This site was the victim of a hacker attack a few days ago. Anyone who visited this site in the past month should have their system checked. I scrubbed out the sub-domain, re-uploaded everything from the clean site backup I have and did a few more security-related things before opening the site again. A few images are broken for now, but nearly everything seems to be working correctly. The site may go down temporarily a few times before I announce the return. I need to have the site open for take care of a few more things. Please let me know (leave a comment here) if you run into any issues while on the site.

I apologize for any inconveniences and problems this site has caused you and I thank you for coming back.

EDIT (April 19, 2012): Okay, it looks like the site access problems have been straightened out now.

The rest of this post is just edits about the speeds and the time they happen.
(more…)

I’m doing a lot of project juggling right now, so this update is a bit on the tiny side. Don’t worry, because future updates will more than make up for it. More on that later.

GFX Generators: Nothing big here, but I started a few modifications to the engine to streamline some of the older coding. Please let me know in the comments section if you run into any errors so I can work on those.

Characters: Heihachi added to Namco section. Trish, Yun & Yang (same character slot) added to Capcom section. Mature, Vice, Yamazaki and Wolfgang Krauser added to SNK section. A new Tiny Titans character slot was added to the DC section (though Tiny Titans sprites will be added to individual characters when applicable).

Screenstyles: KoF2002 Mexico (day), MvsC Bath House (left and right sides) added to the variable bg styles in the Group and Vs generators.

Custom Sprites – Heihachi (including a slightly animated version) added to Namco section. Trish added to Capcom gallery. Robin added to the DC Comics gallery.


Future updates are going to be smaller and farther apart for a while as I work on some other projects. One of them is project I’ve been teasing for years and it’s time for me to get back on that line art grind. Don’t think I’m slacking on the pixel mapping (and bad rhymes) because some of those future updates are going to be big. I’ve actually finished a few smaller things for some future theme-based updates. Tiny Titans Robin may have broken the comic book drought this place has had for a while, but keep an eye for more than one comic update. I’m also working on that Golden Age of Video games update, but I’m not exactly sure when that will drop. There will be new posts on this page with news, WIP updates, teasers and some theme-based request posts. Those request line posts will be limited-time offers, so be there and be vocal.


News:


Beta V 1.0 is out. I haven’t checked it out yet, but I’ve already downloaded it. Check it out just in case the bigger blabbermouth news sites cause a cease & desist or something. You know how this crap goes.

Elevator Action Deluxe owners should know that there is a new DLC stage pack available this week. Don’t forget to pick up any of the free DLC characters you missed from before. It’s great to see that Square and Taito continue to add things to this game, even though the later levels of this game are still too tough for me.

Last, but definitely not least, Dynamo has a new post on NXISTENCE.NET about the pain of dealing with younger video game fans who just can’t understand what we see in all of these old games. It’s well worth a bit of your time to read it and know that you’re not alone on that issue.


Graphic Generators – I just made a small character update.
Capcom: Ibuki added. Poison (new SF3-to-SFA-like edits and a new palette), Ryu (SFA3 portrait headband edit) updated.
Namco: Nina, Kazuya and Yoshimitsu make a invasion with new scratch-made sprites.
Taito: Dolls from Growl/Runark are now one sprite with multiple palettes (three arcade, three Genesis/Mega Drive)

Mini-Logos – A Street Fighter IV-styled Street Fighter logo added to Capcom section. 70’s and late 80’s Avengers logos added to Marvel section. Illmosis and ScrollBoss logos added to Illmosis section.

Custom Sprites – Scratch-made sprites of Nina (Tekken 5), Kazuya (1, 2 & 5) and Yoshimitsu (2 & 3) were added to the Namco page.

edit: I also re-sized the scratch-made sprites of the Dolls from Growl because I didn’t notice that they were too tall.

Elsewhere:
NXistence
Noise Factory:TMNT IV: Turtles In Time
Dynamo just posted a breakdown of his five favorite BGM tracks from TMNT IV and it’s worth a read. The man is uniquely qualified to make these posts since he thinks about games on a nuts and bolts level AND he crafts some fine music himself. He also makes a reference to one of my favorite musicians in the description of the #1 track. Look that name up on YouTube if you don’t recognize it when you get to it. You’ll be glad you did.

Graphic Generators – The engine just got a new feature: floor reflections.




A few older screens in the GroupShot generator’s 384×224 modes (Gen SFA2, Avengers MvsC, Avalon X-Men:COTA and Code Red XMvsSF) were upgraded with this. I also added Mojo World and the Savage Land from COTA (two versions of each) and two versions of the demolition site from KoF 2000.

New characters: Link for Nintendo. Tanya in the “Other” section. Rushing Beat enemies (just Ride & Kamikaze from the first game) for Jaleco. Seth, Heidern, Vanessa & Whip for SNK. Growl/Runark villains (female “Doll” enemy) added to Taito section. Hawkeye and Scarlet Witch (both with old sprites) for Marvel.

