Graphic Generators – The engine just got a new feature: floor reflections.


A few older screens in the GroupShot generator’s 384×224 modes (Gen SFA2, Avengers MvsC, Avalon X-Men:COTA and Code Red XMvsSF) were upgraded with this. I also added Mojo World and the Savage Land from COTA (two versions of each) and two versions of the demolition site from KoF 2000.
New characters: Link for Nintendo. Tanya in the “Other” section. Rushing Beat enemies (just Ride & Kamikaze from the first game) for Jaleco. Seth, Heidern, Vanessa & Whip for SNK. Growl/Runark villains (female “Doll” enemy) added to Taito section. Hawkeye and Scarlet Witch (both with old sprites) for Marvel.
Game Index – Rolling Thunder 2 (Arcade) added. Growl (arcade) updated.
Company Index – Namco page added.
Custom Sprites – Link (original Legend of Zelda) added to the Nintendo page. Kamikaze and an improved version of Ride (both from Rushing Beat) added to the Jaleco page. The Dolls (female enemies) from Growl added to the Taito page. Tanya from Guardians of the ‘Hood added to the new Atari page. Yes, I made fan work based on GotH.
Mini-Logos – The Legend of Zelda (Nintendo section) and Hawkeye (Marvel section)
Sprites – Growl (a few sprites added) updated.
Filed under: ScrollBoss Updates by PrimeOp
Tags: gfx generators, Growl, Jaleco, Namco, Nintendo, Rolling Thunder, Rushing Beat, the Legend of Zelda
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The Legend of Zelda hit U.S. shores today yesterday in 1986, so here’s a quick sprite to celebrate that:

If you want to see something more interesting, check out what Buyog made in the following link:
Happy Zelda Day
edit: There will be an update next week with a new effect for the Graphic Generators.
Filed under: ScrollBoss Updates by PrimeOp
Tags: Nintendo, Zelda series
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Here’s part two of the Halloween update:
GFX Generators – The Vampire Savior 2 VS. screen has been upgraded to use that game’s name graphics. All Darkstalkers characters and one Castlevania character can use them. New characters have been added and the breakdown is like this:
Capcom: Jedah, Lei-Lei
Nintendo (new!): Mario (with alt. palettes), Samus Aran (no armor & Zero Suit shared palettes)
Konami: Death, Belmont Clan (Simon/Trevor with lots of alt. palettes)
IREM: Thomas/Vigilante gets his black and white outfit from Kung-Fu, the NES version of Kung-Fu Master.
Custom Sprites – Simon Belmont (NES stance) added to the Konami page. I plan to improve it a bit more before I use it as a base for other versions of the outfit.
Mini-logos – Jedah was added to the Capcom section, Samus (NES style) was added to the Nintendo section and Trevor (Belmont) was added to the Konami section.
I’ve also done some horror and NES themed updates on Illmosis for the last few weeks with new art of Death and Medusa from Castlevania and the Bubble Head Nurse from Silent Hill.
Filed under: ScrollBoss Updates, Updates by PrimeOp
Tags: Capcom, Castlevania, gfx generators, IREM, Konami, minilogos, Nintendo
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