More like crap-tastic, amirite? This update pays respect to the release of the new Captain America: First Avenger movie by hitting you with content based on characters from Cap’s comic along with Data East’s “Captain America and the Avengers” arcade game. Non-comic book fans won’t be left out thanks to a classic beat-em-up bad guy crashing the party since this is also the 11th Anniversary week of ScrollBoss. Gotta have some gaming stuff in there somewhere!

GFX Generators
New Characters
Marvel – Batroc the Leaper, the Falcon, Namor, the Red Skull, Ultron, the Wasp, Other Heroes (Ant-Man and Diamondback) and “Other Villains” (Absorbing Man, the Controller, Crossbones, the Grim Reaper, Klaw, the Living Laser and Whirlwind).
Toys & ‘Toons – Jem
Updated Characters: Abobo (new Capcom SFA/Vs. style edits) from Technos, Iron Man (new taunt sprite edit), the Vision (new sprites and palettes)

Custom Sprites:
Marvel – Diamondback (scratch-made), the Falcon, the Grim Reaper, Namor, the Red Skull, the Vision, the Wasp (scratch-made) and Whirlwind. An Iron Man taunt has been edited into the armor he wore in CAatA.
Technos – Abobo (two versions), Juggernaut (a new edit based his odd look in the Avengers game)
Toys & Cartoons – Jem

Sprites:
Captain America and the Avengers gallery rebuilt in the current style and has new sprites.

Mini Logos: Sakura added to Capcom. Batroc, the Red Skull added to Marvel. Jem added to Toys and Cartoons.


The Announcement: ScrollBoss is on hiatus until further notice. There won’t be another update for a while and updates won’t be regular when they start up again. I have some important projects that require a lot of time so I’ll have to put this site on pause for a while. The main thing is that it’s time for me to hit the drawing page again. One of the main reasons that I kept working to make sure that the GFX Generators were loaded with options was because I wanted you to keep having fun as the site was inactive.

ScrollBoss will NOT be neglected. I have some coding improvements in mind and it’s nearly impossible to do them while also trying to get enough content for a site update. I can work on those things on the side until the time comes to un-pause ScrollBoss again. I also have some bigger things pixel-related things that I could never do because I had to keep doing smaller things to make sure I had an update. There will be previews of these things on the weblog and main menu. I’m still taking sprite and pixel art commissions (because it costs money to have this site hosted), posting ridiculous screenshots on the Tumblr and you may see some new scratch-made sprites appear on Illmosis.

ScrollBoss will be active again before the end of the year and it’s going to hit hard. Until then, please leave any feedback in the comment section of this topic. Thank you for reading and thanks for stopping in.

GFX Generators – Slight improvements were made to the engine but the only one you’ll notice is that the transparent shadows no longer overlap and make darker areas.

New characters: Adon, Birdie, Dee Jay, Fei Long, Gen, Karin, R. Mika, Rose, Sakura, Shadaloo Dolls and T.Hawk from Capcom’s Street Fighter. Marian, Abobo & Burnov from Technos’ Double Dragon games (Neo Geo fighter sprites).
Updated chars: Double Dragons (Neo Geo sprites added), Jubilee (mini-logo & X-Men:COTA name graphic), Zangief (new sprites)
GroupShot scene updates: Golden Axe vs. 01 – improved shadow transparency
VS. Mode “Custom Scene” backgrounds: Italy from Street Fighter Alpha 2, Code Red and On The Hilltop from X-Men vs. Street Fighter.

Game IndexCaptain America and the Avengers added.


The next update update will be in about two weeks from now. That puts it close to the 11th Anniversary. It won’t be anywhere near as big as the 10th Anniversary but there will be medium-large announcement about why it will be the last ScrollBoss update for a while.


Another reminder: the ScrollBoss Tumblr, Scroll like a Boss, exists, is active and has more than update post links. I’ve been posting screenshots that make me smile for all sorts of right and wrong reasons along with videos and reposts of cool game-related stuff I like there.


