June 13th, 2014

2014 only has one Friday the 13th, so here’s an update with some dangerous masked characters who like to work with sharp objects without being an annoying Spanish ninja. Jason got a sprite and mini-logo in a similar update that hit last December, so it’s time to give him a bit more this time. Other characters wearing goalie masks (or masks similar to them) also get a bit of attention today.

GFX Generators – the following characters were updated:
– Jason Voorhees: Street Fighter Alpha (Zero) 3 Vs. portrait and namegfx, Friday the 13th (LJN box) mini-logo.
– Rick Taylor: Wanpaku Graffiti-inspired sprite and SFA 3 portrait (edited from Jason’s) added.
– Crime Fighters – Enemies: Boss 2 (the goalie-masked enemy) sprite added.
– Juli, Juni, and the Dolls: Decapre gets some sprite edits and SFA3 Vs. screen portraits while Juli and Juni get a few more sprites.

By the way, Friday the 13th for the NES, Splatterhouse: Wanpaku Graffiti for the Famicom, and Crime Fighters all debuted in 1989, so this update is also part of the Revenge of 1989. See how that all worked out? That rarely happens here, so enjoy it while you can!

Edit: Today’s Illmosis update has the lineart for Jason’s SFa3 portrait along with a Black Widow (Marvel) picture!

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May 17th, 2014

Sprites – The Shinobi gallery has a few new animations for the arcade version of Shadow Dancer and Joe Musashi’s sword slash from the original Shinobi arcade game. The Marvel vs. Capcom gallery was redone.

Custom Sprites – A scratch-made Boomerang sprite and Sabretooth sprite edit (from his X-Men vs. Street Fighter sprites) were added to the Marvel gallery. Lisa Santiago added to the new Nuchallenger gallery. E.T. the Extra Terrestrial was added to the movie gallery.

Game Index – Shadow Dancer (arcade) and The Uncanny X-Men (NES) were added.

Mini-logos – Sega: Shadow Dancer (two versions), SNK: Street Smartmovie: E.T.

Graphic Generators – Lisa Santiago added to Other Games – Nuchallenger, ET added to movie, Boomerang added to Other Marvel villains, and Marvel’s Sabretooth gets his new old-school outfit sprite, a few more XMvsSF sprites and a slightly more comic-accurate palette. TMNT arcade font added to Avatar 100×100 in GroupShot generator.


In case you hadn’t heard, the Treachery in Beatdown City Kickstarter campaign was a success! The tactical brawler that’s part-beat ’em up and part-RPG will be finished and see the light of day. Congratulations to everyone in the Nuchallenger on being rewarded for all the hard work you’ve put into the project!


Updates will be small and far apart until after July 6th, the 2014 All-Americon convention in Warren, Ohio. My artist’s table has already been paid for, new line art is on the way and I’ll have prints for sale again. Stop by my table even if you don’t want to buy anything, because I’ll have some pixel art previews again. Getting ready for the show is going to take a lot of work, so I need to concentrate on that for a while. I can’t promise a big site anniversary update on July 19th, but I’ll do what I can to make it fun.

I apologize for the large gap between this and the last update, but I hurt my back at work a few weeks ago and the irritation was distracting enough to making site and sprite work difficult. My hit points are aren’t back to 100% just yet, but enough that I can get back to pixel and line art duties again.

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April 29th, 2014

The Kickstarter campaign for Treachery in Beatdown City is in its final week and still needs your help!

The game is a beat ’em up with tactical rpg elements and an 8-bit spirit. You can still walk and brawl in the streets of East Fulton, but powerful attacks are dealt out though quick menus, and more devastating moves can be learned from NPC’s. This game brings a lot of new ideas to the table and I’m really hoping that it gets funded. Besides, I can’t front on a game with an attack called “Dusty Elbow,” the kind of move done by the son of a plumber (if you will).

There are still some $12 early bird pledge slots available, so jump on it while you can and if you have the money to do so. Spread the word if you like what Nuchallenger is laying down by letting people know about the Kickstarter!

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April 18th, 2014


April O’Neil was added to the TMNT gallery and Emma Frost (the White Queen) was added to the Marvel gallery. Both characters have been added to the VS Maker and GroupShot GFX Generators. Speaking of the generators…

All four Teenage Mutant Ninja Turtles now have SFA3 portraits.

