December 30th, 2025

Time to close out 2025 with the last update of the year!

Custom Sprites: made various gallery fixes thanks to a site visitor who sent me a list. I also made some adjustments to a couple of sprites.
Shao-lin’s Road: adjusted Wanpyou’s proportions
G.I.JOE: Made the new Stalker calm stand sprite a bit taller. I’m still going back-and-forth about how tall the new G.I.JOE/soldier template should be (somewhere between Street Fighter Alpha/Zero height and Marvel-Capcom height), so I’ll have to make a more solid decision before I do more.


I’ve been going almost non-stop since October (or earlier) and haven’t really had much time to relax, so I’m taking a bit of a break before I get back to work on the site and videos. The first 2026 update for this site will probably hit in the last half of January.

Current plans for 2026: The few I’ll admit to working on are easing back into making line art on a regular basis (AI sloposphere be damned) and some new image generator fun. And, because people are surprisingly demanding it, more Nutroll! Thanks for coming through in 2025 and hopefully 2026 will be a better year!


Outside news:


Sadly, it looks like River City Ransom: Underground is going to be delisted soon, so buy it on Steam while you can. I backed the Kickstarter and it’s still one of my favorite unexpected series returns, especially for a beat ’em up. I hope the people who worked on it can find a way to get it back out there later.


A public demo for ‪the IKEMEN-powered “CAPCOM vs Square: Parallel Destinies” fan game is available on the project’s website!


There’s a video up for Astro (a.k.a. Scorpion) in the Final Fight Forever (ver 0.33) OpenBOR project!


The download link is on the video’s page. I was honored to make some of the select portraits for the project, and Astro’s may be one of the best I drew. I downloaded the latest version and definitely plan to see how he plays when I get the time.

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