December 16th, 2011

(Updated Dec. 18th, 2011)

Do you enjoy fan art, game graphics, screenshots, game mods, sprite edits, tribute videos, game walkthroughs and anything of that nature? If so, time may be running out for you to do so. There are two bills currently being discussed in the US House Judiciary Committee that claim to be about fighting internet piracy, but many experts say that companies would gain the power to block US citizens from visiting sites they claim to be offenders of copyright law.

Who are these companies? You can find a list of them on the page called, “Who Wants To Break The Internet?” Viacom, one of the companies in the list, tried to sue YouTube for allowing videos from Viacom’s channels (like MTV) to be placed on the site, even though Viacom possibly uploaded some of those videos themselves. Yeah, Viacom lost. Universal, also on the list, had a celebrity endorsement-laced MegaUpload support video yanked off YouTube for featuring an unauthorized artist… who isn’t even in the video. A news show talked about that video, so Universal had the news show’s video yanked, too. Hell, these music companies have ordered the removal of videos posted by their own artists (and not just in the U.S.). For those who haven’t been irritated enough, here’s a story about how media companies somehow have the power to kill off public domain videos.

How would the U.S. government handle things? ICE (Immigration and Customs Enforcement, part of the U.S. Dept. of Homeland Security) shut down five websites on the claim that they were counterfeits and bootleggers. As reported by TechDirt and the New York Times, one site was Dajaz.com, a site that provided downloads to songs purposefully leaked by the record companies for promotional purposes.

The abuse I’ve mentioned is what they can do without SOPA or Protect IP, so imagine what they’ll get away with if this bill passes. They already have the Chappellian “Shoot first, sprinkle crack on the corpse later” method down to a science when it comes to using the DMCA and site-specific kill switches. The fact that I’ll have to shut down this site if the bill passes isn’t the main reason I’m bothered by this. Many of us have turned to the internet because we don’t like what most media companies are pushing in our direction. Creative people and independent reporters are using it to avoid dealing with the same shady companies that have been spending money to push these bills and own the news channels which won’t tell you the same stories I’ve linked to here. Piracy may be hurting them, but their biggest problem is how the internet is giving us options. No, it’s not a c-o-n-spiracy as much as it’s the kind of typical corporate dick-move you’ll see happen when groups think a form of technology, like VCR’s, will threaten their money flow. They’re paying a lot of money to screw up the internet in the hopes that you’ll run into their open, greedy arms after they close off every other option you have now.

More about the topic:
Mozilla: Protect the Internet
BoingBoing: stories about SOPA
GameRanx – How SOPA Affects Gamers: SOPA Will Pass Unless You Help
Kotaku – The Stop Online Piracy Act and You: A Primer
Next Web Insider: 29 Tech Companies who back SOPA through a front group

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December 10th, 2011

There was an update earlier this week with the Baroness sprite pack, a Passion Tanaka sprite and other additions to the Image Generators. I just added Endless Duck to the generators and updated the Variable/Create-a-scene options with five more backgrounds: Bison, Chun-Li and Dhalsim from Street Fighter Alpha 2 along with Final Fight’s Steel Cage and Sodom’s fighting ring.

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December 6th, 2011

GFX Generators – I added a few new backgrounds to the 384×224 scene styles and added an early fix for the text feature to prevent certain symbols from gumming up the works.

Character Updates:
SNK – Duck King and Eiji Kisaragi added. Kim Kaphwan gets some KoF 2000 sprites added.
Toys ‘n Toons – Baroness (separate from Cobra character, new sprites & SFA 3 items. Storm Shadow gets a new SFA3 Vs. Name Graphic.
Illmosis – Passion Tanaka (with mini-logo) added.

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Custom Sprites: Passion Tanaka was added to the PrimeOp gallery page and more Baroness sprites were added to the G.I.JOE page. Speaking of Baroness sprites…

Custom Sprite Downloads – I added the VERY incomplete Baroness sprite set from the long-dead project. I also added some of the sprites from this project to the G.I.JOE Custom Sprite Page and now has her own character slot in the GFX image Generators.

There will be another small update soon to make up for having to rush this one out.

BTW: Elevator Action Deluxe fans, don’t forget that the free DLC Time Gal character is now available along with Sayo-Chan and an extra level.