Just a minor update here. The Manuke/Rocky sprite has been improved (check out the gallery page on Illmosis). Sayo-Chan’s sprite edits have been improved with a pants-wearing version and better colors (thanks to Shin Otaru for suggesting that). You’ll also find a Miki/Becky alternate palette for Sayo in the generators, a feature that I forgot to add last week. Yes, that’s why there was a palette option choice for Sayo last week with just one option. The Punisher-era Nick Fury sprite had a mis-colored pixel in his right hand so I fixed that while also tinkering a bit with the palettes to improve the contrast. I also threw in a few more background & Vs. graphic options for the “Custom Scene (384×224 pixels)” set-up in the Vs. Maker including Guile’s SFII stage, Avengers HQ, KoF 98′s China stage and more.

edit: I forgot that there was more added to the site:

Custom Sprite Pack Downloads – Laslunder added more sprites to his pack of SFA3 Cody (Jeans and shirt) edit pack. He has my thanks for letting ScrollBoss be one of the places where you can find it!

Game List – I hadn’t updated it since October of last year. Games added include 3D Dot Game Heroes, inFamous, Moon Diver & Wipeout HD for the PS3 along with Beatdown for PS2. Yes, inFamous & Wipeout HD were my PSN Welcome Back choices and I’ve been playing a lot of inFamous.

Brawlers who remember that this post’s title is also the first line in one of Capcom’s greatest beat-em-ups already know which two Marvel heroes are in this update. Fans who know the Japanese names of an excellent but lesser known Taito series may have figured out who else is in here. Anyone kind enough to check out Illmosis earlier this week already know which multiplayer gaming icon came to the party with enough explosions for everybody.


Graphic Generators – Fixed the Marvel vs. Capcom 1 Vs. stand-off so that the minilogos post on the right layers again. There is also a new screenstyle in the Vs. Maker called “Variable” that lets you choose from many background, foreground and overlay graphics. New and updated characters follow:
Marvel: Nick Fury & the Punisher
Taito: Sayo-Chan/Pocky, Manuke/Rocky and the Growl heroes
Other Games: Bomberman
Updated characters: Axel Stone (improved sprites), Cody (F.Fight uppercut sprite added), X-23 (minilogos)

Custom Sprites
Marvel: the Punisher (three variations), Nick Fury (three variations)
Hudson: Bomberman
Taito: Sayo-Chan a.k.a. Pocky

Mini logos


Konami: Crime Fighters, Contra (2 variations), Vendetta
Hudson: Bomberman (NES & 16-bit era)
Marvel: Nick Fury (90′s), X-23
Sega: Shinobi (2002)
Taito: Sayo, Pocky & Rocky
Atari/Midway/Williams: Narc

Game logos – Crime Fighters 2, Legend of Zelda (animated), Wizards & Warriors, Zelda II

I also have a ScrollBoss account set up on Tumblr! Check it out right here. There will be more than just update posts there so keep an eye on it if you have a Tumblr account.

The convention is over and was fun. Check out the main Illmosis site to see more about that along with the flyer I was giving out and the scratch-made sprite that’s on it.

Mini Logos – There is at least one new minilogo for each letter of the alphabet. Seriously.

Atari/Midway/Williams: Gauntlet
Capcom: Bionic Commando, Darkstalkers, J, Marvel vs. Capcom, Street Fighter II
Data East: Bad Dudes (cover/marquee/flyer style), Chelnov, Dragonninja
DC Comics: Isis
IREM: Kid Niki, Undercover Cops
Konami: Castlevania
Marvel: Havok, X-Men
Nintendo: Link, Wario, Zelda
Sega: Electra, Onihime, Quartet, Roo, Victy, Yasha
SNK: Art of Fighting, Fatal Fury
Tecmo: Ninja Gaiden

I needed a lot of new logos thanks to a new feature in the Graphic Generators and noticed that I had a lot of letters in a row. I thought it would be fun to try and finish the rest of the alphabet in time for the update, a fact that will probably be used against me in a psyche evaluation. It also gave me an excuse to use that post title. Thanks to Buyog and WillyFourEyes for helping with suggestions for P(engo) and W(ario) over Twitter. I also fixed quite a few earlier mini logos by filling some with empty space to fit the 64×26 size limit and edited a few that were too big since I didn’t know what the size limits were then. I still need to fix a few, though. This will make it easier for anyone who wants to make a graphic font from the logos.

