Finally, Iron Man’s Hall of Armor is ready to fight in for M.U.G.E.N.:

Get the scratch-made stage and the music (Iron Man’s MSH BGM) from the page in this link! As a back-up feature, I have a new scratch-made sprite of Bravoman:

It’s on the Namco custom sprites page and he’s in the GFX Generators that use fighting game sprites.

In case you didn’t see it, yesterday’s TMNT-heavy update post can be found in this link. Due to day job issues, tomorrow’s update will be as late as this one was, but I think you’ll like the sprites I’ve been saving for this next one.

This year’s Free Comic Book Day hits this Saturday, ScrollBoss is having multiple updates this week. Each update will be filled with comic book-related things, including a few items that I promised a while back. This update isn’t purely comic stuff, but I think there’s enough for a comic fan to enjoy anyway.

Sprites
TMNT – TMNT arcade and Tournament Fighters (SNES) sprites and animations added.

Game Logos – TMNT Tournament Fighters (various versions) and Batman: Return of the Joker (NES) added.

Game Index – Captain America and the Avengers (Genesis), Spider-Man & the X-Men (SNES), TMNT IV (SNES) and Trojan (NES) added.

Vernacula-X – A few more terms were added and a few more terms were expanded. 1-UP, Versus Mode and Palette Swap were the most improved and now have small sprite or screenshot galleries.

Custom Sprites – Sprites were added to the following galleries
TMNT – Master Splinter and Shredder (’80s cartoon versions)
Marvel – Spider-Man edit (black costume)
Snow Job – Snow Job v.1

GFX Generators – All 12 TMNT Tournament Fighters (SNES) stages were added to the “Boxes, Flyer & Posters 160×192,” “Avatar 100×100,” and “Comics 88×136 pixels” styles in the GroupShot Generator. Spider-Man and the G.I.JOE:G.I.JOE team characters were updated while Splinter and Shredder were added as characters.


There will be an update tomorrow, including a scratch-made M.U.G.E.N. stage that I’ve wanted to make for a long time and something that quite a few of you asked to see once I added a version of it to the GFX Generators last year.

GFX Generators – A bug in the third menu screen that messed up the ability to choose character directions has been fixed. Also, three backgrounds from the Neo Geo Double Dragon game (Billy, Marian, final stage) have been added to the variable backgrounds in the GroupShot and VsMaker generators.

Gamelist – I updated my gamelist, which had and still has a ridiculous amount of holes in it. Scott Pilgrim, WWE 12 and Tron Bonne weren’t even in it, for crap’s sake. I’ll have to do a more serious inventory check on of these days and get around to the Steam stuff, too.

Two new additions to that list, Namco Museum 1 (finally!) and Steel Harbinger, came from Budd Street Video, a great video game and movie spot in Sharon, PA. I also picked up some DVD’s: Ong-Bak, Tai Chi Master (Jet Li, Michelle Yeoh) and CyberTracker 2 (because Don “the Dragon” Wilson is why). Gamers in that area should check it out. That’s another reminder that I need to make a page for all of the really great local used game stores I know, including Endless Electronics in Niles, OH and Splitstone Entertainment in New Castle, OH.

One more thing: I’ll be at All-American Comics (Warren, Ohio) this Saturday to take part in the NCG Penn-Ohio Spring Fling Game Expo on Saturday, April 13th. I’ll be selling art prints and I’ll have some previews of a few things with me. Updates will continue to be kinda thin as I concentrate on getting that “War Begins Again” project up and running.

G.I.JOE: Retaliation has hit theaters and the early word I’ve heard about it so far is positive. The movie looked far more G.I.JOE-like than the first movie (which wasn’t bad, but mismanaged a few characters) from the get-go, so here’s a small Joe-themed update to celebrate that.

Custom Sprites – Beach-Head, Firefly, Jinx (masked, unmasked and blindfolded), Zartan added to the G.I.JOE page.

Mini-Logos – G.I.JOE ARAH (with tiny tagline under the main logo), The early Japanese ARAH-style logo, Cobra (IDW), Action Force (yellow stencil, and ARAH-looking versions) and Dreadnok (from the 7 pack of figures) added to the G.I.JOE section.

