I know that I had an update on Thursday, but I figured I’d add a few more things.

GFX Generators What’s new in addition to yesterday’s update.

Updated Characters: Yellowjacket sprite and Goliath mini-logo added to Ant-Man/Giant-Man character, Captain America (MSH GEM use pose), Hawkeye (new sprite edit), Hulk (new palettes, including Red Hulk), Iron Man (PROTON CANNON!!!). The Erik Josten version of Goliath (before he became Atlus) was added to the Other Villains character slot.

Custom Sprites: One new Yellowjacket (Pym) sprite, one new Hawkeye pose & improvements on Loki.

Mini-Logos: Goliath, Loki, Mandarin and Wasp. Those logos were added to their GFX Generator characters, too.

If this is the first update you’ve seen this week, check out this previous post to see the much bigger update with new things in it.

I hope you enjoyed these Avengers Week updates. I pretty much ran out of steam after my sinuses decided to explode on Thursday night, so I wasn’t able to make everything I planned to make. Have a good weekend!

GFX Generators There’s a new group named “NEW” that has all the latest characters who were added or updated so you don’t have to scroll through over 100 characters to see all that newness. You’ll still find the characters in the normal places they’re supposed to be, but the NEW section is there for your convenience.

Marvel Characters: Ant Man/Giant Man (separate character with new sprites), Loki (all-new), Hulk (redone “original Hulk” edit), Quicksilver, Wasp (new sprites and many new palettes). Bill Foster/Goliath added to the Other Heroes character slot. Mandarin added to the Other Villains characters slot.
Screenstyles: A brand-new scratch-made Hall of Armor background was added to the “384×224 scenes” and “Avatar 100×100” screen layouts in the GroupMaker.

Wait, who is that guy hiding behind the Hulk? It can’t be. No one makes fan art from that game. It can’t be…

That’s right. It’s Ryu and Ko from Capcom’s Avengers. Yes, even the version from the flyer with the white shirt is in there.

Custom Sprites
Marvel Comics: new scratch-made sprites of Giant Man/Goliath/Black Goliath, Quicksilver, Mandarin and Loki. New outfit variations and shrunken sprites for the Wasp were also added.
Capcom: Ryu and Ko from the old Avenger beat-em-up.

Mini-Logos
Marvel Comics: Quicksilver
Capcom: Avengers


The Avengers movie, this Avengers update and most of the Marvel-related items you see on this website wouldn’t be possible without one man who always deserves credit and thanks.

From the credits of Marvel Super Heroes by Capcom

If you’ve ever beaten Capcom’s Marvel Super Heroes game and wondered who Jack Kirby was, it’s time to learn. This post on Badass Hall of Fame says it all much better than I ever could, but let me give you the short version of it. Jack Kirby brought a sense of all-out action to comics. Most artists, good and bad, had poses that looked like you were about to see something happened or it already happened. Jack Kirby’s work is the pure happening. You can see that punch happening with the same brand of power you might see in some of your favorite sprites in video game attacks. Have you noticed how many games have animations where the Jab attack has the non-punching fist ready to deliver the next hit of the combo? You can find that in Jack Kirby’s fight scenes. While many people consider reality to be the end point of all creativity, Jack Kirby created a style and manner that is beyond reality nearly everything good about comics has a touch of that Kirby magic.

Take a bit of time to check out KirbyMuseum.org to see what I mean. Look at his fighting poses, then look at some of your favorite fighting game frames, especially Capcom CP2-era sprites.

More like crap-tastic, amirite? This update pays respect to the release of the new Captain America: First Avenger movie by hitting you with content based on characters from Cap’s comic along with Data East’s “Captain America and the Avengers” arcade game. Non-comic book fans won’t be left out thanks to a classic beat-em-up bad guy crashing the party since this is also the 11th Anniversary week of ScrollBoss. Gotta have some gaming stuff in there somewhere!

GFX Generators
New Characters
Marvel – Batroc the Leaper, the Falcon, Namor, the Red Skull, Ultron, the Wasp, Other Heroes (Ant-Man and Diamondback) and “Other Villains” (Absorbing Man, the Controller, Crossbones, the Grim Reaper, Klaw, the Living Laser and Whirlwind).
Toys & ‘Toons – Jem
Updated Characters: Abobo (new Capcom SFA/Vs. style edits) from Technos, Iron Man (new taunt sprite edit), the Vision (new sprites and palettes)

Custom Sprites:
Marvel – Diamondback (scratch-made), the Falcon, the Grim Reaper, Namor, the Red Skull, the Vision, the Wasp (scratch-made) and Whirlwind. An Iron Man taunt has been edited into the armor he wore in CAatA.
Technos – Abobo (two versions), Juggernaut (a new edit based his odd look in the Avengers game)
Toys & Cartoons – Jem

Sprites:
Captain America and the Avengers gallery rebuilt in the current style and has new sprites.

