This year’s DangerTerrorHorrorThon begins now with some 1989-related horror goodness, including the Mistress of the Dark ditching her Party Monsters (from the 1989 pinball game) and getting down with the Monster Party!

Yeah, I basically used a pinball game as an excuse to make pixel art of Elvira.

Custom Sprites – Along with a new design for the main Custom Sprites page, the following galleries were updated:
Atari: Ghosts from Gauntlet
Movies: Elvira
“Games (Other)” page: Monster Party’s Bert and Mark, Tom Guycot from Clash at Demonhead
Namco: a Pumpkinhead drone from Splatterhouse Wanpaku Graffiti

Mini-logos – Elvira added to the Movies section, Monster Party added to the Bandai sections.

GFX Generators – All of those new sprites and mini-logos were added to the generators along with a few Vampire Savior 2 stages for the multi-choice background styles.

The DangerTerrorHorrorThon will continue next Friday with more weirdness from video games (and beyoooooond, ooOOOooo) and conclude with one more update on Halloween, Friday the 31st. Something about that date makes it seem even more suspicious, doesn’t it? Hmmm…

The font to write the DangerTerrorHorrorThon logo comes from Hydro78, one of the most unstoppable graphic design beasts I’ve ever seen and definitely worth a look the next time you want to buy some fonts.

Other people out there doing the spooky thing right about this time:
VGJunk: Great monster game reviews have been added all month, including a fresh look at Sega’s Monster Bash.

ManyNinjas recently clocked in some Boss Rush speedruns for Maxim and Simon in Castlevania: Harmony of Dissonance.

Wizzy dropped a one of his patented all-around CPS2-styled BGMs for Darkstalker’s Sasquatch, and it sounds buttwhoopingly beautiful.

edit: the first update went so well that I’ve made a few improvements to Elvira, including new palettes and two more poses. Thanks for the kind words and I’ll be back with more weird stuff!

2014 only has one Friday the 13th, so here’s an update with some dangerous masked characters who like to work with sharp objects without being an annoying Spanish ninja. Jason got a sprite and mini-logo in a similar update that hit last December, so it’s time to give him a bit more this time. Other characters wearing goalie masks (or masks similar to them) also get a bit of attention today.

GFX Generators – the following characters were updated:
– Jason Voorhees: Street Fighter Alpha (Zero) 3 Vs. portrait and namegfx, Friday the 13th (LJN box) mini-logo.
– Rick Taylor: Wanpaku Graffiti-inspired sprite and SFA 3 portrait (edited from Jason’s) added.
– Crime Fighters – Enemies: Boss 2 (the goalie-masked enemy) sprite added.
– Juli, Juni, and the Dolls: Decapre gets some sprite edits and SFA3 Vs. screen portraits while Juli and Juni get a few more sprites.

By the way, Friday the 13th for the NES, Splatterhouse: Wanpaku Graffiti for the Famicom, and Crime Fighters all debuted in 1989, so this update is also part of the Revenge of 1989. See how that all worked out? That rarely happens here, so enjoy it while you can!

Edit: Today’s Illmosis update has the lineart for Jason’s SFa3 portrait along with a Black Widow (Marvel) picture!

This is another mini-update to keep the word out about the Shantae: Half-Genie Hero and River City Ransom: Underground Kickstarters that are in the final stretch. Shantae: HGH will be over on Friday and is working on stretch goals while RCR:U have 5 days of funding left but hasn’t hit its main goal yet. There are donation tiers that are basically full pre-orders, so please consider those if you’ve got the money to get those.

Graphic Generators
Vs. Maker & GroupShot: Alex and Ryan get new fighting-scale sprites based on the NES sprites, and the infamous Dragon Twins do as well. Shantae gets more outfits and palettes.
Fake Screenshot: Shantae (GBC) and Rick from Splatterhouse: Wanpaku Graphiti were added.

Of course, congratulations to the Mighty No. 9 project for getting funded and hitting ALL of their stretch goal levels! It’s great to see creative people like Keiji Inafune, Manami Matsumae, Kimo Kimo, Tom Pon, and many others getting the praise they deserve and I can’t wait to play the game that they’ll make. The fans who love their work backed up that desire for more with deeds, not just by donating money, but by generating and spreading an infectious excitement that built enough momentum to raise $3,845,170. I know this sort of magic won’t happen for every game project, but I hope that we fans can continue to heed the call (no pun intended, maybe). Shantae: Half-Genie Hero and River City Ransom: Underground KS’s are still going, so please give if you can so that adorable half-genie girls and wide-eyed vigilantes can get their due, too.