Time to close out 2025 with the last update of the year!

Custom Sprites: made various gallery fixes thanks to a site visitor who sent me a list. I also made some adjustments to a couple of sprites.
Shao-lin’s Road: adjusted Wanpyou’s proportions
G.I.JOE: Made the new Stalker calm stand sprite a bit taller. I’m still going back-and-forth about how tall the new G.I.JOE/soldier template should be (somewhere between Street Fighter Alpha/Zero height and Marvel-Capcom height), so I’ll have to make a more solid decision before I do more.


I’ve been going almost non-stop since October (or earlier) and haven’t really had much time to relax, so I’m taking a bit of a break before I get back to work on the site and videos. The first 2026 update for this site will probably hit in the last half of January.

Current plans for 2026: The few I’ll admit to working on are easing back into making line art on a regular basis (AI sloposphere be damned) and some new image generator fun. And, because people are surprisingly demanding it, more Nutroll! Thanks for coming through in 2025 and hopefully 2026 will be a better year!


Outside news:


Sadly, it looks like River City Ransom: Underground is going to be delisted soon, so buy it on Steam while you can. I backed the Kickstarter and it’s still one of my favorite unexpected series returns, especially for a beat ’em up. I hope the people who worked on it can find a way to get it back out there later.


A public demo for ‪the IKEMEN-powered “CAPCOM vs Square: Parallel Destinies” fan game is available on the project’s website!


There’s a video up for Astro (a.k.a. Scorpion) in the Final Fight Forever (ver 0.33) OpenBOR project!


The download link is on the video’s page. I was honored to make some of the select portraits for the project, and Astro’s may be one of the best I drew. I downloaded the latest version and definitely plan to see how he plays when I get the time.

For the first update of 2025, and it’s more than me just adding sprites (but there are sprites)

Custom Sprites
Ganbare Goemon: Goemon gets a sprite based on his design mostly famous for its 16-bit era. Officially the “long overdue” sprite of the update.
Captain Commando: Mummy Commando gets a scratch-made idle sprite. 3/4ths of the team done!
Shao-Lin’s Road: Wanpyou, the hero, in his famous GUTS! victory pose.
Marvel Comics: Black Widow gets a sprite in the same pose as her first full panel appearance in Tales of Suspense #52, drawn by the late great Don Heck. Included styles: ToS #52 green dress, ToS #64 black fishnet outfit, classic black suit, and 80s gray suit.
Illmosis Network: My character Nutroll seems to be up to something with his new sprite, making the whole update look weird. I can’t be mad at him, I made him up and he’s BEEN weird. I almost didn’t add this to the site today, but I figure maybe he’ll have a more fun sprite later if I post this now. Never can tell with him, but it’s worth a shot.

Mini-logos
Konami: Shao-lin’s Road

ToyBoss
– pictures: new Mega Man villains pic (Elec Man and Cut Man were my first figures of the year), updated and separated Super Mario rosters (just got a regular Koopa Troopa), X-Men Genesis/Mega Drive roster, and Brotherhood of Mutants (comic). Also: a quick pic of Jada Toys Street Fighter II Cammy, which just arrived from BigBadToyStore this morning.

Game Index
– added Shao-lin’s Road (arcade)

Logos
– added Shao-lin’s Road (arcade)

All new custom sprites and mini-logos have been added to the main GFX Generator, where you can make graphics and fake screenshots like the one at the top of this post!


I also dropped a quick ScrollBoss channel ident to the ScrollBoss YouTube channel a few days before this update.


Making their first public appearance are the chunky lo-res sprites that represent the words Scroll and Boss. I also updated the clip that zooms out to show a bunch of my scratch-made sprites, making the zoom distance longer and adding more sprites, including that brand-new Goemon sprite. That’s not the clip’s final form, I’ll be adding more and more to that as time goes on.


July 19th, 2025 will be the 25th Anniversary of the day I started this site. I can’t believe it, and I don’t know where the time went, but at least I’ve got something to show for it. Thanks for stopping by and making it even more fun to know I’m not alone in liking this stuff, back in the days when pixels weren’t fashionable. I don’t know if I’ll be doing anything big to celebrate, but I’d like to try.

I’ve got non-anniversary plans, though I’m not sure how much commission work will eat into that like it did last year, so I’m going to cool it with the teases for now. But I’m going to try and finish some of that stuff I teased before and didn’t get to complete (specific things in this update were made for that).

I’m not feeling 100% right now, so the updates may be small for a while as I try to get better. But I’ll try to keep at least a small update per month going until I can grab some health item from a Castlevania brick or Metro City garbage can and get back in the game. See you in February!