Mini Logos: Sakura added to Capcom. Batroc, the Red Skull added to Marvel. Jem added to Toys and Cartoons.


The Announcement: ScrollBoss is on hiatus until further notice. There won’t be another update for a while and updates won’t be regular when they start up again. I have some important projects that require a lot of time so I’ll have to put this site on pause for a while. The main thing is that it’s time for me to hit the drawing page again. One of the main reasons that I kept working to make sure that the GFX Generators were loaded with options was because I wanted you to keep having fun as the site was inactive.

ScrollBoss will NOT be neglected. I have some coding improvements in mind and it’s nearly impossible to do them while also trying to get enough content for a site update. I can work on those things on the side until the time comes to un-pause ScrollBoss again. I also have some bigger things pixel-related things that I could never do because I had to keep doing smaller things to make sure I had an update. There will be previews of these things on the weblog and main menu. I’m still taking sprite and pixel art commissions (because it costs money to have this site hosted), posting ridiculous screenshots on the Tumblr and you may see some new scratch-made sprites appear on Illmosis.

ScrollBoss will be active again before the end of the year and it’s going to hit hard. Until then, please leave any feedback in the comment section of this topic. Thank you for reading and thanks for stopping in.

GFX Generators – Slight improvements were made to the engine but the only one you’ll notice is that the transparent shadows no longer overlap and make darker areas.

New characters: Adon, Birdie, Dee Jay, Fei Long, Gen, Karin, R. Mika, Rose, Sakura, Shadaloo Dolls and T.Hawk from Capcom’s Street Fighter. Marian, Abobo & Burnov from Technos’ Double Dragon games (Neo Geo fighter sprites).
Updated chars: Double Dragons (Neo Geo sprites added), Jubilee (mini-logo & X-Men:COTA name graphic), Zangief (new sprites)
GroupShot scene updates: Golden Axe vs. 01 – improved shadow transparency
VS. Mode “Custom Scene” backgrounds: Italy from Street Fighter Alpha 2, Code Red and On The Hilltop from X-Men vs. Street Fighter.

Game IndexCaptain America and the Avengers added.


The next update update will be in about two weeks from now. That puts it close to the 11th Anniversary. It won’t be anywhere near as big as the 10th Anniversary but there will be medium-large announcement about why it will be the last ScrollBoss update for a while.


Another reminder: the ScrollBoss Tumblr, Scroll like a Boss, exists, is active and has more than update post links. I’ve been posting screenshots that make me smile for all sorts of right and wrong reasons along with videos and reposts of cool game-related stuff I like there.


Just a minor update here. The Manuke/Rocky sprite has been improved (check out the gallery page on Illmosis). Sayo-Chan’s sprite edits have been improved with a pants-wearing version and better colors (thanks to Shin Otaru for suggesting that). You’ll also find a Miki/Becky alternate palette for Sayo in the generators, a feature that I forgot to add last week. Yes, that’s why there was a palette option choice for Sayo last week with just one option. The Punisher-era Nick Fury sprite had a mis-colored pixel in his right hand so I fixed that while also tinkering a bit with the palettes to improve the contrast. I also threw in a few more background & Vs. graphic options for the “Custom Scene (384×224 pixels)” set-up in the Vs. Maker including Guile’s SFII stage, Avengers HQ, KoF 98’s China stage and more.

edit: I forgot that there was more added to the site:

Custom Sprite Pack Downloads – Laslunder added more sprites to his pack of SFA3 Cody (Jeans and shirt) edit pack. He has my thanks for letting ScrollBoss be one of the places where you can find it!

Game List – I hadn’t updated it since October of last year. Games added include 3D Dot Game Heroes, inFamous, Moon Diver & Wipeout HD for the PS3 along with Beatdown for PS2. Yes, inFamous & Wipeout HD were my PSN Welcome Back choices and I’ve been playing a lot of inFamous.

Brawlers who remember that this post’s title is also the first line in one of Capcom’s greatest beat-em-ups already know which two Marvel heroes are in this update. Fans who know the Japanese names of an excellent but lesser known Taito series may have figured out who else is in here. Anyone kind enough to check out Illmosis earlier this week already know which multiplayer gaming icon came to the party with enough explosions for everybody.