Graphic Generators – I added another minor feature to the engine that streamlines the mini logo choice process for certain styles with one logo AND adds a list of theme-specific logos to the list. This has been enabled on the Capcom, Sega and SNK game boxes to add a list of game minilogos to the choices.

Characters added: Dragonninja (enemy drones from Bad Dudes), Havok
Characters updated: Balrog (sprites), Vega (sprites), X-23 (custom X-Men:CotA name graphic). Bad Dudes, Electra, Radd Spencer had their new mini logos added to their options.

Game Logos – Alisia Dragoon, Atomic Runner Chelnov (arcade & Genesis), B. Rap Boys, Bare Knuckle 2, Cabal, D. D. Crew, Elevator Action, Fantasy, Geostorm, Hissatsu Buraiken, the Legend of Zelda: A Link to the Past, Quartet, Sly Spy/Secret Agent (with and without background field), Undercover Cops

I’m still getting ready for the All-Americon comic convention in May so the updates are still light and random. I’m also taking this chance to do some clean up work on a few things at random like getting the weblog to look more like the site.

Custom Sprites – X-23 sprite edit added to the Marvel page. Also: credits now link to the company page when a company is listed and will also link to individual people once I get the creator profiles started.

Sprites – Comic Book spites hub, Ninja Gaiden pages updated and redone. Violent Storm updated with new sprites including some animated fighting stances.

Logos – Dark Adventure, Express Raider, Rolling Thunder

Mini Logos – New logos added to the following sections:
– DC Comics: Poison Ivy
– Capcom: Roxy, Poison
– Marvel: Mystique
– Namco: Rolling Thunder, Wonder Momo
– Sega: Alien Storm, Shinobi (arcade), Streets of Rage (red, blue, white cover style)

Graphic Generators – X-23 (no logo yet) added to the Marvel section. Joe Musashi gets updated with another sprite and other mini logos. Poison/Roxy updated with new logos.


Rinry (of RinryGameGame fame) posted a video review of the Retro Duo system that lets you play most NES and SNES carts. This answered many of the questions I wondered about including the sound, an issue with many current retro systems. Check it out:


I’ll mention the All-Americon comic convention in Warren, Ohio on May 15th that I’ll have a table for. I’ll be selling art prints and hanging out with other scribblers and comic fans. A lot of really cool artists came to the last one and most of them seem to be coming back for part two. It only costs $2 to get in so stop in if you can! I’ll be handing out copies of last year’s Illmosis Party Flyer (with a special appearance by Endless Duck from that Silver Surfer picture) to give out even if you don’t buy anything.

There have been some minor adjustments to the sidemenu navigation including the new Info Center page that leads to the Game Index, Company Index, S-Files, Vernacula-X and information-related things like that.

GFX Generators New characters to celebrate the release of Marvel vs. Capcom 3: She-Hulk, Tron Bonne and Taskmaster (with a new sprite edit). Captain America has new palettes.

Custom Sprites – She-Hulk and a new Taskmaster taunt sprite added to the Marvel gallery.

Sprites – New Denjin Makai page started with a few sprites of the heroes along with their pictures from the intro and their portraits. Villains and more will be added in a future update then I’ll move on to finally getting some Guardians/DM2 stuff here. Added two six-player cinema graphics to the X-Men (Konami arcade) gallery.

Sprite Rip Downloads – MrGrill247 kindly passed along some more rips made by Makron in the form of some background parts from Guardians/Denjin Makai II.

Logo Index – Four Denjin Makai series logos (Denjin Makai, Denjin Makai II/Guardians and Ghost Chaser Densei), two Shock Troopers (parts 1 and 2) and one Earthworm Jim added.

Mini-logos – Tron Bonne added to the Capcom section and Taskmaster added to the Marvel section.

Game List – Another surprise gift leads to a new addition to the list: Marvel vs. Capcom 3. The She-Hulk and Taskmaster sprites were done before I got it so I had to use video stills for pose reference. Reference should be a bit easier for me now.


Wizzy, creator of authentic-sounding CPS2-style remixes and original music that can go toe-to-toe with Capcom’s BGM’s, has an announcement:

As the Tiny Titans would say, “AW YEAH MAN!” Hit the video’s page for more details and download links while remembering to subscribe to his channel. You won’t be sorry, my friends.