One more thing:


the improved Detective Comics #27 sprite is now in the DC Gallery.

edit: along with forgetting to mention that I’d updated the Crime Fighters entry in the Game Index last week, this week’s update adds a few more sprites, including the third boss’ intro and the seventh boss’ tribute to Platoon.

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April 12th, 2014

Custom Sprites
Konami: Crime Fighters hero added along with mohawk and domme enemies.
Capcom: Final Fight’s heavyweights added.
Taito: Tony Gibson (Crime City) added.

Mini-Logos
– Astro City: Astro City, Samaritan
– Marvel: Captain America (’80s)
– Sunsoft: Tough Turf
– Taito: FairyLand Story
– Illmosis Network: The Revenge of 1989

GFX Generators – The new mini-logos were added to their proper characters (Capt. America, Ptolemy, Samaritan) and the following characters were added:
– Konami: Crime Fighters and Crime Fighters – Enemies (with two drone enemies)
– Capcom: Wong Who, G.Oriber, Bill Bull added to Mad Gear thugs
– Taito: Tony Gibson (Crime City) added

Bad News: those portrait/s I teased on Tumblr over a week ago aren’t in this update.
Good News: I saved them for a semi-themed update for next week. They’ll appear along with a very timely sprite. You’ll also see a better version of the sprite in this post added to the site then, too.


Breakin’ News


Treachery in Beatdown City, the tactical beat ’em up with an 8-bit look, has been relaunched on Kickstarter, so help out if you can!

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March 27th, 2014

First, it’ll be a while before there’s an update as I get my new PC system set-up together. I’ve got the basics set up right now, but I still have a lot of things to re-install, program compatibilities to test, etc. While I have some new material done (including some new 1989-related scratch-made sprites and portraits), it’s not enough for a decent update. Sorry for the delay and I’ll be back to slinging pixels in early April.

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March 13th, 2014

GFX Generators – Guy and Sodom (from Capcom’s Final Fight and Street Fighter series) now have ALL of their arcade palettes from Street Fighter Alpha 1-3. The Teenage Mutant Ninja Turtles and Splinter (currently found in the Konami section) now have their big portraits from TMNT: Turtles in Time. Wonder Momo now has a sprite based on the ShiftyLook Wonder Momo promo pic by Omar Dogan. You’ll also find a really simple recreation of the first stage of Wonder Momo in the “Comic 88×136” and “Box 160×192” styles for the GroupShot generator.


Breakin’ News


The Treachery in Beatdown City Kickstarter needs to be funded. It’s a tactical turn-based beat ’em up (Role ’em up?) that has a great premise and NES/SMS-era look, so check out their pitch and help if you can.
Kickstarter page
Main site


I made that Wonder Momo sprite because, sadly, the ShiftyLook site will be closing down on March 20th. It still boggles my mind that we even got to see top-notch web comics for some of lesser-pushed Namco properties like Bravoman, Wonder Momo, SkyKid, the Valkyrie series and many others, so at least it was around for a while. We even got an animated Bravoman show (with the ever-awesome Rob Paulsen voicing Bravoman), a Wonder Momo anime, new games for both series, and a bugged-out Mappy show. As much as I was hoping they’d be able to get enough material together for an all-Namco Saturday Supercade-style show, it was great to get what we got. Luckily, some of the Bravoman and Wonder Momo strips have hardcover collections, which I plan to buy. There’s talk that some of them could continue in meatspace comic book form if the collections do well, so buy the books! Go read the strips while you can and be sure to check out the beautifully insane Galaga comic.


Edit: I forgot to show off this thing I threw together to post on the Tumblr:

Alright, I’m done now.

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February 27th, 2014

I made a quick group of articles in late 2009 called, “The Revenge of 1989” to talk about game-related things of that year. 2009 was the 20th anniversary of that year and, even then, I was plotting to make sure I’d have something decent to show for the 25th anniversary. There will be multiple updates this year to do just that and this update starts with a revamp of the original articles and a little something extra.