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November 18th, 2011

Graphic Generators
New Characters: Rocket Raccoon for Marvel. Charlotte, Galford, Hattori Hanzo, Jubei Yagyu, Kyoshiro, Shiki, Ukyo Tachibana for SNK. Donovan for Capcom. The Ox for Data East.
Updated characters: Strider Hiryu (added sprites including a pose in his original outfit + new UMvsC3 palettes)
Style updates: GroupShot 160×192 box (classic European Mega Drive box added), backgrounds added to the 384×244 pixel variable styles for the GroupShot and VsMaker screens

Mini-Logos – Strider (Genesis & EU Mega Drive cover) added to Capcom. Burning Fight and King of Fighters 98 added to SNK.

Custom Sprites – Rocket Raccoon was added to the Marvel page

Game Index – Alien vs. Predator (arcade), Rival Turf (SNES) added.


Breakin’ News


Sega is having a big sale on multiple classic (or classic-based) titles on PSN and X-Box Live. PSN has Golden Axe, SoR2 and Comix Zone on sale for $2.99 until November 29 while Live has SoR 2 and Phantasy Star 2 on sale for 200 MS points each from November 22 to November 28. There are other deals going on so check out their news post for details.

Shadi has updated his Arcade Quartermaster site with a lot of new game shrines for various Neo-Geo titles, CPSIII games and Marvel vs. Capcom 2. As always, Shadi comes up with inventive ways to use game graphics to make interesting shrines, so give his site a visit to see what he’s come up with this time!

Kiwi has written an article that I’m sure quite a few fans of older games will agree with. Check it out on his 2D Will Never Die site and prepare for a possible flashback when you get to the second paragraph.

BTW: I added a sprite of Nutroll, one of my own characters, to Illmosis earlier this week.

edit: Nutroll, with his new sprite and mini-logo, are now in the Graphic Generators.

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November 10th, 2011

Just in case you haven’t heard elsewhere, the man behind these graphics…

… and this incredible MUGEN stage for the classic Tower of Omens from ThunderCats

… finally has his own pixel art website with a very appropriate title.

2D Will Never Die

You’ll find some beautiful pixel art, tutorials, tips, links and some excellent articles about 2-D gaming. Those who are as inspired by Kiwi’s work as I am (hint: A LOT) should bookmark the new site and follow the site’s account on Tumblr to see pixel art from Kiwi along with many cool pixel art reposts. Those of us who know Kiwi have been hoping that he’d make a site like this for a long, long time and we knew he wouldn’t disappoint. He did a great job and I can’t wait to see what else he has planned for this site after an amazing start like this.

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October 27th, 2011

This is the last of the “unpause” updates Check it:

GFX Generators – The main engine for this was upgraded a lot since the last update. The picture style options have been upgraded so much that a lot of separate picture styles that were almost the same (like the various 160×196 box/art/poster tributes)are now in one choice slot on the first menu. The engine is getting close to what I’d call version 1.00 but I still have many small things to iron out. Let’s get to the content.




New chars: Andy Bogard, Billy Kane, Blue Mary, Duke Edwards, Fio, Genjuro, Marco, “(more) Metal Slug characters,” Leona, Maxima, Rocky, Robert Garcia, Sie Kensou for SNK. Anakaris, Baby Bonnie Hood/Bulleta, Firebrand, Huitzel/Phobos, Lilith, Rikuo/Aulbath, Q-Bee, Sasquatch, Victor for Capcom. Metroid for Nintendo. Elevator Action spy for Taito. Riki, Sabu (Super Dodge Ball sprites) and Nekketsu/Kunio-Kun enemies (Shinji, Kenji and Misuzi in one character slot) for Technos. Black Lightning for DC Comics.
Updated chars: Andore/Hugo (added 2 sprites), Aquaman (new sprite), Iron Man (new MvsC3 armor edit), Kunio-Kun (SDG Neo Geo graphics added), Morrigan (MvsC taunt & Nurse edit), Phoenix (Classic Phoenix costume sprite), Robin (classic Dick Grayson sprite)

KoF/SvC sprites & sprite edits were added to:
Athena, Clark, Joe Higashi, King, Geese Howard, Haohmaru, Mai, Nakoruru, Ralf, Ryo, Terry Bogard for SNK, Andore, Balrog, Dan, Demitri, Chun-Li, Guile, Ken, M.Bison, Poison, Ryu, Sagat, Vega and Zero for Capcom. Billy & Jimmy Lee for Technos.
Samurai Showdown 5 sprites added to:
Haohmaru, Nakoruru