Also, Happy Gaming, I mean, Happy Belated Birthday to Rinry of RinryGameGame!

Sorry for the taking so long to get this update but technical difficulties held it back for one week so I decided to keep adding things to make up for that wait.

GFX Generators – The first thing you’ll notice is that they’ve de-uglified. They share a new layout template lets me make changes to any generator using that engine by working on one file. I didn’t want to improve on the generators’ look until I had that mod in place. You can now disable individual characters in the second menu of the GroupShot generator. Finished pictures now have a timestamp at the end of the file’s name so you can save multiple images on a devices that won’t let you change file names or make it a pain to do so. No one complained about it but I’m all about trying to figure out problems before they happen. The character update isn’t that deep this time but you’ll find lots of new screenstyles and most have secondary options for more backgrounds. I also ironed out a minor big in the GroupShot that messed up the placement of some characters. Those adjustments made many of these newly-added GroupShot game box tributes possible.

GroupShot Maker styles: Kenner’s Super Powers toy card, Capcom’s first and third NES box designs (with many background options), old Konami NES box (with a scratch-made Castlevania background) and SNK NES box.
New characters: Black Canary, Goemon (Konami), Phoenix/Jean Grey (with X-Men CotA name graphic)
Characters updated: Arthur (G’nG) gets a new sprite edit and a fixed sprite, Athena (new sprite), Clark & Ralf (Ikari Warriors minilogo), Darkseid (white logo from Super Powers card) and the Shadow Warriors from Double Dragon (currently just Jeff, Linda, Roper and Willy).

(Update Feb. 5, 2011: Magic Sword hero is fixed with a new Magic Sword mini logo along with being added to the Vs.Maker)

Sprite Index – Enemies and Ending pic added to Burning Fight page.

Custom Sprites – Improved Linda (Double Dragon) sprite edits.

Game Index – Burning Fight (Neo-Geo) and E-SWAT (Arcade) added. Growl (Arcade) updated.

Mini Logos – Black Canary, Darkseid (white logo), Goemon, Ikari Warriors, Phoenix, Shadow Warriors (Double Dragon) added. I also remembered to add Green Arrow’s ’70s and ’80s logos.

Game List – I forgot to add Bionic Commando: Rearmed last time after buying it for the PS3 but it’s added now.

My eyeballs are a bit fried after this one so it will be a while before the next update. I hope you enjoy the update and leave a reply if there are any box tributes or backgrounds you’d like to see. I can’t promise to get them done but I’ll try.

I’m still building up enough content to have a decent update. Beside that preview I posted in the weblog last week, I have some other things done for the generator including minor adjustments to the engine itself. I also have two new GroupShot themes nearly done. Here’s the one I’m 100% done with:

Super Powers by Kenner

This was something I wanted to do for the big Superhero update last year but I decided to go with the Mego package since it could work for both Marvel and DC. The other is ready to go now but I want to add some more optional graphics before I show you. I’ll have this and more ready in the next update.


Breakin’ News


LittleBigPlanet 2 is out now and word on the street is that it’s amazing. It’ll be a while before I can get it but I will get it. Here’s something that a lot of people are missing: the Spacesuit costume is back. It’s only available in special instances so get it now. Go to the PSN store and it’s add-ons section but go to the LittleBigPlanet2 add-ons instead of the regular LBP section. The completely free Spacesuit is in there and works with both LBP 1 and 2.

Wizzy has been on an unstoppable rampage of fine, fine CPS2-style music and this one is just filled with magic:


That cool-looking X sprite is by Camo. Great job on that, too! Check out Wizzy’s YouTube page and subscribe if you like what you hear.

The image generators on this site work but the interface looks uglier than a wet food stamp on a bowling shoe. I know this and I’m working on that. Here’s a preview:

Gfx Generator redesign

Both generators share the same engine to make pictures but the layouts were unique to each one. That meant I had to fix one then copy and paste the new code from one to the other. This didn’t always work. This new version uses a template so I can improve all the generator designs at once. There will be more generators added this year so this will save me a lot of time. There’s still a bit of work to do to make the size more adaptable to different resolutions but it’s mostly done now. This new version will hit the site some time this later month.

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