Game Index – Rolling Thunder 2 (Arcade) added. Growl (arcade) updated.

Company Index – Namco page added.

Custom Sprites – Link (original Legend of Zelda) added to the Nintendo page. Kamikaze and an improved version of Ride (both from Rushing Beat) added to the Jaleco page. The Dolls (female enemies) from Growl added to the Taito page. Tanya from Guardians of the ‘Hood added to the new Atari page. Yes, I made fan work based on GotH.

Mini-Logos – The Legend of Zelda (Nintendo section) and Hawkeye (Marvel section)

Sprites – Growl (a few sprites added) updated.

The Legend of Zelda hit U.S. shores today yesterday in 1986, so here’s a quick sprite to celebrate that:

If you want to see something more interesting, check out what Buyog made in the following link:
Happy Zelda Day

edit: There will be an update next week with a new effect for the Graphic Generators.

Sorry for the small update, but it’s going to be like this for a while as I work on commission art projects and all the other crap you hear me rambling about. The commission job is a piece of cartoony artwork and that’s one of the reasons why most of the new sprites share a common theme.

Graphic Generators

New Characters: Pac-Man, Ms. Pac-Man, Ghost Monsters and Pooka for Namco. Space Invaders for Taito.
Updated Characters: Thanos (sprites)

GroupShot – 160×192 Box tributes (“Red Top” NES and Tengen NES game boxes added along with some Pac-related backgrounds)

Custom Sprites – Ms. Pac-Man, Blinky, Pinky, Inky, Clyde, Sue and Pooka (all scratch-made) added to the Namco page.

Mini-logos

This is the biggest custom mini-logo update I’ve ever done. I typed up a big breakdown of new logos, including the numerous company-based logos, but that draft got lost. I’m not typing all of that again so look at the big preview pic. The preview pic doesn’t even show all the variations of the logos like the flat Sega logo, darker SF logo, and more.

BTW: A few of these mini-logos were made because people replied in the Request Line topic I posted last year. It took me a while to get to them, but they still, as R-Truth would say, got got.

Sprites – Bad Dudes page updated with new sprites, animations and a fixed version of Blade’s charge-up animation.

Minus World – I updated the Bootleg Wrestlers page with a Animal’s LOD-like taunt from Bad Dudes vs. Dragonninja.

I’m taking a 96% pause from fan art to be added until the SOPA/ProtectIP crap rolls through, so I’m concentrating on sharpening up a few site-related things.

GFX Generators – Sprites now have a “Direction” option. Default is the direction that the screenstyle wants the sprites to face (like a Vs Screen with P1 facing normally and P2 having a horizontally-flipped sprite).

sprite direction demo

Default is how the screen suggests the sprites should be pointed. Normal had the sprite facing its original direction and Reverse flips the sprite horizontally. Screen Opposite causes the sprite to face the opposite direction that Default would make it face.

The Minus World – The Bootleg Wrestlers feature just got a big update with a better design, added wrestler references and more. I was supposed to do this last year, but it got lost in the shuffle.

Tutorials – The article I made in 2008 about browsers’ forced anti-aliasing turning sprites into pixel diarrhea has been rewritten and moved to the tutorial section. You can find it right here. I also replaced the game sprites with my own pixel art so the page can stay up after any of those IP bills become law.


A new site has been added to the Quick Links on the side navigation: NXISTENCE.NET. Anyone who wants to read articles about gaming but don’t want the annoying schmucky smarm or baseline idjitry of commons sites need to check them out. The site is run by good people, so go give that place some love!




Custom Graphics: 2001-2011

A Friendly reminder: ScrollBoss will be shut down if any of those bass-ackwards IP bills become law here in the U.S., so download the pack before this stuff is gone from the internet.

I just added a special .ZIP file download to the Custom Sprite Pack Downloads page. What’s in it? Nearly every custom sprite, mini-logo and portrait you’ve ever seen on this site and a that you haven’t seen. Seriously.



Custom Graphics: 2001-2011

I don’t know what the future of this site will be if SOPA, Protect IP or any other misguided bill of that sort passes, so I figured I’d bundle everything up into a .ZIP and let you save a copy of those pixels. Anyone who downloaded this from the PCS board doesn’t have the NameGFX I just added with the regular and customized in-game nametags from X-Men, SFA3 and Vampire Savior.

ScrollBoss is on semi-pause until SOPA and ProtectIP pass or fail their trials of becoming bills. ScrollBoss will close temporarily if either bill passes and Illmosis will be purged of its fan art. Even if the bills fail, I’m not sure if I want to make or even show old fan work of companies that allowed their name to be on the official SOPA support list (a link to the current PDF can be found on this page). Trust me, ScrollBoss will live on one way or another. Thanks for visiting and have a great 2012!

edit: I forgot to post a link to this. Just a lil’ something I’ve been working on for a while.


Breakin’ News


PlayStation Store Update

You may know that Sonic CD hits this week, but there’s a big sale going on. Elevator Action Returns players can pick up a free new character:

PSN Games

Trine 2 ($14.99)
Sonic CD ($4.99)
note: there are demos for both games.