GroupShot styles merged: Boxes, Flyer & Posters 160×192 (merged version of the Capcom, Genesis, SNK and Konami boxes, Playstation 2 added), Create-a-Scene 384×224 (many scene boxes merged + new scenes), Justice League Task Force (bigger screen with Superman, Batman, WW, Aquaman & Darkseid sub-choices)
Vs.Maker styles updated: Create-a-Scene (384×224 pixels) (new background system)

Custom Sprites



Capcom: Firebrand (scratch-made hovering sprite)
Nintendo: Metroid (new scratch-made sprite)
Sega: Blaze Fielding (new sprite)
Taito: Elevator Action Spy (two scratch-made sprites)
Technos: improved KoF-style edits of Billy and Jimmy Lee
DC Comics: Scratch-made sprites of Black Lightning (90’s) and Robin (classic) and a new edit of Aquaman.
Marvel Comics: Iron Man (MvsC 3 armor), Phoenix (Classic)
PrimeOp: A new gallery with most of the scratch-made sprites I’ve created that aren’t completely embarrassing.

The site will update now semi-regularly but updates will be a bit light for a while. I have commission work to finish and another website to “start” **looks shifty** but I’ll have enough updates to keep you from thinking that this place is dead. You wouldn’t believe all of the things I didn’t get finished for this update.


Breakin’ News


Elevator Action Deluxe will be adding four DLC characters FOR FREE starting this week. First up? SAYO-CHAN from Kiki Kaikai/Pocky & Rocky! Hit up the official site to see who else will be joining in on the fun.

Anyone who likes to use create-a-character formulas to bring their favorite characters into other games should visit GameLabor, a new website with formulas for Mortal Kombat Armageddon, Soul Calibur III & Soul Calibur IV. There’s even a YouTube channel so you can see the creations in action.

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October 26th, 2011

Another mini-update. 100% mini-logos!

Mini-Logos
Capcom: Forgotten Worlds
DC Comics: Black Lightning
Jaleco: Hachoo, Rushing Beat
Marvel Comics: Rocket Raccoon
Nintendo: Link (Zelda II style)
Square Enix: Moon Diver
SNK: Metal Slug, P.O.W., Psycho Soldier, Robo Army
Taito: Elevator Action, Elevator Action Deluxe, Kunoichi (Ninja Warriors & Ninja Warriors Again)
Technos: River City Ransom

Thursday’s update: Custom sprites (including two monster/horror themed sprites) and the GIANT GFX Generator update. Be ready!

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October 25th, 2011

I was going to make one big update with all of the new content and fixes but I decided to start early and test things out bit-by-bit. The main menu layout mutated a bit (including the return of the Random Screenshots) and will probably have a few more shifts in future updates. Work on the new content got out of hand and I forgot to keep track of a few new things. This update is basically everything except the custom sprites and graphic generators.

Sprites – Hachoo! (new page with a few sprites and animations), Ninja Baseball Bat Man (new page). The Streets of Rage 2 page was updated with walking animations of the heroes.

Game Index – The new main page leads to lists based on the first letter of the game and its release year.

New games: Hachoo (arcade), Jungle Hunt (arcade), Metroid (NES) and Ninja Baseball Bat Man (arcade) added. E-Swat (Arcade) added to the main list after being left off the main list by mistake.

Logos – Cannon Dancer, Hachoo, Metal Slug 1-5 & X, Metamorphic Force, Ninja Baseball Bat Man, Osman, P.O.W. (arcade), Pirate Ship Higemaru, Shaolin’s Road, Super Double Dragon, Turrican

ToyBoss – Stafani Rolento sent some brand new pictures of her custom 12-inch Rolento figure!

Links – added links that I forgot to keep track of. One that I remembered to list is the very cool Retro Revival X. I also added Brawler’s Ave (not to be confused with the “Brawlstreet USA” banners) has been added to the Quick Links section. I really need to set up a true affiliates list. Brawler’s Ave is under reconstruction right now but be sure to check out the links on their landing page for a hint of what they’re all about!

The second update will hit later this week but I still haven’t decided which day. The update to the GFX Generators is HUGE. All of those things I showed you on the weblog are coming along with some Darkstalkers and old side-scroller monsters for Halloween. Here’s a teaser for one of them:

I’ll see you later this week with more treats!