Why am I celebrating this year so much? That video is only a hint at how many of the things this site celebrates just happened to have been made in 1989. So consider the next ten months a party as, from this day until December 31st, 2014, this site will try to give 1989 some long overdue respect. New articles will be added (including a series of awards), new sprites will be made of that year’s characters (I think it’s time I finally sprited the rest of the original Mad Gear gang) and more random crap that I can’t hint at. There will be still be non-1989 themed updates, but those games will be the focus of the year. Here are the other things you can find in this week’s update.

Custom Sprites – Kunio-Kun added to the Technos gallery. Grandmaster Meio added to the Capcom gallery. Raymond Broady (Crime City) added to the Taito gallery. Alex Kidd and Kasumi (the Revenge of Shinobi) added to the Sega gallery.

Game Index
– Added: Mega Man 2 (NES)
– Updated: Crime City (arcade)

SpritesCrime Fighters gallery updated with a lot of sprites and a few minor animations.

Mini-logos – the Revenge of Shinobi added to Sega section, Crime City added to Taito section.

GFX Generators – Guy and Cody were updated with a few SFA sprites and sprite edits. Here’s how the new scratch-made sprites look.

Alex Kidd, Grandmaster Meio, Raymond Broady were added to the Vs. and Group generators, Kasumi’s sprite was added to the Zeed/Neo Zeed char slot and Kunio was updated with his new sprite. Check out the goofy thing I just added to the Vs. generator, though:


It’s the Janken battle stage from Alex Kidd in the Enchanted Castle. Now you can set up your own Rock-Paper-Scissors battles. I’ve made all three Janken poses for Alex Kidd, but you’ll have to use your own memory to figure out the other characters who, like Ken, have win poses similar to rock, paper or scissors.

That’s all for this update. While some of these updates might be far apart, know that some I’m putting extra time into this while working on some other neglected projects. Feel free to leave a comment about your own favorite video games from 1989.

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February 6th, 2014

Believe it or not, it bugs me when I don’t have custom sprites for all the playable characters in my favorite games. There is a ton of reasons (or excuses) I have for not having certain teams finished, and the biggest is that don’t think I’ll do that character justice in pixel form. Well, it’s time to finally get some of these crews repped 100%, and this


Marvel
: Nightcrawler (all-new sprite), LJN X-Men hero sprite edits (Colossus, Cyclops, Iceman, Storm & Wolverine)
Nintendo: Princess Peach and Toad (Super Mario Series)
Sega: Max Thunder (Streets of Rage 2)

That completes the Streets of Rage 2 roster (finally!), Super Mario Bros. 2, LJN’s X-Men game and Sega’s X-Men for the Genesis/Mega Drive. The Penguin sprite was the last character I needed to have one sprite or sprite edit of the original Super Powers figure lineup.

Mini-logos: Princess Peach (Super Princess Peach style) added to Nintendo section, Nightcrawler (’80s and Marvel Team-Up versions) added to Marvel section.

All of those things have been added to the Graphic Generators so you can make your own fun graphics and screenshots with them, too.

BTW: Anyone who knows where to find the old version of this section…


… can go there now and see the 90% finished redone version of it. I just couldn’t stand having the old version stinking up the joint any longer.

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January 18th, 2014

A few enemies from 1988 games have hit the site: Giant Soldier (Capcom’s Bionic Commando) and Emperor Zaas (Taito’s Superman arcade game). They’ve been added to the GFX Generators and the Custom Sprite Capcom and DC galleries.

Mini-Logos – Alex Kidd (in Miracle World and Enchanted Castle styles) added to Sega section. and Downtown Nekketsu Monogatari added to Technos section.

Logos – Added a bunch of Alex Kidd logos, the SMS Double Dragon logo and Blaster Master (NES)

Game Index – Downtown Nekketsu Monogatari (Famicom), Dragon’s Crown (PS3) added, Alex Kidd in the Enchanted Castle (Genesis), River City Ransom (NES) updated.

Company Index – Atlus added.

Things are moving slowly these days because I’ve got quite a few things in the lab that I can’t show right away. Here’s a sneak preview:

I’ve been working on an improved version of that section and it’ll hit the site in early February.

BTW: I updated my DC & Marvel LittleBigPlanet 2 item giveaway level. I added some new items I’d made a while ago and forgot to add, including a Lex Luthor symbol much like the better one in the new DC Comics DLC pack. I used new items from that pack to make the level look a bit better, too.

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