Get ready for two days of the sort of horror-based pixel nonsense that rarely happens here outside of October!


Pamela Voorhees returns to physical (well, pixel) realm in search of her son only to find look-a-likes, doppelgangers and pretenders. Why, these men aren’t her son! What should be done about this mockery? Unfortunately, her answer is the only answer she’s known since Jason drowned all those years ago: “Kill them, mommy! Kill them!”

Custom Sprites
Movies: Pamela Voorhees
Namco: Rick Taylor (Splatterhouse, new pose)
Sega: Kid Chameleon as Manaix
Taito: Booster (Growl/Runark)
Tecmo: Hockey-masked thug (new to replace the 2013 sprite)

The GFX Generators were updated with the new items.


Here’s a few links to some cool stuff to keep that horror groove going:
Anyone disappointed that the real Jason didn’t show up here today should check out Rusty Shackle’s artwork of Jason Voorhees.

The Xiamat Tumblr has a very cool, low-color .GIF of Freddy Krueger that looks like he’s glitching his own NES game from the inside.

Seriously, just follow both of those Tumblrs if you want more of that goodness.

Also: be sure to check out Zombiepalooza Radio’s site and Facebook page!


Tomorrow’s tagline:
“This Valentine’s Day weekend, lucky couples will find themselves in the sack. The unlucky ones will end up in a body bag.”

Another week, another update filled with more danger, terror and horror than hack-grade clickbait journalism! Better stay up late, because not only did cinema’s (and LJN’s) most notorious master of nightmares invade the site, but so did another bad creation from Wes Craven.


Custom Sprites – Along with a new design for the main Custom Sprites page, the following galleries were updated:
Capcom: Red Arremer King (Ghouls n’ Ghosts, based on the Red Arremer/Firebrand sprite I made a while back)
Final Fight: Belger (original and Final Fight Revenge zombie)
Sega: Slow Feet zombie (Altered Beast)
Movies: Freddy Krueger, Horace Pinker (Wes Craven’s Shocker, made in 1989)
Namco: Hell Chaos and Boreworms from Splatterhouse
Custom Portraits: FINALLY. I started with the SFA3-style portraits seen in the GFX Generators and I’ll add the others (mostly MSH-style) soon.

note: I know this was supposed to be a 1989 update, but these were sprites I meant to make last year and I had to make it up to any Splatterhouse fans I disappointed last year.

Mini-logos – Logos for A Nightmare on Elm Street and Shocker added to the Movies section.

GFX Generators – The new sprites and mini-logos were added to the generators, along with some LJN box styles to the Box tributes.

That’s all for this update! I need to take a breather and get ready for the final week of the DangerTerrorHorrorThon. Take care, have a good weekend, and try to fit some horror or monster movies in there!

2014 only has one Friday the 13th, so here’s an update with some dangerous masked characters who like to work with sharp objects without being an annoying Spanish ninja. Jason got a sprite and mini-logo in a similar update that hit last December, so it’s time to give him a bit more this time. Other characters wearing goalie masks (or masks similar to them) also get a bit of attention today.

GFX Generators – the following characters were updated:
– Jason Voorhees: Street Fighter Alpha (Zero) 3 Vs. portrait and namegfx, Friday the 13th (LJN box) mini-logo.
– Rick Taylor: Wanpaku Graffiti-inspired sprite and SFA 3 portrait (edited from Jason’s) added.
– Crime Fighters – Enemies: Boss 2 (the goalie-masked enemy) sprite added.
– Juli, Juni, and the Dolls: Decapre gets some sprite edits and SFA3 Vs. screen portraits while Juli and Juni get a few more sprites.

By the way, Friday the 13th for the NES, Splatterhouse: Wanpaku Graffiti for the Famicom, and Crime Fighters all debuted in 1989, so this update is also part of the Revenge of 1989. See how that all worked out? That rarely happens here, so enjoy it while you can!

Edit: Today’s Illmosis update has the lineart for Jason’s SFa3 portrait along with a Black Widow (Marvel) picture!

My big plans for the Halloween update were cut short by commission work. One of the sprites that you’d have seen in October would have been Jason Voorhees, inspired by the fact that NECA went crazy and made a SDCC exclusive glow-in-the-dark figure colored like the NES sprite. The weird part is that someone e-mailed me to ask if I had a Jason sprite without knowing I’d planned to do one. Unfortunately, I ran out of time, so I didn’t do it. Then I decided to check and see if there was a Friday the 13th before the year was over and, sure enough, there is. So instead of just having Jason show up on Halloween, he’s here on his own special day. If that wasn’t enough, I’ve got new sprites of other hockey mask-wearing characters, including a new Rick Taylor sprite. This is Splatterhouse’s 25th anniversary year, so things just worked out just right.

