replacing the ones from the 20th ScrollBoss anniversary), classic stance Billy, Jimmy and Jeff
Kunio-kun: Misuzu (SD style)
Mega Man: new scratch-made MvC style Mega Man in Rockman Famicom cover art pose.
Rushing Beat: New Lord J taunt, and improved fight stance sprite, improved Douglas Bild stand sprite
Streets of Rage: new Max Thunder sprite (back turned) in SoR 2 and 4 designs
Undercover Cops: The Zan (Claude) sprite I teased in the gallery icon since January is done and in the gallery, along with Matt, completing the playable crew!
Marvel Comics: Black Widow (semi-remake of an old sprite edit pose), Crossbones (boss in DECO’s Captain America and the Avengers), Firestar (assist char in Maximum Carnage, but not in this outfit)
– DC Comics: Green Lantern Hal Jordan (scratch-made remake of the edit-based pose I made for him 20 years ago)
G.I.JOE: all-new Baroness fight stance (referencing her old sprite edit pose from the early days of this site)

Mini-logos
Marvel Comics: Crossbones (Captain America #363 cover), the Defenders
Capcom: Shadaloo (SCRI logo) and Street Fighter x Tekken

All new sprites and mini-logos have been added to the Graphics Generators, along with the brand-new (and long overdue) Beat ‘Em Up arcade background!

The “Memory Lane” page was updated for the first time in almost 10 years, mainly trimming a few things down and adding info on the image generators and videos.


Thanks to an incredibly kind Ko-Fi donation, I put enough money together to buy the latest version of MOHO (Anime Studio)! For the first time in half a year, I have access to all that old work I did for videos again, so I can get back to those video Works-in-Progress. Being without AS Pro 10 had one positive effect, because it forced me to dig deeper into using Blender (even if it’s the pre-2.80 version with the old Blender engine) and building the clips inside Vegas (instead of just using it as a clip assembler). All of those things will be used for the next Sprite Showcade:

Time to wrap things up the way some classic games used to do: with a Boss Rush Mode!

Custom Sprites: new sprites (and new galleries) include…
Double Dragon: Willy (all-new, better than that last one I made)
Streets of Rage: Shiva (classic design)
Strider: improved Ton Pooh (and sisters) sprites (especially the head) + 2 new sprites: pose based on a Strider bosses pic and a sprite in her NxC fight stance.
Zelda series: Gannon (Link to the Past design).

That new arcade background, with quite a few machines that haven’t been in a background until, was made thanks to everyone who voted here (thanks, Eddie Mountaingoat), Twitter, and Instagram! Oddly enough, the 6-player X-Men and Alien vs. Predator machines were in that 2020 teaser preview, but this poll isn’t the reason why. I’ll have more arcade background news in the not-too-distant-future. It has been added to the Group, Vs., and MvC ending screen styles in the main image generator.

That’s all for the 20th anniversary updates, and I hope you’ve had fun checking them out, watching the videos, and playing with the new sprites in the generators. This would’ve been on single update, but offline hassles sidelined me for over a week, so I’ve been using the extended posts to make more content for you. It wasn’t easy to hustle and get these extra things done, but if you had fun, it was all worth it. For everyone who was there since the early Angelfire-hosted days, for those who just found this mess of a site, and everyone in between, thanks for visiting!

Today is the 20th anniversary of the original ScrollBoss website. Starting on Tripod with a template and some miscolored PC screenshots and sprites from a Sega compilation, this site started as a place for me to talk about old action video games, especially the ones that didn’t have much presence on the internet back in the year 2000. It eventually grew into a place for me to do the same thing but now I’m making most of the sprites that I’m adding to the site, and I never would’ve believed it if you’d told me that decades ago.

This hasn’t been the easiest year for most of us, and the last few weeks have been really irritating for me, but working on this site and seeing your reactions to the pixel art has done what it’s always done for me, help pull me through some tough times. Thank you for that and I hope this place can do the same for you, even if it’s just for a few moments of browsing the galleries and messing with the image generators. There will be multiple updates throughout the week, along with some visitor participation moments (more on that in a bit), so stay tuned!

