Brawlers who remember that this post’s title is also the first line in one of Capcom’s greatest beat-em-ups already know which two Marvel heroes are in this update. Fans who know the Japanese names of an excellent but lesser known Taito series may have figured out who else is in here. Anyone kind enough to check out Illmosis earlier this week already know which multiplayer gaming icon came to the party with enough explosions for everybody.


Graphic Generators – Fixed the Marvel vs. Capcom 1 Vs. stand-off so that the minilogos post on the right layers again. There is also a new screenstyle in the Vs. Maker called “Variable” that lets you choose from many background, foreground and overlay graphics. New and updated characters follow:
Marvel: Nick Fury & the Punisher
Taito: Sayo-Chan/Pocky, Manuke/Rocky and the Growl heroes
Other Games: Bomberman
Updated characters: Axel Stone (improved sprites), Cody (F.Fight uppercut sprite added), X-23 (minilogos)

Custom Sprites
Marvel: the Punisher (three variations), Nick Fury (three variations)
Hudson: Bomberman
Taito: Sayo-Chan a.k.a. Pocky

Mini logos


Konami: Crime Fighters, Contra (2 variations), Vendetta
Hudson: Bomberman (NES & 16-bit era)
Marvel: Nick Fury (90’s), X-23
Sega: Shinobi (2002)
Taito: Sayo, Pocky & Rocky
Atari/Midway/Williams: Narc

Game logos – Crime Fighters 2, Legend of Zelda (animated), Wizards & Warriors, Zelda II

I also have a ScrollBoss account set up on Tumblr! Check it out right here. There will be more than just update posts there so keep an eye on it if you have a Tumblr account.

I’m still getting ready for the All-Americon comic convention in May so the updates are still light and random. I’m also taking this chance to do some clean up work on a few things at random like getting the weblog to look more like the site.

Custom Sprites – X-23 sprite edit added to the Marvel page. Also: credits now link to the company page when a company is listed and will also link to individual people once I get the creator profiles started.

Sprites – Comic Book spites hub, Ninja Gaiden pages updated and redone. Violent Storm updated with new sprites including some animated fighting stances.

Logos – Dark Adventure, Express Raider, Rolling Thunder

Mini Logos – New logos added to the following sections:
– DC Comics: Poison Ivy
– Capcom: Roxy, Poison
– Marvel: Mystique
– Namco: Rolling Thunder, Wonder Momo
– Sega: Alien Storm, Shinobi (arcade), Streets of Rage (red, blue, white cover style)

Graphic Generators – X-23 (no logo yet) added to the Marvel section. Joe Musashi gets updated with another sprite and other mini logos. Poison/Roxy updated with new logos.


Rinry (of RinryGameGame fame) posted a video review of the Retro Duo system that lets you play most NES and SNES carts. This answered many of the questions I wondered about including the sound, an issue with many current retro systems. Check it out:


I’ll mention the All-Americon comic convention in Warren, Ohio on May 15th that I’ll have a table for. I’ll be selling art prints and hanging out with other scribblers and comic fans. A lot of really cool artists came to the last one and most of them seem to be coming back for part two. It only costs $2 to get in so stop in if you can! I’ll be handing out copies of last year’s Illmosis Party Flyer (with a special appearance by Endless Duck from that Silver Surfer picture) to give out even if you don’t buy anything.

Sorry for the taking so long to get this update but technical difficulties held it back for one week so I decided to keep adding things to make up for that wait.

GFX Generators – The first thing you’ll notice is that they’ve de-uglified. They share a new layout template lets me make changes to any generator using that engine by working on one file. I didn’t want to improve on the generators’ look until I had that mod in place. You can now disable individual characters in the second menu of the GroupShot generator. Finished pictures now have a timestamp at the end of the file’s name so you can save multiple images on a devices that won’t let you change file names or make it a pain to do so. No one complained about it but I’m all about trying to figure out problems before they happen. The character update isn’t that deep this time but you’ll find lots of new screenstyles and most have secondary options for more backgrounds. I also ironed out a minor big in the GroupShot that messed up the placement of some characters. Those adjustments made many of these newly-added GroupShot game box tributes possible.

GroupShot Maker styles: Kenner’s Super Powers toy card, Capcom’s first and third NES box designs (with many background options), old Konami NES box (with a scratch-made Castlevania background) and SNK NES box.
New characters: Black Canary, Goemon (Konami), Phoenix/Jean Grey (with X-Men CotA name graphic)
Characters updated: Arthur (G’nG) gets a new sprite edit and a fixed sprite, Athena (new sprite), Clark & Ralf (Ikari Warriors minilogo), Darkseid (white logo from Super Powers card) and the Shadow Warriors from Double Dragon (currently just Jeff, Linda, Roper and Willy).

(Update Feb. 5, 2011: Magic Sword hero is fixed with a new Magic Sword mini logo along with being added to the Vs.Maker)

Sprite Index – Enemies and Ending pic added to Burning Fight page.

Custom Sprites – Improved Linda (Double Dragon) sprite edits.

Game Index – Burning Fight (Neo-Geo) and E-SWAT (Arcade) added. Growl (Arcade) updated.