GFX Generators
New Characters: Jason Voorhees (pt. 3 sprite, two palettes), Casey Jones (TMNT), Ninja Gaiden enemies (the hockey mask-wearing enemy with multiple palettes)
Updated Characters: Rick Taylor (new scratch-made Splatterhouse 1 standing pose), Jennifer (improved sprite, brown palette)

Custom Sprites – Splatterhouse’s Rick and Jen were added to the Namco page, Jason was added to the new Movie-related gallery, Casey was added to the TMNT page and that hockey mask guy from Ninja Gaiden was added to the Tecmo page.


Breakin’ News


The U.S. Playstation store has quite a few Capcom games and items on sale on the cheap tip. The Dungeons and Dragons compilation, Marvel vs. Capcom 2 and Marvel vs. Capcom Origins are $7.49, $3.49 if you have Playstation Plus. Spelunky has the same $3.49/$7.49 price scheme, too. The PS3 and Vita versions of Dragon’s Crown, my favorite game of the year, is on sale for $29.99, too. Jump on that while the gettin’ good.

EDIT: News hit this weekend that Capcom will be de-listing Marvel vs. Capcom 2 and all MvsC3 and Ultimate MvsC3 items (DLC) from PSN and X-Box live very soon. You only have until the next PSN Store update to get those things and Live users have a bit longer. Read about it on Capcom-Unity.

Good Old Games (gog.com), home of non-DRM computer gaming, has a gigantic sale going on that I’m not even going to try and list. You just need to check it out A.S.A.P. if you’re interested.

Happy Halloween! This is the 25th anniversary year for both Altered Beast and Splatterhouse, this year’s monster/horror update will focus more on those two series.

GFX Generator update –
– New characters: Jennifer and Splatterhouse enemies (Master Dead and Pumpkin King) for Namco, Altered Beast enemies for Sega, Ptolemy for Taito, Sorceress (Dragon’s Crown) for Vanillaware (Other Games), Skeletor for Toons & Toys
– Updated characters: Neff (Rhino form)for Sega. All Darkstalker’s Revenge characters have their Select/Vs. portraits from that game.

Game Index – Splatterhouse (arcade) added.

Sprites – Night Slashers finally gets a gallery with a few sprites and animations.

Custom Sprites – Jennifer, Master Dead and Pumpkin King added to Namco page. Neff (Rhino) and Headless Horror added to Sega. Sorceress added to Vanillaware page. Ptolemy added to Taito. Skeletor added to Toys & Cartoons.

Fake Screenshot – Here’s one for the horror movie fans: Mike Haggar’s Halloween.


Of course, other game fan sites are celebrating Halloween, too. Here’s a few other places you should check out:

VGJunk
has a fresh page all about Splatterhouse 2 for the Sega Genesis/Mega Drive.
Games-in-Bits has an excellent feature on some creepy urban legends in video games, including the first video game character to kill actual people.
Arcade Quartermaster also added a Splatterhouse shrine along with one for House of the Dead! It’s a creature double feature of foreboding abodes, so check it out!

Most of you probably know by now that Mighty No. 9, Shantae: Half-Genie Hero, and River City Ransom: Underground have all been funded (and RCR:U will still be open until Wednesday, October 9th). Those who missed out will have a bit of time to help out with stretch goals and/or pre-order the game on the River City Ransom.com Paypal page and Shantae: HGH page. It’s very satisfying to see these games funded by the fans who really want to see more games like this.


This is the last small update to celebrate those three games and get a few things ready for Halloween. I’m still working on a commission project, so I couldn’t do as much as I wanted as that project has to come first. There won’t be any updates until close to Halloween.

Custom Sprites
Technos: Slick (original RCR look) and Bannon (from RCR:U) in the same NES-like fighting scale sprites last week’s sprites were in.

Graphic Generators
– Fake Screenshots: “NES/GB – other games” gets Arthur (G’nG, armored and unarmored) and Splatterhouse: WG Rick gets new palettes, “RCR/Kunio-Kun SD NES style edits” gets Rick from Splatterhouse
– Vs. Maker and GroupShot: RCR:U and RCR – Enemies (with Slick sprite) added. Shantae’s palettes were tweaked (blue eye/gem color added, not seen in sprite galleries yet).


Back to commission work for me. I’ll be back in time for Halloween!

… Halloween… Halloween…

This year marks the 25th Anniversary of Konami’s Castlevania hitting U.S. shores and invading unsuspecting NES systems around the country. With that in mind, this pre-Halloween update is really heavy with Dracula’s minions along with a Belmont to destroy them. Non-Castlevania fans still have some things to look forward to as other horror and monster-related sprites and things haunt this update.