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September 21st, 2011

2011/09/21: Finally have a system set up for “SubStyles” for the screenstyles. This will replace some of the clunkier option choices on the second menu page and allow for more adaptability. Not only does it change the look of the screen but it can change the standing position of sprites and logos.

I now have all the old game box styles merged into one. I’ll have clickable thumbnail pics instead of full-sized number maps for the release version. The next step is to do something similar with the multiple backgrounds. It should be easy since the SubStyles architecture has all the basics to do whatever I need to do with to the main backgrounds.

2011/09/22: Multiple backgrounds issue solved. Dig it:


This solves a lot of the issues I’ve had with the multiple background options you can choose from in the styles. The version on the site now lets you pick background parts but you also had to choose the separate front part. This new thing modifies the style as much as it needs. One choice picks both the front, back and middle background layers, changes the shadow style, colors or transparency and can even change where the sprites stand. I can combine most of those “7 people standing somewhere” styles in the Group Maker into one choice and you’ll choose the background on menu 2. Tidy. This will also let me make styles that have **deep breath** a substyle that triggers a lot of options (Box homages) and then use the Scene modifyer to do things with the picture inside that box layout.

Bonus: I tested this out on that Vs. Screen where you could pick the different background parts. I eventually got sick of making thumbnails so a made a quick PHP routine that reads the Scenemod list and spits out a bunch of automatically-named numbermap images I can save.

It beats the hell out of making each pic one by one. I have a few more styles that will need a dozens of shots like this so I’m saving a lot of time with this. Why should you care? Because saving time on the crappy stuff gives me more free time to work on sprites, backgrounds and all that. Anyone who actually read all this deserves something so here’s a little spoiler to the big update in mid-Oct./early Nov.:

Yeah, KoF sprites will be added to the Generators along with more SNK characters.

2011/10/22: I made a new GroupShot style that creates 100 by 100 pixel avatar-style graphics. I modified that automatic preview screenshot maker so that it dumps all of the shots into a temporary folder and rebuilds the graphic list file to have the new screenshot’s name. An gigabuttload of time is saved by doing that instead of manually making over 60 new shots and adding them to a flat file for the system. The avatars will have quite a few different borders including some that are just a pixel wide. Here’s a preview pic with four of them:

I still need to mess around with something I added that tries to adjust for tall sprites that go off the screen but it works well so far.

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September 12th, 2011

ScrollBoss is still on pause so I could work on my own characters and comics for a bit while doing behind-the-scenes work on the site along with a bit of content. I need your help to shape some of the new content for the site. Some of these will come as close as I’ll get to doing a request thread.

1.) There will be new GFX Generators geared towards making avatars and sigs you can save and use on message boards and social sites. There will be the typical square shapes but I need to know what sizes or ratios you use in these places.

2.) There will be new sprite tutorials in the future. I’m not an expert but I think I’ve figured out enough to write decent tutorials on a few things. I’m going to finish a lighting tutorial that I started long ago along with tutorials based on questions people have PM’ed me with on a message board or two. Are there any pixel art questions you’d like me to try and answer in a future tutorial?

3.) I added these old-school game boxes to the GFX Generators a while back but I’ve never really gotten any feedback on them. Did anyone like them? Do you want me to make more? I will add the top 3 requests if any are made. Yeah, that’s a big if.

4.) Are there any game logos you’d like to see converted into 64×26 pixel mini-logos that aren’t already on this mini-logos page? Don’t be too ashamed to ask for something related to your current fan-game project. I’ll make either the 5 most requested or my 5 favorites.

5.) I want to start a yearly event where other fans like you get to vote on some of your favorite gaming things. The easiest way to do this is to post a category here and have you leave a comment with your choices. Yes, this topic is also a test to see how that would go. I need to know if it’s too much trouble to leave a comment in these news posts and if you’d be willing to post here again when it’s time to vote.

Please post your answers in a comment on this weblog post so I’ll have an easier time counting up the votes. I’ll do more Request Line posts if I get enough responses to this one.

**edit**
One more thing! [/unclebill]
6.) Go to the Vs. Maker, click the “Custom Scene (384×224 pixels)” option, hit button DONE! button and look at the background image options. Are there any game backgrounds that you’d really like to see added to that list? I’ll add as many as I can.

(edit: fixed the Vs. Maker link right above this. Thanks for the heads-up, Kiwi!)

EDIT: This Request Line is now semi-closed. That means that I can’t aim to have any new requests make it into the late October update. Any requests after this will be considered for future updates.

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