Mini Logos – Black Canary, Darkseid (white logo), Goemon, Ikari Warriors, Phoenix, Shadow Warriors (Double Dragon) added. I also remembered to add Green Arrow’s ’70s and ’80s logos.

Game List – I forgot to add Bionic Commando: Rearmed last time after buying it for the PS3 but it’s added now.

My eyeballs are a bit fried after this one so it will be a while before the next update. I hope you enjoy the update and leave a reply if there are any box tributes or backgrounds you’d like to see. I can’t promise to get them done but I’ll try.

GFX Generators – I figured that a superhero-related update for the generator needed one new style that both Marvel and DC could use and there was only one obvious choice.


Okay, it’s only obvious to other toy geezers like me. Most of you are too young to remember Mego’s World’s Greatest Super-Heroes toyline (see the Mego Museum site for details) but you may have seen the various tribute lines by Toy Biz, Kenner, Hasbro. Mattel is currently making DC figures with blister cards that mirror the old Mego packages that the new GroupShot screenstyle pays respect to. This lead to two new features for the generator engine. One simple addition is that the minilogos can now appear behind the sprite in some styles. The most important change is that screenstyles now have their own options on the second menu page under the sprite and palette options. The Mego style lets you choose a card color and whether you want the DC or Marvel head portraits on the side. This also let me combine a few older screenstyles that were just palette swaps like Apocalypse Now from X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter or the two versions of SFA’s China stage. The Slammasters Ring now has a few different Ring and Vs. options from both games that you can mix and match parts like this:

Expect to see many more backgrounds take crazy advantage of this in future updates.

New characters: the Atom, Blue Beetle, Captain Cold, Deathstroke, Green Arrow, Robin, Power Girl, Supergirl, Human Torch, Invisible Woman, Mr. Fantastic, the Thing
Character updates: Batman, the Belmonts, Catwoman, Hulk, Iron Man, Joker, Rick Taylor (Splatterhouse), Spider-Man, Superman

GroupShot New screenstyles: Mego – World’s Greatest Super-Heroes
Vs.Maker Updated screenstyes: Slammasters rings (options with multiple ring backgrounds and Vs. graphic)

Custom Sprites
DC: Atoms Ray Palmer and Ryan Choi, Blue Beetle (Ted Kord), Deathstroke, Robin (Tim Drake), Supergirl, Superman
Marvel: the Human Torch (in both flame on and off modes), Mr. Fantastic, The Invisible Woman, Iron Man (two poses in the fan-favorite 4th armor) and the Thing
Konami: Simon Belmont – CV2 outfit
Namco: Rick Taylor – a slight variation to the Splatterhouse 3 sprite.

Minilogo – the Atom (1960s and ‘All-New’), Batman (1970), Captain Cold, Captain Marvel, Deathstroke, Green Arrow (’70s), Riddler (’70s) and Robin (’70s blocky), Supergirl (modern curved) logos added to the DC section. The Falcon, Hulk (’70s-80s angle logo), Human Torch, Invisible Woman added to the Marvel section. New color variants of Aquaman, Shazam and Superman logos added. These were added to the GFX Generator character files as well.

I planned to have more than this but I was worn out from Black Friday comic convention and lack of sleep. I hope this makes up for the lack of comic-related content in the 10th Anniversary update.

edit: Deathstroke was accidentally left out of both the Sprite Gallery and Graphic Generator uploads. I’d like to think Ryan Choi’s vengeful ghost made that happen. That’s been fixed so Slade can now cause kill off interesting characters on this site now. Hooray.

One more piece of unfinished business:

Added to the DC Comics custom sprite page and the separate character and tornado sprites of this can be downloaded from the Custom Sprite Download page.

edit:
Also, the artist from the link I posted Wednesday now has a deviantART account!
http://born-toulouse.deviantart.com/
It must take some serious time, patience and steady hands to finish those bead sprites!

Custom Sprites – Bred and Dug get two new sprites added to the Capcom page but there will be more. I’ll explain in a bit. A new Power Girl sprite edit was added to the DC gallery.

Logos – Avenging Spirit, Alien Storm, Cadillacs and Dinosaurs, Chinese Hero, Dark Seal, Joe & Mac, Kangaroo, Lady Master, Mappy, Magician Lord, Mutation Nation, Ninja Combat, Ninja Commando, Psycho Soldier, Strider (JPN & USA arcade, NES),

Mini-logos – Joe & Mac (separate logos, of course), Kage (the Legend of Kage), Kung-Fu Master, Mappy, Metroid (NES and Super Metroid style), Twinbee, the Punisher, Swamp Thing, She-Hulk.

So now there’s a Bred and Dug sprite on the Capcom custom sprite page. That normally wouldn’t be a big deal unless…

… I decided to make more. This is one of the things I posted a teaser image of a while back. I’m working on a Street Fighter Alpha-ish sprite set of Bred and a head-swapped Dug to go with it. I’m resizing arcade F.F. sprites by 112% and tracing the linework while giving it a more SFA look. Some poses, like the jump, are being redone altogether. This will not be an insanely fluid set of sprites although I am adding transition frames to every animation. This is a slow burn project since I’m also working on a comic book right now but expect Bred and Dug to be finished early this year. I already have a demo test of him using OpenBOR and I’ll try to make a video of this as soon as I can.