Graphic Generators – Fixed the Marvel vs. Capcom 1 Vs. stand-off so that the minilogos post on the right layers again. There is also a new screenstyle in the Vs. Maker called “Variable” that lets you choose from many background, foreground and overlay graphics. New and updated characters follow:
Marvel: Nick Fury & the Punisher
Taito: Sayo-Chan/Pocky, Manuke/Rocky and the Growl heroes
Other Games: Bomberman
Updated characters: Axel Stone (improved sprites), Cody (F.Fight uppercut sprite added), X-23 (minilogos)

Custom Sprites
Marvel: the Punisher (three variations), Nick Fury (three variations)
Hudson: Bomberman
Taito: Sayo-Chan a.k.a. Pocky

Mini logos


Konami: Crime Fighters, Contra (2 variations), Vendetta
Hudson: Bomberman (NES & 16-bit era)
Marvel: Nick Fury (90’s), X-23
Sega: Shinobi (2002)
Taito: Sayo, Pocky & Rocky
Atari/Midway/Williams: Narc

Game logos – Crime Fighters 2, Legend of Zelda (animated), Wizards & Warriors, Zelda II

I also have a ScrollBoss account set up on Tumblr! Check it out right here. There will be more than just update posts there so keep an eye on it if you have a Tumblr account.

I’m still getting ready for the All-Americon comic convention in May so the updates are still light and random. I’m also taking this chance to do some clean up work on a few things at random like getting the weblog to look more like the site.

Custom Sprites – X-23 sprite edit added to the Marvel page. Also: credits now link to the company page when a company is listed and will also link to individual people once I get the creator profiles started.

Sprites – Comic Book spites hub, Ninja Gaiden pages updated and redone. Violent Storm updated with new sprites including some animated fighting stances.

Logos – Dark Adventure, Express Raider, Rolling Thunder

Mini Logos – New logos added to the following sections:
– DC Comics: Poison Ivy
– Capcom: Roxy, Poison
– Marvel: Mystique
– Namco: Rolling Thunder, Wonder Momo
– Sega: Alien Storm, Shinobi (arcade), Streets of Rage (red, blue, white cover style)

Graphic Generators – X-23 (no logo yet) added to the Marvel section. Joe Musashi gets updated with another sprite and other mini logos. Poison/Roxy updated with new logos.


Rinry (of RinryGameGame fame) posted a video review of the Retro Duo system that lets you play most NES and SNES carts. This answered many of the questions I wondered about including the sound, an issue with many current retro systems. Check it out:


I’ll mention the All-Americon comic convention in Warren, Ohio on May 15th that I’ll have a table for. I’ll be selling art prints and hanging out with other scribblers and comic fans. A lot of really cool artists came to the last one and most of them seem to be coming back for part two. It only costs $2 to get in so stop in if you can! I’ll be handing out copies of last year’s Illmosis Party Flyer (with a special appearance by Endless Duck from that Silver Surfer picture) to give out even if you don’t buy anything.

There have been some minor adjustments to the sidemenu navigation including the new Info Center page that leads to the Game Index, Company Index, S-Files, Vernacula-X and information-related things like that.

GFX Generators New characters to celebrate the release of Marvel vs. Capcom 3: She-Hulk, Tron Bonne and Taskmaster (with a new sprite edit). Captain America has new palettes.

Custom Sprites – She-Hulk and a new Taskmaster taunt sprite added to the Marvel gallery.

Sprites – New Denjin Makai page started with a few sprites of the heroes along with their pictures from the intro and their portraits. Villains and more will be added in a future update then I’ll move on to finally getting some Guardians/DM2 stuff here. Added two six-player cinema graphics to the X-Men (Konami arcade) gallery.

Sprite Rip Downloads – MrGrill247 kindly passed along some more rips made by Makron in the form of some background parts from Guardians/Denjin Makai II.

Logo Index – Four Denjin Makai series logos (Denjin Makai, Denjin Makai II/Guardians and Ghost Chaser Densei), two Shock Troopers (parts 1 and 2) and one Earthworm Jim added.

Mini-logos – Tron Bonne added to the Capcom section and Taskmaster added to the Marvel section.

Game List – Another surprise gift leads to a new addition to the list: Marvel vs. Capcom 3. The She-Hulk and Taskmaster sprites were done before I got it so I had to use video stills for pose reference. Reference should be a bit easier for me now.


Wizzy, creator of authentic-sounding CPS2-style remixes and original music that can go toe-to-toe with Capcom’s BGM’s, has an announcement:

As the Tiny Titans would say, “AW YEAH MAN!” Hit the video’s page for more details and download links while remembering to subscribe to his channel. You won’t be sorry, my friends.

Also, Happy Gaming, I mean, Happy Belated Birthday to Rinry of RinryGameGame!

Sorry for the taking so long to get this update but technical difficulties held it back for one week so I decided to keep adding things to make up for that wait.

GFX Generators – The first thing you’ll notice is that they’ve de-uglified. They share a new layout template lets me make changes to any generator using that engine by working on one file. I didn’t want to improve on the generators’ look until I had that mod in place. You can now disable individual characters in the second menu of the GroupShot generator. Finished pictures now have a timestamp at the end of the file’s name so you can save multiple images on a devices that won’t let you change file names or make it a pain to do so. No one complained about it but I’m all about trying to figure out problems before they happen. The character update isn’t that deep this time but you’ll find lots of new screenstyles and most have secondary options for more backgrounds. I also ironed out a minor big in the GroupShot that messed up the placement of some characters. Those adjustments made many of these newly-added GroupShot game box tributes possible.