Custom Sprites: new sprites (and new galleries) include…
Bionic Commando (NEW separate gallery): Radd Spencer (NES design) in MvC3/MvCI fight stance
Double Dragon: Billy and Jimmy Lee (DD Advance fight stance)
Dragon’s Crown(NEW separate gallery): Elf, Wizard
the Legend of Kage: Kage
Metroid: Zero Suit Samus
Rushing Beat: Kazan (Brawl Brothers/Rushing Beat Ran select screen pose)
Streets of Rage: Cherry Hunter
Sunset Riders (NEW!): FINALLY, right? Standard gunfight stance remakes for all four heroes kick off the new gallery.
NuChallenger: : Brad Steel (completing the hero team from Treachery in Beatdown City)

All newness has been added to the GFX Generators where you can make your own graphics like the examples up there!


The print company I work through, Perfect Posters, reopened a while ago, so prints are once again available for sale in the shop! Also, I’ve set up a page on RedBubble with some original pixel art available mostly as stickers, but it’s on a few other products, too.


I pay to keep my sites hosted with my own money, so any sales puts a little money back into my pocket and helps support my Maruchan Instant Lunch habit!


Later this week, I’ll put together a special arcade background for the image generator based on YOUR votes. The Twitter post is here and the Instagram post is here, but I’ll repeat the set-up here. Leave a reply with up to seven games you’d like to see based on this list. NOTE: if you choose “Capcom Big Blue (Capcom’s late 80s to late 90s arcade games that worked on the CPS or CPS2 system)” or “Neo Geo”, please mention WHICH games for that you want (“Capcom Big Blue – Captain Commando” or “Neo Geo Metal Slug 2 and Samurai Shodown”). Here’s the list (click to see the full sized version):

I’d noticed some issues in the image generators while working on May 22nd’s Pac-Man Anniversary update and started working on a few the next day. That led to working on a few random things and this is the result.

Custom Portraits – there are now two separate galleries for the custom portraits I’ve made/converted, with credits for as many things as I could find for the converted official art.
Street Fighter Alpha/Zero 3: same as the portraits page, but with an improved Billy Lee (Double Dragon)
Marvel Super Heroes – Capcom: finally, all the custom MSH-style portraits seen in the site’s image generators are in a gallery. The X-men CotA portraits will get a gallery soon.

A gallery for the X-Men: Children of the Atom custom portraits will be added soon.

Mini-logos:
Capcom: Rose (Street Fighter), Bishamon (Darkstalkers), Felicia (Darkstalkers)
Nintendo: Pokémon (redone), Pikachu (“Hey you, Pikachu” style)

BTW: Feel free to use these custom portraits and minilgos in your fan projects, just give me a credit somewhere.

These things were added to the graphics generators. Additional fixes include:
Marvel Super Heroes: fixes to the character list (originally copied from the SFA3 Vs. lists and using old temporary versions of characters made when I re-wrote the generator scripts).
– Fixed Firebrand’s Darkstalkers 3 portrait, made MSH vs versions of Arthur and Firebrand’s custom portraits.

It’s the final Friday of Final Fight’s 30th anniversary month, so this update is filled with new Final Fight sprites, including many you may have seen in a video a while ago, but there’s a whole new one, too. This update also features other beat ’em up characters and the debut of the NEW Brawlstreet crossover beat ’em up site header on the main menu (you may have to refresh a few times to see it). Let’s get into it!

Custom Sprites:
Final Fight: new sprites of Haggar (FF1 art pose), Axl and Slash (redone, better), Edi. E (scratch-made, FF1 waiting pose), Sodom (made from scratch), Poison (Capcom Fighting All-Stars alt), Dean, Bay Area Dog/Shiro
Double Dragon: Lopar/Roper (new, better standing sprite)
Streets of Rage: Dr. Zan
Kunio-kun: Misako and Kyoko – SD sprites of their Shin Nekketsu Kōha -Kunio-tachi no Banka outfits
IREM: the Vigilante. Kung-Fu Master was finally moved to its own gallery.
Technos: the red shirted bald enemy from Renegade

All sprites have been added to the main image generator, where you can make graphics like the ones I used to show off the sprites here.