GFX Generators – The following things were updated:

GroupShot: 88×136 Comic now has some of the Marvel G.I.JOE comic set-ups.
Characters: Cobra (IDW logo added), Dreadnoks (Zartan sprite added), Firefly (new, 1 sprite, 3 palettes), G.I.JOE (Beach-head v1 sprite added), Jinx (new, 3 sprites), Snake-Eyes (Marvel logo)

Sprites – G.I.JOE page added with the playable characters from the first NES game and some cinema gifs from the arcade game.

Game Index – Konami’s G.I.JOE arcade game was added to the index.


(Click to see full size)

GFX Generators There has been a major change to the menu set-up. Palette selections are no long found underneath the sprites on the second menu page. Don’t panic! Select everything else and go to the next page just as before. You’ll now see a new page to select the palettes, but with previews of the sprites to go along with them! The old system was just to avoid making another menu page. It might seem wasteful to have another page, but there will probably be new features (portrait palettes, eventually) added to the engine that would work nicely on this new menu page.

GroupShot: 88 x 136 pixel comic book cover added

Currently has Archie (with Capcom and Sega logos), DC 1980s, Marvel 1980’s, and Udon (Capcom). There’ll be more new cover set-ups like this in the near future, but let me know if there are any that you really, really want to see.

Capcom: Anakaris (2 new palettes), Chun-Li (more CvS sprites), Mega Man (MvsC sprite, 2 new palettes)
Marvel: Psylocke (4 new sprites, new palettes)

Mini-logos – Black Tiger added to the Capcom section, Dark Adventure & Violent Storm added to the Konami section. DC (swirl), Justice League of America (original), Justice League (Giffen/JMD/Maguire era stencil 2), Static, Teen Titans (1980s) added to DC section. Marvel, Fantastic Four added to Marvel section. Bravoman (TG-16 style) added to Namco section. Ninja Warriors and the New Zealand Story added to Taito section.

Custom Sprites – Mega Man NES: Meteor Man (movie), Galaxy Trio (Gravity Girl, Meteor Man, Vapor Man), Ip Man/Yip Man (Donnie Yen version, 2 poses)

Note: the new sprites and mini-logos were added to the GFX Generators, too.

Game Index – Black Tiger (arcade) updated and fixed.


I (finally) have LittleBigPlanet 2 for the PS3 and I’ve been enjoying it for about two weeks now. If you’re on the LBP.ME site, check out my page at scrollboss. I have a lame LBP1 test level and a LBP2 comic book logo/symbol shape giveaway level right now. I’ll eventually have a similar giveaway stage for game-related items for things that aren’t SMB, Sonic and the other things already heavily represented in LBP.


Heads up! In honor of G.I. JOE: Retaliation hitting theaters soon, a small G.I.JOE-themed update will hit next week. Yes, updates two weeks in a row! Expect to see new G.I.JOE and Cobra custom sprites along with some other Joe-related things.


Last, but certainly not least, Happy Birthday to Flying Omelette, owner of the Flying Omelette game site with shrines and an oddity section with more more weirdness than five Minus Worlds stuck together with Crazy Glue!

I just stopped by to drop off a few new custom sprites: Static in his original Milestone/DC comic book outfit (and Static #1 pose) and Edgar, one of the four heroes from Sega’s 1986 sci-fi platformer, Quartet. The sprites have been added to the proper custom sprite galleries and are in the GFX Generators with fighting game sprites. Static has his original logo there.

The next full-sized site update (early March) will include something interesting for the GFX Generators. That’s all I’m saying for now.

Currently busy with many things, including cooking up a few things for future themed updates for this site (and I’ll dedicate a whole post to that soon). I just wanted to make another update so you know that the site is still kicking.

Game Index – Adjustments were made to many entries and the engine itself, including one to the screenshot area. The main index page now lets you check out games according to genre. There are almost 100 games in there right now, so that took a while. Most of the games have at least one screenshot now.

games added: Altered Beast (arcade), Quartet (arcade), Rolling Thunder (arcade)

Sprites – More sprites were added to the following galleries: Superman (arcade), Vigilante (arcade).

GFX Generators – a recreation of the Metroid NES title screen has been added to those variable background screenstyles in the Vs. Maker and GroupShot generators.