GFX Generators – The following creatures and creature-fighters have been added to the mix:
Capcom: Anita (new!)
Jaleco: Avenging Spirit (new!)
Konami: Richter Belmont (new!), Medusa Head (new!), Castlevania creatures (Ghosts, Hunchback, Zombie)
Namco: Rick Taylor (now with palettes, including Mirror Rick and Wanpaku Graffiti), Biggy Man (new!)
Sega: Neff (new!)
An expanded version of my scratch-made Castlevania cover art recreation was added to the 384×224 Create-a-Scene screenstyles. You probably figured that out from the main screenshot, though. More Darkstalker backgrounds were added to those, too.

Custom Sprites –
Jaleco: Avenging Spirit
Konami: Richter Belmont (SotN style), Medusa Head, Ghosts, Hunchback, Zombie
Namco: Biggy Man
Sega: Neff (Altered Beast)

Mini-Logos – Capcom: Resident Evil. Data East: Night Slashers. Jaleco: Avenging Spirit. Konami: Richter (Belmont). Marvel: Ghost Rider

Expect a few more items to be added on Halloween day!

GFX Generators – I figured that a superhero-related update for the generator needed one new style that both Marvel and DC could use and there was only one obvious choice.


Okay, it’s only obvious to other toy geezers like me. Most of you are too young to remember Mego’s World’s Greatest Super-Heroes toyline (see the Mego Museum site for details) but you may have seen the various tribute lines by Toy Biz, Kenner, Hasbro. Mattel is currently making DC figures with blister cards that mirror the old Mego packages that the new GroupShot screenstyle pays respect to. This lead to two new features for the generator engine. One simple addition is that the minilogos can now appear behind the sprite in some styles. The most important change is that screenstyles now have their own options on the second menu page under the sprite and palette options. The Mego style lets you choose a card color and whether you want the DC or Marvel head portraits on the side. This also let me combine a few older screenstyles that were just palette swaps like Apocalypse Now from X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter or the two versions of SFA’s China stage. The Slammasters Ring now has a few different Ring and Vs. options from both games that you can mix and match parts like this:

Expect to see many more backgrounds take crazy advantage of this in future updates.

New characters: the Atom, Blue Beetle, Captain Cold, Deathstroke, Green Arrow, Robin, Power Girl, Supergirl, Human Torch, Invisible Woman, Mr. Fantastic, the Thing
Character updates: Batman, the Belmonts, Catwoman, Hulk, Iron Man, Joker, Rick Taylor (Splatterhouse), Spider-Man, Superman

GroupShot New screenstyles: Mego – World’s Greatest Super-Heroes
Vs.Maker Updated screenstyes: Slammasters rings (options with multiple ring backgrounds and Vs. graphic)

Custom Sprites
DC: Atoms Ray Palmer and Ryan Choi, Blue Beetle (Ted Kord), Deathstroke, Robin (Tim Drake), Supergirl, Superman
Marvel: the Human Torch (in both flame on and off modes), Mr. Fantastic, The Invisible Woman, Iron Man (two poses in the fan-favorite 4th armor) and the Thing
Konami: Simon Belmont – CV2 outfit
Namco: Rick Taylor – a slight variation to the Splatterhouse 3 sprite.

Minilogo – the Atom (1960s and ‘All-New’), Batman (1970), Captain Cold, Captain Marvel, Deathstroke, Green Arrow (’70s), Riddler (’70s) and Robin (’70s blocky), Supergirl (modern curved) logos added to the DC section. The Falcon, Hulk (’70s-80s angle logo), Human Torch, Invisible Woman added to the Marvel section. New color variants of Aquaman, Shazam and Superman logos added. These were added to the GFX Generator character files as well.

I planned to have more than this but I was worn out from Black Friday comic convention and lack of sleep. I hope this makes up for the lack of comic-related content in the 10th Anniversary update.

edit: Deathstroke was accidentally left out of both the Sprite Gallery and Graphic Generator uploads. I’d like to think Ryan Choi’s vengeful ghost made that happen. That’s been fixed so Slade can now cause kill off interesting characters on this site now. Hooray.

First of all, the Splatterhouse revival game for the Playstation 3 and X-Box 360 is out today. Fans of Splatterhouse and blood-soaked horror in general should really consider giving the game a shot. They team worked hard to make a game that old-school fans would love and even includes the original arcade game and the Genesis/Mega Drive sequels as unlockable content. It looks like a revival game done the right way and that’s a rare, beautiful thing. But you don’t have to take my word for it…

Check out the official site if you haven’t kept up with it’s development.

I’m still working on this weekend’s update. Lots of new custom sprites, minilogos and GFX Generator features and additions are on the way and nearly all of it is comic-related. One new feature will make the GFX Generator backgrounds a bit more interesting.