DLC

Elevator Action HD – Additional Character 3 – Original (free)
note: Yes, it’s a 3-D version of the original sprite. I’ll be downloading it after I finish this post.

UPDATES
(PS3)
Bionic Commando: Rearmed (Sale) (now $4.99, original price $9.99)
Bionic Commando Rearmed 2 (Sale) (now $4.99, original price $14.99)
Final Fight/Double Impact (Sale) (now $4.99, original price $9.99)
(note: Final Fight/DI and BCR2 have that DRM that requires an internet connection even in one player mode)
Super Puzzle Fighter II Turbo (Sale) (now $4.99, original price $9.99)
Super Street Fighter II Turbo HD Remix (Sale) (now $4.99, original price $9.99)
Wolf Of The Battlefield: Commando 3 (Sale) (now $2.99, original price $4.99)
Earthworm Jim HD (Sale) (now $2.99, original price $9.99)
Bomberman Ultra (Sale) (now $4.99, original price $9.99)
Trine (Sale) (now $4.99, original price $9.99)
Sonic The Hedgehog 4 Episode I (Sale) (now $6.99, original price $9.99)

(PSP)
Activision Hits Remixed (Sale) (now $7.49, original price $14.99)
Capcom Classics Collection Reloaded (Sale) (now $4.99, original price $9.99)
Capcom Classics Collection Remixed Umd Legacy (Sale) (now $4.99, original price $9.99)
Darkstalkers: Chaos Towers Umd Legacy (Sale) (now $4.99, original price $9.99)
Mega Man Maverick Hunter X Umd Legacy (Sale) (now $4.99, original price $9.99)
Power Stone Collection Legacy (Sale) (now $4.99, original price $9.99)
Street Fighter Alpha 3 Max Legacy (Sale) (now $4.99, original price $5.99)
Ultimate Ghosts N Goblins Umd Legacy (Sale) (now $4.99, original price $9.99)

PSP minis (also available from PS3 Storefront)

P.O.W. – Prisoners Of War ($2.99)
note: This is one of the better post-Double Dragon/pre-Final Fight beat-em-ups, IMHO.

(Updated Dec. 18th, 2011)

Do you enjoy fan art, game graphics, screenshots, game mods, sprite edits, tribute videos, game walkthroughs and anything of that nature? If so, time may be running out for you to do so. There are two bills currently being discussed in the US House Judiciary Committee that claim to be about fighting internet piracy, but many experts say that companies would gain the power to block US citizens from visiting sites they claim to be offenders of copyright law.

Who are these companies? You can find a list of them on the page called, “Who Wants To Break The Internet?” Viacom, one of the companies in the list, tried to sue YouTube for allowing videos from Viacom’s channels (like MTV) to be placed on the site, even though Viacom possibly uploaded some of those videos themselves. Yeah, Viacom lost. Universal, also on the list, had a celebrity endorsement-laced MegaUpload support video yanked off YouTube for featuring an unauthorized artist… who isn’t even in the video. A news show talked about that video, so Universal had the news show’s video yanked, too. Hell, these music companies have ordered the removal of videos posted by their own artists (and not just in the U.S.). For those who haven’t been irritated enough, here’s a story about how media companies somehow have the power to kill off public domain videos.

How would the U.S. government handle things? ICE (Immigration and Customs Enforcement, part of the U.S. Dept. of Homeland Security) shut down five websites on the claim that they were counterfeits and bootleggers. As reported by TechDirt and the New York Times, one site was Dajaz.com, a site that provided downloads to songs purposefully leaked by the record companies for promotional purposes.

The abuse I’ve mentioned is what they can do without SOPA or Protect IP, so imagine what they’ll get away with if this bill passes. They already have the Chappellian “Shoot first, sprinkle crack on the corpse later” method down to a science when it comes to using the DMCA and site-specific kill switches. The fact that I’ll have to shut down this site if the bill passes isn’t the main reason I’m bothered by this. Many of us have turned to the internet because we don’t like what most media companies are pushing in our direction. Creative people and independent reporters are using it to avoid dealing with the same shady companies that have been spending money to push these bills and own the news channels which won’t tell you the same stories I’ve linked to here. Piracy may be hurting them, but their biggest problem is how the internet is giving us options. No, it’s not a c-o-n-spiracy as much as it’s the kind of typical corporate dick-move you’ll see happen when groups think a form of technology, like VCR’s, will threaten their money flow. They’re paying a lot of money to screw up the internet in the hopes that you’ll run into their open, greedy arms after they close off every other option you have now.

More about the topic:
Mozilla: Protect the Internet
BoingBoing: stories about SOPA
GameRanx – How SOPA Affects Gamers: SOPA Will Pass Unless You Help
Kotaku – The Stop Online Piracy Act and You: A Primer
Next Web Insider: 29 Tech Companies who back SOPA through a front group

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