Capcom: Avengers/Avenger Ryu & Ko (full ending pose).
Namco: Wonder Momo (Momo sprite)

All new custom sprites were added to their Custom Sprite galleries as well.


Before I go, here’s a minor extra thing to show off. I was testing out an idea I had and posted a .GIF of the result on Tumblr, but had to trim it down because the full version kept getting an upload error. Here’s the whole thing:

Game Index – These 1988 games were added to the Index: P.O.W. (arcade), RoboCop (arcade), Superman (arcade game by Taito) and Vigilante (arcade) added. The Superman and Vigilante text sections have a bit more content and commentary than many of the other index pages and is something I might try to do more often.

GFX Generators – What’s been updated:
GroupShot and Vs.Maker:
Capcom: Radd Spencer/Bionic Commando (new sprite)
Technos: Linda (new sprites and palettes), Abobo (DD2 sprite & new palettes), Double Dragons (doppelganger/shadow palette), Shadow Warriors (Williams DD2 headswap & new palette), Marian (3 new palettes)
Fakeshot Generator: new Mega Man NES-style sprite edits were added, including Radd Spencer, Nth Man (from Larry Hama’s Marvel Comic) and more DC characters whose name ends in man or woman, plus Dr. Sivana.

Articles – I just made some various fixes to the 1989 articles, especially an improved 1989 Game Index list. My plan is to make sure those pages are completely up-to-par before next year, the 25th Anniversary of 1989, the greatest year for video gaming (in my opinion).

Custom Sprites
Capcom – Radd Spencer (NES stance/uniform)
Technos gallery – Linda (new scratch-made pose), Abobo (improved sprites + DD2 version), Williams (hairswap).
Mega Man NES-style – a new gallery with all those crappy edits I made for the Fake Screenshot generator.
DC Comics – The old sprite edits of Player 2 Superman and the Mystery Woman from the Taito Superman arcade game were finally re-added after being left out when the galleries were redesigned. Wait, you don’t know about the Mystery Woman? Read the Superman entry in the Game Index!

Sprites – Superman (sprites and animations from the arcade game) updated.

Anarchy Reigns, the insane 3-D brawler by the equally insane Platinum Games (Bayonetta, MadWorld), was released this week.


I’ve been looking forward to this game for a long, long time for reasons that you see above. Everything I’ve ever seen about this game looks insane and seems to be geared towards people who love game play. Platinum seems to be one of the last developers to still embrace no-holds-barred creativity in games and they deserve some love for that. I’ve heard nothing but good things from the friends who imported the Japanese version and I’ll be impatiently waiting for my copy. It’s only $30, so it won’t be a terrible hit to the wallet or purse.

Affiliate Amazon links: PS3 | X-Box 360


According to this Polygon article, Capcom Arcade Cabinet will be a series of digitally-downloaded (Playstation Store and X-Box Marketplace) faithful recreations (not emulated) of their earliest arcade games with all sorts of extra features. Players will be able to adjust things like the difficulty and even the hitboxes. For those who haven’t played the arcade versions of those early games in the Capcom Classic Collections, those early games can get notoriously cheap, especially Trojan. It begins with with the platformer, Black Tiger (a.k.a. Black Dragon) and more info is supposed to come out in February. I’m looking forward to seeing how far this program goes and if there will be any cool extras. The original Namco Museum series for the Playstation is still my favorite style of classic compilation and I wonder if these individual games could be a build-your-own Capcom Museum.


Like I said before, updates will be slow for a while as I work on the upcoming new sprite. Still, here’s a Tumblr post with a work progress GIF of the Marian sprite I made in the last 2012 update. I also had a post with the Abobo sprites with the work prog GIF and the sprites I used for reference.


Graphic Generators – I added 8 new edits to the Mega Man NES styles in the Fake Screenshot generators. The Ninja Warriors 16×16 font in the GroupShot generators was also fixed.

Yesterday’s update on Illmosis has the work progress animation for Abobo and the news page talks a bit about what I’ll be busy with for a while. It’s time to get the new member of the Illmosis network up and running. ScrollBoss will still have small updates and the ScrollBoss Tumblr will remain active, too.


Shadi added some new pages to his beautiful Arcade Quartermaster website! One of the new things is a shrine section for the X-Men beat-em-up by Konami. If you haven’t checked out his site before, browse the whole thing!

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