GroupShot Maker styles: Kenner’s Super Powers toy card, Capcom’s first and third NES box designs (with many background options), old Konami NES box (with a scratch-made Castlevania background) and SNK NES box.
New characters: Black Canary, Goemon (Konami), Phoenix/Jean Grey (with X-Men CotA name graphic)
Characters updated: Arthur (G’nG) gets a new sprite edit and a fixed sprite, Athena (new sprite), Clark & Ralf (Ikari Warriors minilogo), Darkseid (white logo from Super Powers card) and the Shadow Warriors from Double Dragon (currently just Jeff, Linda, Roper and Willy).

(Update Feb. 5, 2011: Magic Sword hero is fixed with a new Magic Sword mini logo along with being added to the Vs.Maker)

Sprite Index – Enemies and Ending pic added to Burning Fight page.

Custom Sprites – Improved Linda (Double Dragon) sprite edits.

Game Index – Burning Fight (Neo-Geo) and E-SWAT (Arcade) added. Growl (Arcade) updated.

Mini Logos – Black Canary, Darkseid (white logo), Goemon, Ikari Warriors, Phoenix, Shadow Warriors (Double Dragon) added. I also remembered to add Green Arrow’s ’70s and ’80s logos.

Game List – I forgot to add Bionic Commando: Rearmed last time after buying it for the PS3 but it’s added now.

My eyeballs are a bit fried after this one so it will be a while before the next update. I hope you enjoy the update and leave a reply if there are any box tributes or backgrounds you’d like to see. I can’t promise to get them done but I’ll try.

GFX Generators – I figured that a superhero-related update for the generator needed one new style that both Marvel and DC could use and there was only one obvious choice.


Okay, it’s only obvious to other toy geezers like me. Most of you are too young to remember Mego’s World’s Greatest Super-Heroes toyline (see the Mego Museum site for details) but you may have seen the various tribute lines by Toy Biz, Kenner, Hasbro. Mattel is currently making DC figures with blister cards that mirror the old Mego packages that the new GroupShot screenstyle pays respect to. This lead to two new features for the generator engine. One simple addition is that the minilogos can now appear behind the sprite in some styles. The most important change is that screenstyles now have their own options on the second menu page under the sprite and palette options. The Mego style lets you choose a card color and whether you want the DC or Marvel head portraits on the side. This also let me combine a few older screenstyles that were just palette swaps like Apocalypse Now from X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter or the two versions of SFA’s China stage. The Slammasters Ring now has a few different Ring and Vs. options from both games that you can mix and match parts like this:

Expect to see many more backgrounds take crazy advantage of this in future updates.

New characters: the Atom, Blue Beetle, Captain Cold, Deathstroke, Green Arrow, Robin, Power Girl, Supergirl, Human Torch, Invisible Woman, Mr. Fantastic, the Thing
Character updates: Batman, the Belmonts, Catwoman, Hulk, Iron Man, Joker, Rick Taylor (Splatterhouse), Spider-Man, Superman

GroupShot New screenstyles: Mego – World’s Greatest Super-Heroes
Vs.Maker Updated screenstyes: Slammasters rings (options with multiple ring backgrounds and Vs. graphic)

Custom Sprites
DC: Atoms Ray Palmer and Ryan Choi, Blue Beetle (Ted Kord), Deathstroke, Robin (Tim Drake), Supergirl, Superman
Marvel: the Human Torch (in both flame on and off modes), Mr. Fantastic, The Invisible Woman, Iron Man (two poses in the fan-favorite 4th armor) and the Thing
Konami: Simon Belmont – CV2 outfit
Namco: Rick Taylor – a slight variation to the Splatterhouse 3 sprite.

Minilogo – the Atom (1960s and ‘All-New’), Batman (1970), Captain Cold, Captain Marvel, Deathstroke, Green Arrow (’70s), Riddler (’70s) and Robin (’70s blocky), Supergirl (modern curved) logos added to the DC section. The Falcon, Hulk (’70s-80s angle logo), Human Torch, Invisible Woman added to the Marvel section. New color variants of Aquaman, Shazam and Superman logos added. These were added to the GFX Generator character files as well.

I planned to have more than this but I was worn out from Black Friday comic convention and lack of sleep. I hope this makes up for the lack of comic-related content in the 10th Anniversary update.

edit: Deathstroke was accidentally left out of both the Sprite Gallery and Graphic Generator uploads. I’d like to think Ryan Choi’s vengeful ghost made that happen. That’s been fixed so Slade can now cause kill off interesting characters on this site now. Hooray.

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