First of all, just in case you didn’t come in through the front door, check out the new and improved index page. That new index pic is YEARS in the making, because I wanted the new version to have 0% sprite edits. That’s all scratch-made, including a sprite done for the new group shot and can’t be found in the galleries yet. I’ll let you find him for yourself. That external link icon set is new, too. Like a lot of the things in this update, it’s long overdue, so let’s get to the rest of it.

Info Center: After years of neglect, the Game Index, Company Index, S-Files/Character profiles and Definition/Vernacula-X sections have been recoded and the main page itself has a new pic with site character Vonetta (a.k.a. Vernacula). She’s in charge of the Info Center and likes the place to be quiet, so keep the noise down while you’re in there.. The pages mostly look the same, but there were a lot of little fixes and improvements to a lot of entries, and the new system I’m using for all of them makes it easy to make changes in the future. Unfortunately, since I’ve been working on this here-and-there since mid-2017, I don’t remember all the brand new pages, so this is a partial list:
– Definitions: Doppelgänger, fighting game, fixed screen, frankensprite, head swap, tile
– S-Files: Billy Lee, Jimmy Lee

Custom Sprites: there are now separate galleries for Alex Kidd, Ghosts ‘n Goblins, Ninja Gaiden, the Zelda series
Ghosts ‘n Goblins: a new scratch-made Arthur sprite.
Mega Man: a new scratch-made MvC1-style Mega Man sprite.
Data East: Santos (Trio the Punch)
Konami: Solid Snake (MGS)
Sega: Mary (Quartet)
Marvel: Black Cat (Spider-Man arcade fighting stance)
Illmosis: a new sprite of Vonetta (a.k.a. Vernacula)

Sprites: lots of behind-the-scenes work was done on nearly all the galleries, mostly switching to the new image display format. There are a few new things, though.
Golden Axe: the Duel: all arcade big portraits are now there (and separate) and an new .GIF of the final boss.
P.O.W.: new gallery with sprites of the player characters.

Mini-logos:
Konami: Metal Gear Solid

GFX Generators: All of the new custom sprites and mini-logo have been added to the main generator, where The Mego WGSH set-up gets a better set of Konami face circles.

**wipes brow** That’s all for now. Please let me know if you run into any errors or broken parts of the site, because this update changed at least 40% of the site!

Beating River City Ransom: Underground this week kept me in the mood for spriting more characters in the original NES game’s style. I’m still trying to find a balance between sticking in that original game’s look and trying more unique things like RCR:U did. Today’s batch features do-overs for sprites I’d edited from RCR sprites years ago (the Lee Bros. and some Street Fighter stalwarts), other teenage characters (including five with attitude), a few clownish characters (including my own character, Nutroll) and one man who will pity these fools.

also, one character that I thought I’d done for the Megaman NES style finally gets his turn:

You can now have such a thing as Thunderball Fists!

They’ve been added to the River City Ransom custom sprite page and, of course, the Fake Screenshot generator.

In honor of Double Dragon IV‘s release, today’s update is (almost) all Double Dragon! Don’t worry, the guest star will fit right in.


Double Dragon: Billy and Jimmy Lee (Super Double Dragon fight stance), Marian (D.D.1 outfit, D.D. Neo Geo stance), Abobo (classic, redone), Chin Taimei (NES outfit, redone), Abore (NES look).
– Technos: Renegade

Mini-Logos: Renegade added to Technos section.

All newness has been added to the GFX Generators, and so has a remake of the area outside the Dojo from Double Dragon III (NES). I also made adjustments to the engine that finally let me fix the X-Men Vs. screen name alignment for the second player.

Don’t worry, there will be more Double Dragon stuff hitting the site later this year, because you know I’ve got to celebrate the 30th anniversary year.


If you follow me on Twitter or Tumblr, you might have seen me post about opening up some sprite commission slots last week. All four commission slots were taken before I could post in other places and it went so well (and I have so few work hours at the day job right now) that I’ve opened four commission slots again! Please see the details on the Illmosis site’s commissions page if you’re interested!


edit: removed the Twitch video as it was causing the page to act funky. Will replace A.S.A.P.