I've resurrected this old area of the site for two reasons. It's mostly a small glossary of various video game terms. The second reason is that I have a bad habit of using unfamiliar slang including a few that I just made up myself. This area is still under construction and I apologize in advance for spelling errors, mistakes and just out-and-out stupidity. This is meant only as a quick 'oh, THAT'S what that means!' resource. Links to much better sites (many of which are referenced for the more technical bits here) are included at the bottom.

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Mega Crash (Full page here.) - also known as Megakura (JPN), Death Blow, Sure-killing technique, Sure-kill technique. This is a special, powerful attack that hits (and usually knock out or kill) multiple surrounding enemies at once while the user is invincible, but often at the cost of the attack user's health. Often seen in beat 'em ups, famously (and originally?) in Final Fight.

mercenary (Full page here.) - Someone who does something only for pay. Currently, the term usually refers a soldier for hire.

M.U.G.E.N. (Full page here.) - A fighting game created by Elecbyte that allows for nearly limitless customization, including character and stage creation, number of CPU opponents, select screen layout, etc. Most fan-programmed characters are conversions of pre-existing game characters, but there are many others that have been made from edited sprites, hand-drawn sprites, created from 3-D models and even a few live-action characters.

mugens (Full page here.) - Back in the old days, for reasons only they could ever know, some fans who spoke English as their primary language referred to anything used in the M.U.G.E.N. fighting game as a mugen. It didn't matter if it was a whole M.U.G.E.N. project, a character, a stage, or a storyboard, all of these things could be called mugens. Most only referred to characters as mugens, but, really, anything could be called a mugen.

External Info sources and references:
CPS-2 Shock
System 16

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